Forsaken Frontiers
- October 21, 2024
- made in fairyland
- 100h median play time
join our discord About the GameIn the year 1988, a chilling cataclysm transformed the world into an icy wasteland, claiming the lives of the majority. Now, the surviving few face a new threat—an insurmountable debt, the price of securing their lives aboard the safety of their debtor's train. Key Features12-Player Co-op: Immerse yourself in a gripping cooperative adventure up to 12 players. Ex…
Reviews
- The game offers a unique and refreshing take on the horror extraction genre, providing a fun and intense gameplay loop that is enjoyable both solo and with friends.
- The developers are highly responsive to community feedback, frequently updating the game and showing a genuine passion for improving the player experience.
- The atmosphere, art style, and sound design are praised for their immersive qualities, contributing to a genuinely scary experience.
- The game suffers from bugs and issues with enemy AI, making encounters feel unfair and frustrating, especially for solo players or small groups.
- Many players feel the game lacks content and variety, with only a few monsters and maps available, leading to repetitive gameplay.
- The price point is considered high for the current amount of content, with some players suggesting it should be lower until more features and polish are added.
- gameplay18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
The gameplay is characterized by a tense atmosphere that encourages exploration and strategic evasion, drawing comparisons to "Lethal Company" while introducing unique mechanics like unlimited inventory. However, players express disappointment with the lack of enemy variety and depth, suggesting that while the core gameplay loop is engaging, it has significant room for improvement in content and mechanics. Overall, the game shows potential but may struggle to compete without further development in its gameplay elements.
“You end up having to scan every room you enter and the paranoia fuels your gameplay.”
“I got the chance to play this game during the closed playtests and let me tell you there wasn't a second where I was not completely obsessed with this game's gameplay loop.”
“You don’t really think of 'high octane gameplay' when it comes to horror games, but Forsaken Frontiers brings that to the table without deviating too far from its terrifying atmosphere.”
“Enemy gameplay here is incredibly weak; when being chased, you have only one option to dodge an enemy: get under a table.”
“The lead gameplay developer struggles with criticism and has frequent outbursts.”
“Gameplay problems.”
- graphics14 mentions
- 50 % positive mentions
- 29 % neutral mentions
- 21 % negative mentions
The graphics of the game are widely praised for their old-school aesthetic and unique art style, creating an excellent atmosphere that many players find appealing. While the visuals and animations are considered pleasant and well-optimized, some reviewers express disappointment with the execution of enemy AI and the overall content, suggesting that improvements in these areas could enhance the game's potential. Overall, the game's graphics are seen as a strong point, with a lot of promise for future updates.
“Game is fun, really love the art style of it and I do believe it'll do good with more content updates in the future.”
“The graphics are surprisingly pleasant and the game, as far as I've gotten, is optimized well.”
“Just the game's audio and visuals in the PSX style look absolutely stunning.”
“The movement feels super clean and reactive, but the enemy visuals are lacking in detail.”
“The game's audio and visuals in the PSX style look absolutely stunning, but the graphics could use more polish.”
“Animations and enemy visuals are underwhelming compared to the overall gameplay experience.”
- atmosphere14 mentions
- 57 % positive mentions
- 21 % neutral mentions
- 21 % negative mentions
The atmosphere of the game is widely praised for its immersive and creepy qualities, drawing comparisons to analog horror and effectively enhancing the overall experience. While the art style and sound design contribute positively to the setting, some players note issues with enemy AI and gameplay mechanics that detract from the tension. Overall, the game offers a solid atmospheric foundation, though it may require further refinement and content to fully realize its potential.
“But I love it, the atmosphere is like an analog horror/cry of fear and every action is satisfying!”
“Devs are quick to respond, and the game provides incredible atmosphere.”
“The looting is satisfying, the atmosphere is immersive, the monster encounters are thrilling, the counterplay is awesome, and the time you can spend paying off debt with your friends is invaluable.”
“Way too undercooked, way too little content, soundscape way too buggy for a supposed stealth game, killer's AI way too busted, game's economy's a needless lethal ripoff, solid setting, solid atmosphere, solid build-up, poor execution, give it a solid year and a half before trying it again.”
“Chainsaw guy has the awkward carry animation where he can walk for 10+ minutes with you in his hand and you’re exposed to his face for the entire duration, absolutely killing the atmosphere because it’s so awkward.”
“Definitely needs more enemies and better equipment, maybe a little more backstory-related atmosphere.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with numerous reports of bugs and glitches affecting gameplay, particularly in directional audio and AI behavior. Players find the overall execution lacking, suggesting that the game feels unfinished and recommending a significant wait for improvements before revisiting.
“The directional audio is buggy, making it difficult to tell if an enemy is above or below, as the audio only comes from the left or right.”
“Way too undercooked, way too little content, soundscape is way too buggy for a supposed stealth game. The AI is broken, and the game's economy is a needless ripoff. Solid setting and atmosphere, but poor execution. Give it a solid year and a half before trying it again.”
“Game is a buggy mess and honestly pretty terrible.”
- story4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The game's story is currently minimal, with some players expressing a desire for more backstory and atmospheric elements to enhance the experience. While it is praised as a fun horror co-op game, there is anticipation for future updates that may expand the narrative. Overall, the lack of a substantial story is noted as a drawback.
“It's a great horror co-op game to play with friends. I'm excited to see where they go when story mode and other modes are released.”
“Definitely needs more enemies and better equipment, maybe a little more backstory-related atmosphere.”
“☐ no story”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and time-consuming, often feeling uncertain about the ultimate goal beyond exploring various maps. While the adrenaline rush is appreciated, the extensive grinding can be overwhelming, leading some to feel that it requires an excessive time commitment.
“It's very tedious when he camps the door, lol.”
“I love the adrenaline rush the game gives me, but I just don't know what I am grinding for other than making it far enough to see all of the different maps.”
“You'll need a second life for grinding.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for enhancing the overall atmosphere, contributing to a cool and engaging vibe. While some players find the gameplay mechanics frustrating, the art direction and musical elements stand out as positive aspects that elevate the experience.
“I love the vibes; the art direction and music are super cool.”
“I did enjoy the atmosphere, the music, the way you collect items in a backpack, a 'Pip-Boy' style inventory system, and color choices for it too.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is widely criticized as a blatant cash grab, leading users to suspect that it may have been hastily developed using pre-existing assets.
“Overall, just a shameless cash grab by the developers; I wouldn't be surprised if the game was an asset flip.”
“The monetization system feels exploitative, making it hard to enjoy the game without spending extra money.”
“It's frustrating to see so many features locked behind paywalls, which ruins the experience for players who don't want to spend more.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Overall, players find the game's graphics to be surprisingly pleasant, and the optimization appears to be effective, contributing to a smooth gameplay experience.
“The graphics are surprisingly pleasant, and the game, as far as I've gotten, is optimized well.”