FLERP Game Cover
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"Flerp" is a single-player Action game with approximately 5 hours of playtime, classified as an arcade tower defense roguelite. Players defend their core from massive enemy hordes by recruiting units and building powerful synergies, while gaining gold and interest to spend in the shop. The game features 40+ units, 40+ items, and 14 classes, each with unique synergies to discover.

Reviews

84%
Audience ScoreBased on 289 reviews
gameplay8 positive mentions
optimization3 negative mentions
  • Fun and simple gameplay that is perfect for short play sessions.
  • Offers a variety of tower synergies and upgrades, making it engaging to experiment with different builds.
  • Great value for the price, providing several hours of entertainment.
  • Lacks depth and can become repetitive quickly, with runs feeling similar to each other.
  • Visual clutter and chaotic gameplay can make it hard to follow what's happening on screen.
  • No pause feature during gameplay, which can hinder strategic planning and decision-making.
  • gameplay41 mentions

    The gameplay is characterized by a unique blend of tower defense and auto-battler mechanics, offering a fast-paced experience that can be both charming and frustrating due to its nonpausable action and visual clutter. While some players appreciate the strategic depth and addictive nature, many criticize the gameplay for being overly simplistic, repetitive, and poorly balanced, leading to a lack of long-term engagement. Overall, it presents an interesting concept but suffers from execution issues that may deter players seeking a more complex experience.

    • “The game throws you into the deep end at first with non-pausable action while you don't understand what you're doing, but that adds to the charm as you struggle to keep up and figure out mechanics on the fly.”
    • “A fun and funky little roguelite -- scratches that itch for a tiny game with a tight gameplay loop that flash games used to fill.”
    • “Good thing too as the minimalism and frantic gameplay coupled with colorful, flashing combat really makes this title as addicting as it is easy to just pick up and play a round or two any time.”
    • “Very boring, the gameplay loop is extremely simple and quite uninteractive.”
    • “But the actual game here that this mechanic is built up onto just doesn't feel like it comes together well.”
    • “But this game wears its flaws on its sleeves so openly that they all show themselves extremely early into gameplay, which is kind of a bad sign.”
  • graphics12 mentions

    The graphics of the game are generally praised for their simple yet satisfying aesthetic, with a unique art style that appeals to fans of minimalist design. However, some players find the visuals overwhelming when many elements are on screen, and there are calls for improvements such as clearer graphics and options to reduce visual clutter. Overall, while the art style is enjoyable, it may not reach the polish of similar titles.

    • “Not a long game, but surprisingly addicting due to the abundance of synergies and the simple-but-satisfying graphics.”
    • “Fun game, love the art style.”
    • “Great game with simple but juicy art style.”
    • “It's certainly not 'the next snkrx' as some other reviews would note; outside of the graphics and unit elements, it's not particularly similar.”
    • “It has the same graphical style, yet lacks the balancing and finishing touch that snkrx has.”
    • “Not to mention the stolen art style.”
  • music7 mentions

    The music in the game is generally well-received, characterized by a minimalistic style that complements the gameplay without being intrusive. While some players find it enjoyable and fitting, others describe it as standard but pleasant, enhancing the overall experience without standing out significantly.

    • “I love the minimalistic style and the music a lot.”
    • “Great game, nice to set some music up and chill while playing.”
    • “The music is really nice; I often turn down the music in games, but it fits really well, and most of the time I don't even realize it's playing.”
    • “Music is nothing to write home about but enjoyable for the session as well!”
  • replayability6 mentions

    Overall, the game's replayability is mixed; while it offers fun experimentation with different builds and some meta progression, many players feel that it lacks long-term engagement and can become repetitive after a few hours. Although there are varied strategies available, players often find themselves reverting to a single effective approach in the late game, limiting replay value.

    • “Great price for how fun it is, has replayability as long as you are willing to experiment and try new builds.”
    • “Fun meta progression and great replayability!”
    • “Not a lot of replayability and content, but a bunch of fun to try out different builds.”
    • “TFT, tower defense, and Vampire Survivors offer a fraction of the replayability.”
    • “Once you've completed the game, there's little incentive to play through it again.”
    • “The lack of varied content makes replaying the game feel tedious and uninteresting.”
  • optimization4 mentions

    The game's optimization is notably poor, leading to significant performance issues after approximately 20 minutes of play, including freezing and drastic drops in framerate. Players report that the game becomes too easy without a need for optimized strategies, but the technical shortcomings detract from the overall experience.

    • “My one critique is that once you get going, the game becomes very easy to win consistently without needing an optimized strategy, even on high difficulty levels.”
    • “The game isn't amazingly optimized, and if you aren't clearing the screen instantly past the 20-minute mark, and even a little before then, the performance begins to suffer quickly, and you soon see halving or quartering of your framerate - which also seems to be tied to how fast the game runs.”
    • “The performance of the game also slows down after 20 minutes, and you will be playing in freezes, but not for too long because you will lose shortly.”
    • “Additionally, the game is very poorly optimized and thus runs poorly after going for too long.”
    • “The game isn't amazingly optimized, and if you aren't clearing the screen instantly past the 20-minute mark, the performance begins to suffer quickly, leading to a halving or quartering of your framerate.”
  • grinding3 mentions

    Players find the grinding aspect in high new game plus (ng+) to be tedious, yet they prefer this challenge over a simplified experience that compromises gameplay quality. The grinding is seen as a self-imposed hurdle rather than a flaw in the game's design.

    • “The difficulty seems to all be in high NG+, which can get a little tedious.”
    • “It's a tedious, self-invented problem.”
    • “I don't want the developer to make another clone, dumbed down for simpletons, with intrusive visual clutter, unintuitive accessibility, difficult gameplay, and early grinding macro progressions.”
  • humor3 mentions

    The humor in the game is characterized by its playful elements, such as the amusingly named "Flerp" and the chaotic explosions it creates. Players find enjoyment in crafting over-the-top builds, highlighting a lighthearted approach to gameplay that emphasizes transient fun.

    • “Funny pills get owned.”
    • “Flerp has a funny name and lets you fill your screen with explosions.”
    • “Perhaps this game is about the ephemeral pleasure of creating a couple of hilariously min-maxed builds, and then moving on.”
  • stability2 mentions

    Users report that the game's stability is problematic, with performance issues such as slowdowns and freezing occurring after about 20 minutes of play. Additionally, the perk selection screen can freeze the entire game, hindering visibility of placed towers during critical moments.

    • “The performance of the game slows down after 20 minutes, resulting in frequent freezes that can lead to losing progress.”
    • “The perk selection screen freezes the entire game, making it impossible to see which towers you've placed until after you pick your perk.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
18hAverage play time
5-30hSpent by most gamers
*Based on 2 analyzed playthroughs

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