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DeadPoly is an action-packed polygon zombie survival game with base building, crafting, and gun customization. Play solo, with friends in co-op or multiplayer mode, or engage in PvP battles. Create a character, build a base, gather resources, and scavenge for weapons and attachments to survive in this sensational game with plenty of humor, but beware of bugs.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 4,041 reviews
gameplay113 positive mentions
stability76 negative mentions
  • The game offers a fun mix of looting, crafting, and base-building, making it engaging for players.
  • The developer is highly active in the community, regularly updating the game and responding to player feedback.
  • The low-poly art style and variety of collectibles add a unique charm to the gameplay.
  • The game currently feels empty, with many buildings lacking furniture and meaningful loot.
  • Combat mechanics are clunky, with melee attacks often failing to register properly.
  • The map is small and lacks diverse locations, leading to repetitive gameplay.
  • gameplay397 mentions

    The gameplay of the game is a mixed bag, with many players enjoying the engaging combination of looting, combat, and base-building mechanics, while others criticize its lack of depth and polish. While the core mechanics are easy to grasp and the game shows potential for future updates, many feel that it currently lacks a compelling gameplay loop and suffers from bugs and simplistic combat. Overall, it appeals to casual players and survival enthusiasts, but significant improvements are needed to enhance the overall experience.

    • “Despite its challenges, the mix of looting, combat, and base-building keeps the gameplay engaging and enjoyable.”
    • “The gameplay hits all the right notes for fans of looter-shooter mechanics and also includes a strong focus on building and decorating, which adds a creative layer to the experience.”
    • “The core gameplay loop that exists right now is really just run around looting and killing zombies to gather things for your base, and the variety of items in the world makes this loop super satisfying.”
    • “It's literally just random gameplay elements from successful games like Fortnite, DayZ, and 7 Days to Die with none of the effort, attention to detail, time, or passion put in, just tossed into ugly low-detail worlds with empty copy-pasted buildings thrown around.”
    • “The game feels lifeless to me with a fairly shallow gameplay loop.”
    • “With the gameplay being so barebones and boring, the performance being horrendous, and the game controlling rather awfully, by the 30-minute mark, it just felt nauseating to play this.”
  • graphics239 mentions

    The graphics of the game are characterized by a low-poly art style that many players find charming and easy on the eyes, reminiscent of early 2000s games. While some appreciate the unique aesthetic and vibrant colors, others criticize the graphics as outdated and lacking substance, comparing them unfavorably to more modern titles. Overall, the visuals are seen as a mixed bag, with potential for improvement but currently offering a simplistic and casual experience.

    • “The low-poly graphics are easy on the eyes, reminiscent of games like Ylands.”
    • “The art style not only adds an element of charm to the game but also enhances the overall atmosphere, making every moment in the post-apocalyptic landscape visually stunning.”
    • “The polygonal graphics, with their clean lines and vibrant colors, give the game a distinctive look that sets it apart from other titles in the genre.”
    • “The graphics are terrible.”
    • “Everything about it just feels like something made back in 1997, and not just because of the graphics, but because of just how bare bones it is.”
    • “The new zombies are terrible looking; they look way out of place and don't follow the other aesthetics of the game.”
  • story117 mentions

    The game's story aspect is largely criticized for its absence, with many players noting that it feels more like a survival simulator than a narrative-driven experience. While some quests exist, they often lack guidance and depth, leaving players wanting more structured storytelling and objectives. However, there is hope for future updates to introduce a more engaging narrative and quest system, as players express interest in the potential for environmental storytelling and character-driven missions.

    • “The story unfolds through a series of chilling encounters and haunting discoveries, revealing the dark secrets behind the catastrophe that has befallen the world.”
    • “Dead Polygon offers significant replay value, thanks to its branching story paths and multiple endings.”
    • “With its gripping story, intense gameplay, and stunning presentation, Dead Polygon is a must-play for fans of horror and survival games alike.”
    • “The game doesn’t currently have a story or any quests, although I believe this could change in the future.”
    • “No story to the game.”
    • “There needs to be objectives, quests, a story at least.”
  • stability80 mentions

    The game's stability is a mixed bag, with many players noting a significant number of bugs and glitches, particularly with the save system and vehicle mechanics. While some users report a generally smooth experience and appreciate the developer's regular updates, others express frustration over crashes, freezes, and unfinished features. Overall, the game is seen as fun and promising despite its current instability, with many hoping for improvements in future updates.

    • “Runs great on the Steam Deck with the controls mapped using the default configuration, so hopefully Valve will update their compatibility rating soon.”
    • “It runs great.”
    • “For an early access title, it's pretty bug-free.”
    • “Despite being a buggy mess, the save system does not backup files at all, and exiting automatically saves with no option to disable.”
    • “The game frequently crashed when I first downloaded it and I had to delete and re-download it to get it to work, and once you get into the game it is overall very boring and buggy.”
    • “This game is utter crap, everything is buggy, I got stuck dancing infinitely and there is no loot to be had.”
  • grinding68 mentions

    Overall, players have mixed feelings about the grinding aspect of the game. Many appreciate the balance between farming, crafting, and combat, finding it engaging and rewarding, while others feel that certain elements, like base building and resource gathering, can become tedious and time-consuming. Despite some frustrations, particularly with the lack of content and optimization, the game is generally seen as enjoyable for those who appreciate a grind-heavy survival experience.

    • “A great and fun game, basebuilding and item gathering feels rewarding, not too grindy.”
    • “You'll need a second life for grinding.”
    • “The removal of fast travel options, coupled with the inexplicable disappearance of vehicles, has made getting around the game world a tedious and unenjoyable task.”
    • “This is a fun game but only for 5-10 hours, and after that, it's just tedious to continue as the world is bland and boring where most of the tall buildings have no spawned items in the upper floors.”
    • “After a short while farming, I realized there is no other content than this; everything in the game takes a long time to farm just to have the feeling of content.”
  • humor55 mentions

    The humor in the game is a standout feature, with players enjoying its quirky elements such as zombies dropping furniture, amusing glitches, and a plethora of pop culture references. The game balances terrifying moments with comedic interactions, making it a fun experience, especially in multiplayer settings. While some players find the humor in tutorials to be excessive, the overall consensus is that the game's lighthearted approach and funny details contribute significantly to its charm and enjoyment.

    • “Another hilarious thing is the loot distribution... 90% furniture in boxes and on corpses, military area doesn't even spawn a magazine and it's so easy to get equipped with these unreasonable trader prices.”
    • “One hilarious early access 'feature' is the ocean is about two feet deep and you can feel like Jesus running/driving across it.”
    • “They have an amazing sense of humor and the easter eggs spread throughout the game are hilarious and numerous.”
  • optimization45 mentions

    Overall, the game's optimization has received mixed reviews, with many players reporting significant performance issues, including frame drops and stuttering, even on high-end systems. While some users noted improvements and stable gameplay, particularly in multiplayer, the general consensus is that the game is poorly optimized, with calls for better performance and a complete rebuild to address these issues. Despite its fun gameplay and potential, the optimization remains a major concern for many players.

    • “Good game, it has come a long way since I first got it and has improved greatly in terms of performance and content additions.”
    • “Better enemy variety, incredible optimization means it can run on a potato and loads in less than 3 seconds, more late-game objectives, boss battles, secrets hidden all over, and more 'fair' loot spawns.”
    • “Surprisingly well optimized.”
    • “It attempts to shoehorn realistic lighting into the game, which not only degrades performance significantly in conjunction with how horribly optimized the rest of this game is, but it looks terrible as well.”
    • “I have an RTX 2060, 32GB of RAM, and an i7 and still had choppy frames, stuttering, outright freezing for multiple seconds at a time, and my CPU/GPU temp was being ran up the wall. That is absurd for a game that looks this bad.”
    • “The game itself is okay, but it needs optimization badly, that it won't be getting because there is a 'rebuild' on the way and the game you see now won't be the game you get later.”
  • music39 mentions

    The music in the game has received mixed reviews, with many players appreciating the nostalgic and atmospheric qualities of the main menu soundtrack and the music discs found in-game. However, a significant number of users have expressed disappointment over the lack of ambient music and sound effects during gameplay, which they feel detracts from immersion and makes the world feel empty. Suggestions for improvement include adding background sounds like wind and birds, as well as more diverse music options to enhance the overall experience.

    • “The audio design in Dead Polygon is exceptional, with a hauntingly atmospheric soundtrack and meticulously crafted sound effects that immerse players in the game's world.”
    • “Nothing like sniping a zombie while wearing a Spartan helmet using a Dragunov while listening to old-timey music playing off a gramophone in your base.”
    • “Upon first opening the game, I sat in the main menu for about 5 minutes because the menu soundtrack was absolutely beautiful.”
    • “First issue when loading up was that there is no ambient or dynamic music in the game (just menus), eternal silence.”
    • “Its been out for a while now and if you can't even add ambient music to a game that really shows me that you, the game developer, are lazy with a capital L.”
    • “Unless you turn on your own music to have in the background, it's hard to get sucked into the game.”
  • monetization18 mentions

    The monetization aspect of the game has drawn significant criticism, with many users labeling it as a "cash grab" due to perceived lack of content and quality. While some players acknowledge the developers' intentions as a passion project, the overwhelming sentiment suggests that the game feels incomplete and exploitative, leading to negative reviews and refunds. Overall, the monetization strategy appears to be a major point of contention among players.

    • “Yeah, feels like an asset pack cash grab.”
    • “But all that goes out the window for me as more and more evidence begins to point at this 'passion project' being nothing more than a duplicitous cash grab.”
    • “After 10 minutes... refunded!!!... it's a cash grab at best... especially when you know what you're doing and these guys know this.”
  • atmosphere18 mentions

    The atmosphere in the game is a mixed bag, with some players praising its eerie tension, exceptional audio design, and visually stunning art style that effectively captures a post-apocalyptic vibe. However, others criticize it for feeling empty and lacking content, with repetitive environments and a dull gameplay experience that detracts from immersion. Overall, while the game has potential for a captivating atmosphere, many feel it currently falls short in delivering a consistently engaging experience.

    • “Shattered Studios has crafted a game that combines atmospheric tension, engaging gameplay, and a gripping narrative to create an unforgettable journey into the unknown.”
    • “The lighting and shadow effects are particularly noteworthy, enhancing the eerie atmosphere and heightening the sense of dread.”
    • “The audio design in Dead Polygon is exceptional, with a hauntingly atmospheric soundtrack and meticulously crafted sound effects that immerse players in the game's world.”
    • “The atmosphere feels empty and literally dead... but not the zombie dead, but content-less dead.”
    • “I know 45 minutes doesn't seem like a long time to give a game, but at the moment, Dead Poly feels empty; there's a real lack of atmosphere, movement is kind of weird, melee attacks were sporadic, and some of the hit boxes were broken.”
    • “I had high hopes after reading reviews, but in our opinion (3 player co-op), we found the game dull, lacking atmosphere, and just plain boring.”
  • replayability14 mentions

    Overall, "Dead Polygon" exhibits a mixed reception regarding replayability. While some players appreciate its branching story paths, multiple endings, and various difficulty settings that enhance replay value, others criticize the current lack of content and limited map size, suggesting that updates and new features are needed to improve the experience. The potential for replayability exists, particularly with future developments, but many feel it is currently constrained.

    • “Dead Polygon offers significant replay value, thanks to its branching story paths and multiple endings.”
    • “The game's difficulty settings and various survival modes further enhance replayability, catering to both casual players and hardcore survival horror enthusiasts.”
    • “That would be extremely exciting for someone like me; I like to explore a new map, so if the maps were generated and somewhat random, I think that could add a lot of replay value for people.”
    • “At its current point, there is almost zero playability or replayability for that matter.”
    • “Playing on a world with friends or alone would be enjoyable, but even then there's probably 15 hours of content max with not too much replayability.”
    • “Loved the idea of you creating a game from scratch so you could customize it the way you want, but at this point I have no idea of what kind of game you are going for. I would recommend re-prioritizing updates; there are enough collectibles for a while now, focus on making the game replayable before it's too late.”
  • emotional9 mentions

    Players express a strong emotional connection to the game, highlighting its adventurous spirit and nostalgic elements that encourage social play. The top-notch voice acting enhances the narrative's depth, while the overall experience is described as wholesome and enjoyable, particularly for younger audiences. However, some technical issues and gameplay inconsistencies detract from the immersion.

    • “I've paid so much for games in the past that had no nostalgia at all, nothing new to offer, but this game made me feel adventurous and made me want to invite friends to play with.”
    • “Voice acting is also top-notch, with emotionally charged performances that add depth to the narrative.”
    • “The creator of this game is the most wholesome guy I have ever seen make a game.”
  • character development1 mentions

    Reviewers express a preference for the original game's character designs, feeling that the new, more realistic designs detract from the game's charm and simplicity.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

16hMedian play time
58hAverage play time
8-30hSpent by most gamers
*Based on 44 analyzed playthroughs

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