- April 12, 2019
- Sandspire Interactive
- 4h median play time
Forebearers
Platforms
About
Forebearers - Hearth & Home is a single-player city-building survival strategy game that takes about 4 hours to beat. As the chieftain of a displaced tribe, you must construct a settlement, gather resources, and ensure your villagers' survival in harsh environments and against threats. The game features exploration of three different worlds, resource management, population growth, and expanding to new areas with new tower defenses.






- The game has potential and offers a relaxing village-building experience with decent graphics.
- It includes interesting mechanics such as crafting and military elements, reminiscent of games like Banished.
- Some players find it enjoyable and are optimistic about future updates and improvements.
- The game is plagued with bugs, making it nearly unplayable and frustrating for many players.
- Controls for military units and villagers are clunky and unintuitive, leading to poor gameplay experiences.
- The game lacks a campaign or clear objectives, leaving players feeling lost and unengaged.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is marred by numerous bugs that significantly detract from the experience, making it frustrating for players after an initial period of interest. While the controls and core mechanics of survival, building, and combat are well-executed, issues with wall placement and the management of guardians hinder overall enjoyment. Additionally, the lack of a mechanic for population growth feels limiting, though there is potential for future improvements.
“Gameplay and controls are well done, and even though not everything is working properly (can't proceed at a certain point), it's nice to have a survival and building game that adds combat too.”
“No mechanic around children to grow the population makes it feel a little contrived (you have to go into the world and find refugees to join you), but maybe this will be added later.”
“It is still full of bugs, some of which really can make the gameplay annoying.”
“In general, the game got me interested for a couple of hours, but the bugs made further gameplay unbearable.”
“The mechanics with the guardians (soldiers) do need some work though - they are very awkward to control in any sort of group and cannot easily be multi-selected and given revised orders if, say, 6 of them are waiting and 2 others have got stuck on terrain (happens a lot!).”