Flem Game Cover

Try, die, cry, repeat. Flem is an old school hard-as-nails platformer about a sentient snot ball, with a nose-stalgia inducing soundtrack.

  • Mac OS
  • PC
  • Windows

Reviews

61%
Audience ScoreBased on 24 reviews
music8 positive mentions
  • Challenging and enjoyable gameplay with a nostalgic retro style and great soundtrack.
  • Responsive controls and fast resets make it ideal for speedrunning enthusiasts.
  • Visually appealing with charming pixel graphics and a fun protagonist.
  • Difficulty spikes and unclear level design can lead to frustrating gameplay experiences.
  • Some levels feature off-screen projectiles and leaps of faith that feel unfair.
  • Lack of checkpoints and health options make the game feel overly punishing.
  • music10 mentions

    The music in the game is widely praised for its great soundtrack that complements the gameplay without being distracting. Reviewers appreciate how the music enhances the overall experience, contributing to the game's challenge and aesthetic appeal without becoming annoying.

    • “The game itself poses a nice challenge with good music to go along.”
    • “The art style was wonderful to look at, and the music didn't get annoying at any point in the game.”
    • “The music fits the gameplay nicely and doesn't draw too much attention.”
  • graphics10 mentions

    The graphics are praised for their charming old-school pixel art style, which complements the classic platformer experience. While some users note that the visuals can be repetitive, this aspect is often seen as enhancing the retro aesthetic. Overall, the art style is considered visually appealing and well-suited to the game's theme.

    • “Love the old-school pixel graphics.”
    • “Classic platformer with retro style graphics and an interesting protagonist.”
    • “The art style was wonderful to look at, and the music didn't get annoying at any point in the game.”
    • “The visuals can be repetitive, but it adds to the retro style.”
    • “The visuals pass in terms of at least being doable to a certain extent.”
  • gameplay8 mentions

    The gameplay is characterized by nostalgic platforming elements and engaging power-ups that create enjoyable levels, complemented by fitting music. However, players may experience frustration due to leap of faith mechanics and off-screen projectiles, as well as challenges with precise jumping controls when using a d-pad.

    • “Nostalgic platforming gameplay with interesting power-ups providing some neat and fun areas.”
    • “The music fits the gameplay nicely and doesn't draw too much attention.”
    • “Leap of faith gameplay combined with off-screen projectiles can frustrate the player, while precision with jumping using the D-pad on a controller can hinder the experience.”
    • “Leap of faith gameplay combined with off-screen projectiles can frustrate the player, while precision with jumping due to using the D-pad with a controller hinders the experience.”
  • story4 mentions

    The story is conveyed through visually appealing environments that provide narrative context, but the lack of variety in missions leads to a sense of monotony and boredom.

    • “The first level provides environments that tell a story through beautiful visuals.”
    • “The first level offers locations that convey a narrative through stunning imagery.”
    • “Not enough variety leads to boring missions.”
    • “Not enough variety leads to boring missions.”
  • humor2 mentions

    The humor in the game is derived from the absurdity of its technical issues, particularly the exaggerated frame rate and delayed character response, which players found amusing despite the frustration of the hardcore gameplay.

    • “Too hardcore... no extra health, no checkpoints... and it was unplayable with vsync on... it showed 900 fps but the character moved 1 second later after I pressed a key... vsync off, had 60 fps and reacted to my key pressing much faster... funny.”
  • replayability2 mentions

    The game offers high replayability, particularly for speed runners who are motivated to improve their times and compete for gold medals or leaderboard positions, significantly extending the game's longevity.

    • “The game is highly replayable, and as a speedrunner, you'll find yourself returning to improve your previous times, aiming for the gold medal or a spot on the leaderboards, which significantly extends the game's longevity.”
    • “The game's design encourages multiple playthroughs, with various strategies and challenges that keep it fresh and engaging every time you dive back in.”
    • “With its dynamic gameplay and numerous unlockable features, each session feels unique, making you want to replay it again and again.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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