Flotilla
- April 1, 2010
- Blendo Games
Flotilla is a Science Fiction Turn Based Strategy game that offers both single-player and multiplayer modes, including local co-op and PvP. The game boasts tactically rich 3D combat, procedurally generated universes, and a variety of upgrades and artifacts to discover. With its unique blend of humor and strategy, Flotilla provides an unforgettable experience for space battle enthusiasts.
Reviews
- The game features a very cool style with a charming soundtrack and quirky story elements.
- Gameplay is simple yet fun, offering a unique blend of turn-based and real-time strategy in a 3D space environment.
- Flotilla provides a humorous and engaging experience with randomly generated encounters, making each playthrough feel fresh despite its limited content.
- The lack of a save system is a significant drawback, forcing players to complete campaigns in one sitting and leading to potential loss of progress.
- The campaign content is shallow and repetitive, with limited events that can make the game feel like a short demo rather than a fully fleshed-out experience.
- Many players find the game overpriced for the amount of content it offers, suggesting it is better suited for sale rather than full price.
- gameplay31 mentions
- 29 % positive mentions
- 61 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by its simple mechanics and accessibility, making it easy for newcomers to grasp while still offering depth for experienced players. However, many reviewers noted that the tactical elements can feel shallow, with a limited campaign length and some frustrating controls. Overall, while the game presents a unique and charming experience with zany characters and strategic combat, it may not satisfy those seeking extensive gameplay or complexity.
“This game is a lot of fun; I love the zany characters, creative gameplay mechanics, and its accessibility.”
“Mechanically, the game and strategies are very simple to grasp, but still allow experienced players to build a lot of depth in their skills.”
“The core gameplay is surprisingly tactical, and it's satisfying to outmaneuver your enemies and blast them to pieces.”
“But the controls don't work as well as they should, the tactical gameplay is ultimately fairly shallow, and the campaign is too short and simple to go anywhere.”
“Flotilla is a terribly boring game with awful camera controls, an unhelpful tutorial, and gameplay that's completely stacked against you right from the start.”
“The gameplay is bizarre and presented in the most confusing way possible.”
- humor26 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in Flotilla is a standout feature, characterized by its quirky, light-hearted, and sometimes over-the-top charm. Players appreciate the imaginative characters and the game's unique art style, though opinions vary on the effectiveness of its humor, with some finding it hit-or-miss. Overall, the game offers a delightful blend of tactical gameplay and amusing interactions, making it an engaging experience for those who enjoy its particular brand of humor.
“Flotilla is a funny, charming game with a unique art style that has endeared itself to me.”
“The characters you meet along the way are imaginative, charming, and hilarious.”
“The humor of this game is the best part and is the first thing you'll notice; it will hook you in.”
- story24 mentions
- 29 % positive mentions
- 58 % neutral mentions
- 13 % negative mentions
The game's story is characterized by a quirky and whimsical tone, featuring a basic narrative framework where players navigate a randomly generated galaxy while facing a terminal illness. While the main plot is simple, the game offers entertaining character interactions and humorous story elements that evolve through player choices, creating a light-hearted and engaging experience. However, some players note that the story lacks depth and can feel repetitive after multiple playthroughs.
“Great little turn-based 3D space game with cute little storylines.”
“The main story is extremely basic, but as you move through the universe you'll meet crazy characters, creatures, make friends, and make enemies.”
“A series of brutal, turn-based 3D space battles strung together by a whimsical pick-your-own-adventure story.”
“The story evolves as you play, linking later interactions to things you did earlier - but ultimately it's just a tiny little bit of polish to link the real parts of the game together.”
“The 'story' involves flying around a randomly generated galaxy while you wait to die from a terminal illness.”
“It's really a random short story generator with a battle component attached to it.”
- graphics20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The graphics of the game are characterized by a minimalistic, low-poly aesthetic that some players find charming and fitting for its humorous tone, while others criticize them as simplistic or even lazy. Despite the lightweight visuals, which can run without a dedicated graphics adapter, opinions vary widely, with some appreciating the unique art style and others finding the graphics choppy and unappealing. Overall, the visuals contribute to a quirky, child-like atmosphere, though they may not satisfy those seeking more detailed or polished graphics.
“Visuals are very minimalistic but have a certain style and look fine even today.”
“Flotilla is a funny, charming game with a unique art style that has endeared itself to me.”
“A lovely roguelike/space sim mashup, with iconic yet minimalistic graphics.”
“There's like 6 units, terrible graphics and really bad tiny maps with boring turn-based combat between 6 units with no textures.”
“I came across quite a few game-breaking bugs and the graphics are extremely choppy.”
“At first I guess you could say it's 'arty' but to me it just feels lazy - as if you were practicing building a strategy game and planned to add the real graphics layer later.”
- music19 mentions
- 37 % positive mentions
- 47 % neutral mentions
- 16 % negative mentions
The music in the game is a blend of classical and orchestral tracks that create a unique atmosphere, often contrasting with the intense space battles. While some players appreciate the humor and charm of the soundtrack, others find it repetitive or odd, with mixed feelings about its effectiveness in enhancing the gameplay experience. Overall, the music is described as enjoyable and fitting, contributing to the game's quirky appeal despite some criticisms of its simplicity and repetitiveness.
“Float in space to classical music and shoot other spaceships in a turn-based strategic game.”
“I fell in love with Flotilla the instant I saw spaceships fighting to simple classical music, which reminded me of 2001: A Space Odyssey.”
“But the thing I like best about Flotilla is the music - the freaking piano music in the middle of an intense space battle.”
“The soundtrack is kinda odd; although I feel it's a deliberate choice to add to the humorous atmosphere of the game, it doesn't really do much for me.”
“Though its one main music track is pretty, it can quickly become grinding, especially when your fleet of (maybe) three destroyers wanders into a fight with two battleships or three beam frigates because that's what the dice rolled.”
“The game feels like a first project: very simplistic art, simplistic models, sound clips taken from other games or stock sources, one or perhaps two music tracks.”
- replayability7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The game is praised for its high replayability due to short, randomly generated encounters, though some players wish for a longer campaign. While the lack of a save feature and the potential for repetitive choices may limit long-term replay value, many still find it offers good value for the price and remains enjoyable through multiple playthroughs. Overall, it strikes a balance between challenge and replayability, making it a worthwhile experience.
“This game is designed for replayability and has short, randomly generated encounters.”
“Ridiculously hard but beautiful and infinitely replayable.”
“Good short game with a lot of replay value.”
“Not only is it extremely short per game (they use it as an excuse for replayability), but there's also no save feature.”
“I don't think Flotilla is eternally replayable, since I eventually started making choices from memory, but I did get more than my money's worth for it.”
“I only wish there was a longer campaign, but the replayability makes up for that to a certain degree.”
- atmosphere4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The game's atmosphere is characterized by a unique vibe that combines simplistic visuals with engaging and humorous events, enhanced by a soft instrumental soundtrack during combat sequences. While some players find the soundtrack odd, it contributes to the overall tone, creating an immersive experience that heightens the tension and excitement of battle.
“Let's start with the good points: it's got a certain vibe and atmosphere that worked for me, both in terms of simplistic visual appeal and the tone of the events that you can encounter during each adventure.”
“The actual beauty of Flotilla lies in the atmospheric, engaging combat.”
“The whole battle sequences are set to soft instrumental music, which is the perfect atmosphere for narrowly avoiding certain destruction, or for cringing as your clever movement accidentally turns one of your destroyers into a battering ram.”
“The soundtrack is kind of odd; although I feel it's a deliberate choice to add to the humorous atmosphere of the game, it doesn't really do much for me.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a significant drawback, as repetitive combat scenarios and limited tactical options can lead to tedious stalemates. The lack of a fast-forward feature during these moments further exacerbates the issue, detracting from the overall enjoyment of the gameplay.
“Though its one main music track is pretty, it can quickly become grinding, especially when your fleet of (maybe) three destroyers wanders into a fight with two battleships or three beam frigates because that's what the dice rolled.”
“Also, the tactical options are rather limited, making stalemates more tedious than they need to be.”
“...and I really wish there was some kind of fast forward option for exactly those tedious moments when you know how the turn will play out.”