- July 18, 2019
- Lumen
Fantasy Heroes
Platforms
About
"Fantasy Heroes" is a 2D RPG set in the kingdom of Kayzerhart, where players follow the story of knight Tristan and his companion Melanie as they face a world-threatening conflict. Throughout the game, players will encounter various characters, deciding who will be friend or foe. The game boasts retro graphics and a classic RPG experience, similar to games like "The King's Heroes," "Elendia Ceus," and "Valiant Resurrection."





- Fantasy Heroes offers a unique and engaging story that evolves from a simple errand to a complex adventure.
- The game features smooth controls, great graphics, and a variety of items to discover, enhancing the overall gameplay experience.
- It stands out among RPG Maker games with its interesting character interactions and a non-linear progression that allows for exploration at the player's pace.
- The game suffers from a lack of key features such as key mapping, full-screen options, and poorly designed save points that can be frustrating for players.
- Many aspects of the game, including the dialogue and overall design, feel generic and underdeveloped, leading to a tedious experience.
- The game is excessively grindy with limited towns and inns, making the gameplay feel monotonous and repetitive.
story
8 mentions Positive Neutral NegativeThe story has received mixed reviews, with some players finding it engaging and well-integrated with gameplay, while others criticize it as generic and lacking depth. Despite the minimal exposition, the narrative encourages exploration and discovery, offering a unique progression compared to typical RPG Maker games. Overall, the character interactions and balance of story elements contribute positively, though the absence of a strong overarching plot is noted.
“The story and gameplay are different enough to keep me engaged, and the character dialogue/interactions are entertaining.”
“No/few side-quests but good balance of story progress.”
“So the story is very good without a lot of explanation in the beginning as you are left to discover the nature of the difficulty on your own as you explore the world.”
“The thing with this game is that it's so generic in its theme, its story (there hardly is a story), or its art or even map design.”
“The story, towns, battles don't proceed like 'the standard RPG Maker game'.”