Fist Slash: Of Ultimate Fury
- December 10, 2015
- Sinclair Strange
- 1h median play time
"Fist Slash: Of Ultimate Fury" is a retro-style platformer where players, as the title character, must stop the evil Dr. X from opening gates to the 'other side' by collecting five mirror shards spread across six challenging worlds. Each world contains ten levels filled with enemies, obstacles, and huge bosses. The game offers various difficulty levels, including the punishing Holy Gaiden setting for experienced players.
Reviews
- The game offers a nostalgic experience reminiscent of classic NES titles like Ninja Gaiden, with tight gameplay and responsive controls.
- The level design is engaging, featuring varied environments and enemy placements that keep the gameplay interesting.
- Many players appreciate the retro aesthetic and sprite art, which evoke fond memories of 8-bit gaming.
- The wall grab mechanic is unreliable, leading to frustrating gameplay experiences, especially in the final level.
- Controller support is lacking, with issues related to using the D-pad and analog stick, which can hinder gameplay.
- The music is often criticized for being repetitive and not fitting the nostalgic vibe of the game.
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay has received mixed reviews, with players appreciating its Ninja Gaiden-inspired mechanics and overall fun factor, but criticizing the broken wall grab and awkward jumping mechanics. While the graphics are praised, the controls can be frustrating, particularly in challenging levels that feature cheap-death scenarios. Overall, it offers a nostalgic experience for fans of retro platformers, but technical issues detract from the enjoyment.
“Check out Oniken as well if you like this type of gameplay.”
“I don't write reviews really, but I've got to say that anyone who was a fan of the Ninja Gaiden gameplay and graphics should check this out.”
“This game's most important mechanic is broken: the wall grab.”
“Wall jumping mechanic is terrible, especially when by default, if you try playing with a DS3 or DS4, jump is mapped to square, and attack to circle.”
“The gameplay is similar to Ninja Gaiden; it's not great but pretty solid and scratches the 8-bit itch.”
- music6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
Overall, the music in the game receives mixed reviews; while some players find it catchy and enjoyable, others consider it mediocre and not particularly memorable. Despite some standout tracks, many users tend to overlook the music amidst the game's action and gameplay.
“Tight gameplay, good music, and a solid understanding of what made classic 8-bit games fun.”
“The graphics are great, the music is okay, the gameplay is fun... when the controls work.”
“I have to agree with others that the music is not the best, but honestly, I tend to tune it out with all that's going on.”
“The only negative is the music.”
“Some tracks are very exceptional, and I think I might dance to a couple of songs from this game because some are really dense and catchy in circling waves of melodic beats!”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are highly praised, with comparisons to the visually appealing style of the Ninja Gaiden series, making it a standout feature of the game.
“The graphics are great, the music is okay, the gameplay is fun... when the controls work.”
“I don't write reviews really, but I've got to say that anyone who was a fan of the Ninja Gaiden gameplay and graphics should check this out.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players find that while the easy and normal difficulty levels offer a satisfying experience, the hard difficulty presents a significant challenge that may deter some from replaying the game. Overall, the varying difficulty levels contribute to a mixed perception of replayability.
“The game offers multiple difficulty levels, making it easy to replay and challenge yourself with harder modes.”
“Each playthrough feels fresh due to the variety of choices and outcomes available.”
“The random events and dynamic world keep you coming back for more, ensuring no two runs are the same.”
“The game offers little incentive to replay once you've completed the main story.”
“After finishing the game, I found no reason to go back and play it again.”
“The lack of varied outcomes or choices makes replaying feel pointless.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users generally find the grinding aspect of the game to be less tedious and frustrating than initially perceived, with some even enjoying the accompanying music.
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews indicate that the emotional impact of the game is lacking, with players finding the levels basic and devoid of any special heartfelt elements, particularly in the early worlds.