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Far Away From Home

Far Away From Home Game Cover
78%Game Brain Score
story, gameplay
grinding
78% User Score Based on 64 reviews

Platforms

PCWindows
Far Away From Home Game Cover

About

Far Away From Home is a single player tactical role playing game with fantasy and science fiction themes. It was developed by Matthew Wong and was released on August 18, 2022. It received mostly positive reviews from players.

"Far Away From Home" is a narrative-driven adventure game where you play as a young woman named Mattie who is searching for her missing father in a mysterious and surreal world. Along the way, you'll encounter quirky characters, solve puzzles, and uncover the secrets of this strange land. With its beautiful hand-drawn art style and emotional story, Far Away From Home is a memorable and touching gaming experience.

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78%
Audience ScoreBased on 64 reviews
story27 positive mentions
grinding2 negative mentions

  • The game features great music and simple controls, allowing players to enjoy the experience without unnecessary complications.
  • The tactical combat is unique and satisfying, with a good balance of difficulty that scales nicely throughout the game.
  • Character progression is engaging, with a variety of skills and traits that allow for different playstyles and builds.
  • The game suffers from repetitive battles against the same enemies, leading to a loss of charm and engagement as the game progresses.
  • There are significant balance issues, particularly with enemy damage output, making some encounters feel unfair and frustrating.
  • The story lacks depth and coherence, with unresolved plot points and a linear structure that limits replayability.
  • story
    57 mentions Positive Neutral Negative

    The story is generally well-received, praised for its charm and character depth, though some players note repetitive enemy encounters and unresolved plot points. While the narrative starts strong with an intriguing premise, it suffers from pacing issues and plot conveniences, leading to mixed engagement levels throughout the gameplay. Overall, the balance between story and combat is appreciated, with many players expressing a desire for further character customization and a more cohesive narrative in potential sequels.

    • “The story is interesting; I like the balance between story and combat.”
    • “Finally, this game is story and character driven in ways that are very refreshing.”
    • “By keeping the cast small, the game is able to give some really deep exploration of its characters while also telling a story that is engaging, but doesn't hold its player's hand.”
    • “I assumed that this represented a last-ditch effort to save the character who sacrificed themselves, but that plot hole is never resolved, at least 2/3 through the second playthrough.”
    • “There are a lot of plot conveniences and the drama of the scenario takes a while to build up.”
    • “Characters seemed to lose agency for the sake of the plot near the end.”
  • gameplay
    23 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of charm and frustration; while some players appreciate the tactical mechanics and customization options, others criticize the lack of depth and coherence in the gameplay. Issues such as frequent freezing and a confusing damage system detract from the overall experience, despite the presence of interesting mechanics and skill variety. Overall, the game offers a nostalgic feel reminiscent of older titles, but it struggles with technical and design shortcomings.

    • “I find there's a certain level of charm from games with this kind of graphics and gameplay no longer found in modern games of today's era.”
    • “I'm only three battles in, but the mechanics are well done and the skill variety is great.”
    • “Characters run a fixed class, but points gained from leveling up can be distributed into varying attributes or leveling up skills, allowing for gameplay styles.”
    • “I really tried to like this game, but so many things don't make sense and are lacking mechanics.”
    • “Fast mode and tile height display help make gameplay better, but they seem like band-aids to deeper issues with the game.”
    • “I just plain do not like the whole 'two types of damage' mechanic.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is widely praised for its great soundtrack, which enhances the overall experience, particularly during intense battles. Reviewers appreciate the variety and quality of the music, noting its ability to complement the game's graphics and storyline, with some even drawing comparisons to classic titles like Final Fantasy Tactics. Overall, the music contributes significantly to the game's polish and enjoyment.

    • “With great music and simple controls, the game gets out of the way of you enjoying it.”
    • “The characters (that I actually feel a connection with), dialogue, music, and overall level of polish are superb.”
    • “Everything about this game is amazing from the music to the graphics and storyline.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are praised for their charming retro aesthetic, featuring great sprite work and drawn art that evoke a nostalgic feel often missing in modern titles. While some players may need time to adjust to the art style, it is generally celebrated as a significant aspect of the game's overall appeal, complementing its music and storyline.

    • “Everything about this game is amazing from the music to the graphics and storyline.”
    • “Great sprite work, and I also like the aesthetic of the drawn art.”
    • “I find there's a certain level of charm from games with this kind of graphics and gameplay no longer found in modern games of today's era.”
    • “Does the art style take some getting used to?”
    • “I find there's a certain level of charm from games with this kind of graphics and gameplay no longer found in 'modern' games of today's era.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game highly engaging, particularly in challenging modes like ironman, which adds to the overall addictive quality of the gameplay.

  • emotional
    2 mentions Positive Neutral Negative

    Fafh distinguishes itself in the tactics genre by incorporating emotional depth and a touching epilogue that resonates with players, encouraging continued engagement even after completion. Its innovative approach adds a refreshing layer to the emotional experience, setting it apart from similar titles.

    • “Fafh carries obvious touchstones to the Tactics Ogre series and Final Fantasy Tactics, but stands out from these and other tactics games by approaching the genre in new and refreshing ways that made me want to keep playing the game well after its touching epilogue.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers high replayability due to its diverse characters, each equipped with unique starting kits and multiple playstyles, encouraging players to experiment with various team combinations. This depth allows for rewarding experiences as players explore different strategies.

    • “Every character not only comes with a starting kit to fill different roles, but also can be played in multiple ways, so replayability is deeply rewarding for those who want to try different combinations of team building.”
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Far Away From Home is a tactical role playing game with fantasy and science fiction themes.

Far Away From Home is available on PC and Windows.

Far Away From Home was released on August 18, 2022.

Far Away From Home was developed by Matthew Wong.

Far Away From Home has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Far Away From Home is a single player game.

Similar games include Fae Tactics, Those Who Rule, Lost Eidolons: Veil of the Witch, Dice Gambit, Dark Deity 2 and others.