- January 14, 2016
- Screwfly Studios
Fear Equation
Platforms
About
In "Fear Equation," you are a train's conductor on a mysterious ghost train, using a "Fear Engine" to enter the dreams of passengers and confront their nightmares. Manipulate fear, anxiety, and horror through puzzle-solving and narrative choices to save trapped souls and uncover the train's haunting secrets. This unique horror adventure challenges you to maintain your own sanity while navigating the dark corners of the human psyche.











- The game features a unique and intriguing concept, blending resource management with horror elements, creating an immersive atmosphere.
- Players appreciate the depth of strategy involved in managing passengers and resources, as well as the customization options for characters.
- Despite some bugs, many find the game engaging and challenging, with a sense of tension that keeps them invested in the gameplay.
- The game suffers from a lack of clear instructions and a confusing tutorial, making it difficult for new players to understand mechanics.
- Many players find the gameplay repetitive, with little variation in daily tasks and a lack of meaningful choices during missions.
- Issues with saving mechanics and bugs, such as crashes and unresponsive elements, detract from the overall experience.
gameplay
32 mentions Positive Neutral NegativeGameplay is a mixed bag, with some players praising its strategic depth and immersive experience, particularly for fans of micromanagement and tactical planning. However, criticisms include outdated saving mechanics, repetitive daily tasks, and a lack of fleshed-out social/faction systems, which detract from the overall enjoyment. While the game shows promise and ambition, it suffers from wonky mechanics and insufficient information, leaving some players feeling bored despite its potential.
“Considering it's only the publisher's third game, the skill that's been put into the ambience and core gameplay loop is incredible.”
“Great gameplay, use of strategy, tactics, and if you roleplay it, it's an awesome experience.”
“There are a few issues that I have found, but it hasn't detracted from the overall experience; I would recommend this to those who enjoyed the Myst series, enjoy micromanagement and tactical planning as well as the thrill of horror-themed gameplay.”
“Needs better saving mechanics because the RNG in this game is trash and basic saving/loading that anyone would expect from a game made in 1980 isn't there.”
“However, the gameplay is the same thing every day with lots of fast forwarding to continue, broken up by the occasional scavenger run.”
“Lack of information isn’t just damaging to gameplay; it’s also boring in a game that is all about information and the decisions you make.”