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Fist Slash: Of Ultimate Fury Game Cover

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Fist Slash: Of Ultimate Fury is a single player action game. It was developed by Sinclair Strange and was released on December 10, 2015. It received mostly positive reviews from players.

"Fist Slash: Of Ultimate Fury" is a retro-style platformer where players, as the title character, must stop the evil Dr. X from opening gates to the 'other side' by collecting five mirror shards spread across six challenging worlds. Each world contains ten levels filled with enemies, obstacles, and huge bosses. The game offers various difficulty levels, including the punishing Holy Gaiden setting for experienced players.

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68%
Audience ScoreBased on 44 reviews
music4 positive mentions
replayability2 negative mentions

  • The game offers a nostalgic experience reminiscent of classic NES titles like Ninja Gaiden, with tight gameplay and responsive controls.
  • The level design is engaging, featuring varied environments and enemy placements that keep the gameplay interesting.
  • Some music tracks are catchy and enjoyable, contributing to the overall retro vibe of the game.
  • The wall grab mechanic is unreliable, leading to frustrating gameplay, especially in the final level where precise control is crucial.
  • Controller support is lacking, as the game only works with the analog stick and does not support D-pad inputs, which is problematic for a 2D platformer.
  • The music can be repetitive and off-tune, detracting from the overall experience.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is reminiscent of classic Ninja Gaiden, offering a solid yet flawed experience that appeals to fans of 8-bit style games. However, issues such as a broken wall grab mechanic, awkward jumping controls, and frustrating difficulty spikes detract from the overall enjoyment. While the graphics are praised, the inconsistent controls and cheap-death scenarios leave players with mixed feelings about the gameplay experience.

    • “The graphics are great, the music is okay, the gameplay is fun... when the controls work.”
    • “I don't write reviews really, but I've got to say that anyone who was a fan of the Ninja Gaiden gameplay and graphics should check this out.”
    • “This game's most important mechanic is broken: the wall grab.”
    • “Wall jumping mechanic is terrible, especially when by default, if you try playing with a DS3 or DS4, jump is mapped to square, and attack to circle.”
    • “The gameplay is similar to Ninja Gaiden; it's not great but pretty solid and scratches the 8-bit itch.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it underwhelming while others appreciate its catchy and exceptional tracks. While a few users tend to tune it out amidst the gameplay, others highlight its nostalgic 8-bit charm and enjoyable beats. Overall, the consensus suggests that while the music may not be the standout feature, it still contributes positively to the gaming experience.

    • “Tight gameplay, good music, and a solid understanding of what made classic 8-bit games fun.”
    • “Some tracks are very exceptional, and I think I might dance to a couple of songs from this game because some are really dense and catchy in circling waves of melodic beats!”
    • “The only negative is the music.”
    • “I have to agree with others that the music is not the best, but honestly, I tend to tune it out with all that's going on.”
    • “The music people complained about is not really that tedious and bad!”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are highly praised, with users noting their quality and appeal, particularly for fans of similar titles like Nimja Gaiden. Overall, the visuals contribute positively to the gaming experience.

    • “The graphics are great, the music is okay, the gameplay is fun... when the controls work.”
    • “I don't write reviews really, but I've got to say that anyone who was a fan of the Ninja Gaiden gameplay and graphics should check this out.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find that while easy and normal difficulties offer enjoyable replayability, the hard difficulty may not be as accessible or engaging, potentially limiting the overall replay value for some users.

    • “I mean, easy and normal difficulties are playable, but the hard one?”
    • “I mean, easy and normal difficulties are playable, but the hard one?”
  • grinding
    2 mentions Positive Neutral Negative

    Users generally find the grinding aspect of the game to be less tedious and frustrating than initially perceived, suggesting that it may not detract significantly from the overall experience.

  • emotional
    2 mentions Positive Neutral Negative

    Reviews indicate that the game lacks emotional depth, with players finding the levels basic and devoid of any special heartfelt elements or coziness. Overall, the emotional engagement appears minimal, failing to resonate with players.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs
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Fist Slash: Of Ultimate Fury is a action game.

Fist Slash: Of Ultimate Fury is available on PC and Windows.

On average players spend around 1 hours playing Fist Slash: Of Ultimate Fury.

Fist Slash: Of Ultimate Fury was released on December 10, 2015.

Fist Slash: Of Ultimate Fury was developed by Sinclair Strange.

Fist Slash: Of Ultimate Fury has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Fist Slash: Of Ultimate Fury is a single player game.

Similar games include Rosenkreuzstilette, Jet Gunner, Oniken, Project Mercury, Cyber Shadow and others.