DeadPoly Game Cover
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DeadPoly is an action-packed polygon zombie survival game with base building, crafting, and gun customization. Play solo, with friends in co-op or multiplayer mode, or engage in PvP battles. Create a character, build a base, gather resources, and scavenge for weapons and attachments to survive in this sensational game with plenty of humor, but beware of bugs.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 3,394 reviews
gameplay94 positive mentions
stability71 negative mentions
  • The game has a lot of potential and is enjoyable for casual play.
  • Base building and decorating are fun and engaging, allowing for creativity.
  • The developer is active and responsive to community feedback, with regular updates.
  • The game feels empty, with many buildings lacking loot and interactivity.
  • Combat mechanics are clunky, with hit detection issues and unresponsive melee attacks.
  • There is a lack of objectives or direction, making gameplay feel aimless.
  • gameplay327 mentions

    The gameplay of the game has received mixed reviews, with many players praising its core mechanics of looting, fighting, and base building as fun and engaging, especially in cooperative play. However, several users noted that the game feels repetitive and lacks depth, with clunky combat mechanics and a sparse world that can lead to boredom. Despite its early access status, the developer's commitment to regular updates and improvements has instilled hope for future enhancements, though many feel the game still requires significant polishing and additional content to reach its full potential.

    • “The core gameplay of looting, fighting, taking stuff back to build up a base, and surviving are all independently fun and work together really well.”
    • “The cooperative gameplay adds an extra layer of strategy and camaraderie, turning survival into a shared experience providing a comprehensive and well-rounded gaming experience.”
    • “The gameplay is still incredible, it's solid and the fact that the one dev making this game has done so much in so little time should show that he's not leaving this to die.”
    • “Incredibly boring and bland gameplay.”
    • “Gameplay is boring and servers are unpopulated.”
    • “The core gameplay is very bland, and the server browser lacks many details you would find in your usual survival game.”
  • graphics202 mentions

    The graphics of the game have received mixed feedback, with many players appreciating the low-poly art style and vibrant colors that contribute to its charm and unique aesthetic. While some users note improvements in graphics and weather effects, others feel that the visuals can appear empty or lack depth, particularly in character models and environmental details. Overall, the simplistic graphics are seen as a double-edged sword, appealing to some for their nostalgic quality while leaving others wanting more complexity and content.

    • “The polygonal graphics, with their clean lines and vibrant colors, give the game a distinctive look that sets it apart from other titles in the genre.”
    • “The art style not only adds an element of charm to the game but also enhances the overall atmosphere, making every moment in the post-apocalyptic landscape visually stunning.”
    • “The graphics and lighting in this game really are amazing.”
    • “The rebuild is so empty and I'm not a fan of the change in graphics.”
    • “The new zombies are terrible looking, they look way out of place and don't follow the other aesthetics of the game.”
    • “I hate Deadpoly's new graphics and general feel.”
  • story95 mentions

    The game's current lack of a structured story or quest system has left many players feeling unfulfilled, as they seek more objectives and narrative depth to enhance their experience. While some enjoy the sandbox elements and base-building aspects, there is a strong desire for the addition of quests, missions, and environmental storytelling to provide a more engaging gameplay loop. Overall, players express optimism for future updates that could introduce these elements and elevate the game's potential.

    • “The game has a lot of potential and I can't wait for it to bloom into a fully fledged game with missions and a storyline.”
    • “I would like to see some story elements added to the game in the future, as I think this could add additional depth from a gamer's perspective.”
    • “The story unfolds through a series of chilling encounters and haunting discoveries, revealing the dark secrets behind the catastrophe that has befallen the world.”
    • “The game doesn’t currently have a story or any quests, although I believe this could change in the future.”
    • “There needs to be objectives, quests, a story at least.”
    • “No story to the game.”
  • stability75 mentions

    The game's stability has received mixed reviews, with many players reporting frequent crashes, bugs, and glitches that detract from the overall experience. While some users have noted minor issues and a few smooth gameplay sessions, the consensus is that the game is currently unpolished and often frustrating, particularly in terms of vehicle mechanics and multiplayer functionality. Overall, it appears that while there is potential for improvement, the game remains a buggy and unstable experience in its current state.

    • “Runs great on the Steam Deck with the controls mapped using the default configuration, so hopefully Valve will update their compatibility rating soon.”
    • “It runs great.”
    • “For an early access title, it's pretty bug-free.”
    • “The game frequently crashed when I first downloaded it and I had to delete and re-download it to get it to work, and once you get into the game it is overall very boring and buggy.”
    • “This game is utter crap, everything is buggy, I got stuck dancing infinitely and there is no loot to be had.”
    • “The number of glitches is insane; I literally cannot go 10 minutes without encountering one.”
  • grinding62 mentions

    Reviews on the aspect of "grinding" in the game are mixed; while some players appreciate the low level of grinding required for resource gathering and base building, others find certain elements, like crafting and exploring, to be tedious and time-consuming. The removal of fast travel and vehicles has made navigation cumbersome for some, but many enjoy the balance of grinding that allows for fun multiplayer experiences and exploration. Overall, the game is seen as less grind-heavy compared to similar titles, though some players still desire improvements to reduce the tediousness of certain mechanics.

    • “A great and fun game, base building and item gathering feels rewarding, not too grindy.”
    • “Crafting is easy enough and there is no tedious grind.”
    • “You'll need a second life for grinding.”
    • “The removal of fast travel options, coupled with the inexplicable disappearance of vehicles, has made getting around the game world a tedious and unenjoyable task.”
    • “This is a fun game but only for 5-10 hours, and after that, it's just tedious to continue as the world is bland and boring where most of the tall buildings have no spawned items in the upper floors and I spend most of my time sorting my loot as the workbench has not enough space to hold all the resources you can farm quickly.”
    • “The game is very grind heavy, and requires lots of grinding for any security within your base.”
  • humor51 mentions

    The humor in the game is widely praised, with players enjoying the developer's witty references to gaming and pop culture, as well as the amusing interactions and quirky items throughout the gameplay. Many find the game's comedic elements, such as funny weapons, costumes, and easter eggs, to enhance the overall experience, making it entertaining and light-hearted. However, some critiques mention that the humor in the tutorial can be excessive and detracts from the learning experience.

    • “The developer is also pretty funny; they have put numerous references to gaming and pop culture.”
    • “A funny review.”
    • “It's clear that the developer has a sense of humor, and the descriptions on items definitely made me laugh a few times!”
  • music33 mentions

    The music aspect of the game has received mixed reviews, with many players noting the absence of ambient or dynamic music during gameplay, which contributes to a feeling of emptiness in the game world. While the main menu music is appreciated, players express a desire for background sounds like wind and birds to enhance immersion. Some users enjoy collecting music records to play in their bases, but overall, there is a strong consensus that the game would benefit from a more robust audio design to enrich the experience.

    • “Nothing like sniping a zombie while wearing a Spartan helmet using a Dragunov while listening to old-timey music playing off a gramophone in your base.”
    • “The audio design in Dead Polygon is exceptional, with a hauntingly atmospheric soundtrack and meticulously crafted sound effects that immerse players in the game's world.”
    • “Amazing game, just put some relaxing music on and just go explore, and if you're a multiplayer guy then try to stay alive and think.”
    • “First issue when loading up was that there is no ambient or dynamic music in the game (just menus), eternal silence.”
    • “It's been out for a while now and if you can't even add ambient music to a game that really shows me that you, the game developer, are lazy with a capital L.”
    • “Unless you turn on your own music to have in the background, it's hard to get sucked into the game.”
  • optimization32 mentions

    Overall, the game's optimization has received mixed reviews, with some players noting significant improvements in performance and stability over time, while others criticize persistent issues such as high GPU usage and poor auto-save performance. Many users report smooth gameplay on higher-end systems, but express frustration with optimization for lower-end computers and the lack of responsiveness to community feedback regarding performance issues. The developers are reportedly working on a complete rebuild aimed at addressing these optimization concerns, but the current state of the game still leaves much to be desired in terms of performance.

    • “Good game, it has come a long way since I first got it and has improved greatly in terms of performance and content additions.”
    • “Instead of 'fixing' multiple bugs, the developers took a massive decision and are rebuilding this game from the ground up, with optimization, faster saves, and eventually a modding API for the community.”
    • “Better enemy variety, incredible optimization means it can run on a potato and loads in under 3 seconds, more late-game objectives, boss battles, secrets hidden all over, and more 'fair' loot spawns.”
    • “Continuing to build systems, such as farming and electricity were causing issues with poorly optimized code.”
    • “This game is poorly optimized; open task manager and it says GPU running 98-100% during the tutorial - dropped to 80-90% during single player and multiplayer - and power usage shows very high.”
    • “The game itself is okay, but it needs optimization badly, that it won't be getting because there is a 'rebuild' on the way and the game you see now won't be the game you get later.”
  • monetization19 mentions

    The monetization aspect of the game has drawn mixed reactions, with many users labeling it as a potential cash grab, citing a lack of content and deceptive advertising. While some players acknowledge the developers' passion for the project, others feel that the game's execution and empty feel suggest a focus on profit rather than genuine gameplay experience. Overall, the sentiment leans towards skepticism regarding the game's value for money.

    • “Yeah, feels like an asset pack cash grab.”
    • “Classic cash grab.”
    • “After 10 minutes... refunded! This is a cash grab at best... especially when you know what you're doing and these guys know this.”
  • atmosphere13 mentions

    The atmosphere of the game is a mixed bag, with some players praising its charming art style and effective audio design that enhances immersion, while others criticize it for feeling empty and lacking content. Many reviews highlight the game's post-apocalyptic setting as visually stunning but note that the environment can feel barren and repetitive, detracting from the overall experience. Overall, the atmosphere is described as both engaging and lacking, depending on individual perspectives and experiences within the game.

    • “The art style not only adds an element of charm to the game but also enhances the overall atmosphere, making every moment in the post-apocalyptic landscape visually stunning.”
    • “Shattered Studios has crafted a game that combines atmospheric tension, engaging gameplay, and a gripping narrative to create an unforgettable journey into the unknown.”
    • “The lighting and shadow effects are particularly noteworthy, enhancing the eerie atmosphere and heightening the sense of dread.”
    • “The atmosphere feels empty and literally dead... but not the zombie dead, but content-less dead.”
    • “I know 45 minutes doesn't seem like a long time to give a game, but at the moment Dead Poly feels empty; there's a real lack of atmosphere, movement is kind of weird, melee attacks were sporadic, and some of the hit boxes were broken.”
    • “Buildings are barren, combat is mundane, there's no atmosphere, and item stats are nonexistent.”
  • replayability13 mentions

    Overall, the game's replayability is a mixed bag; while some players appreciate the potential for exploration and branching story paths, many feel that the current content is limited, with suggestions for more grindable elements and random map generation to enhance replay value. Recent updates have improved the experience, but concerns remain about the overall depth and longevity of gameplay. Players are hopeful for future developments that could significantly boost replayability.

    • “Item respawns and zombie respawns are frequent enough to bring the currently small map some replay value.”
    • “Dead Polygon offers significant replay value, thanks to its branching story paths and multiple endings.”
    • “The game's difficulty settings and various survival modes further enhance replayability, catering to both casual players and hardcore survival horror enthusiasts.”
    • “The only constructive criticism I can provide is that the game could use more things to grind towards for replay value, such as blueprints of items, bosses/events, short-range base defenses, and stable multiplayer servers.”
    • “At its current point, there is almost zero playability or replayability for that matter.”
    • “Playing on a world with friends or alone would be enjoyable, but even then there's probably 15 hours of content max with not too much replayability.”
  • emotional6 mentions

    Players find the game emotionally engaging, praising the wholesome nature of its creator and the nostalgic adventure it evokes. The cozy atmosphere created by base-building and the high-quality voice acting enhance the emotional depth of the narrative, making it a compelling experience that encourages social play.

    • “The creator of this game is the most wholesome guy I have ever seen make a game.”
    • “I've paid so much for games in the past that had no nostalgia at all, nothing new to offer, but this game made me feel adventurous and made me want to invite friends to play with.”
    • “Voice acting is also top-notch, with emotionally charged performances that add depth to the narrative.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
40hAverage play time
7-30hSpent by most gamers
*Based on 40 analyzed playthroughs

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