- September 30, 2014
- 12h median play time
Falling Skies: The Game
Falling Skies looks terrible, yet still offers a serviceable, if pale, imitation of an XCOM game.
Platforms
About
"Falling Skies: The Game" is a single-player, turn-based strategy game set in a Science Fiction world. With a good plot and 12+ hours of gameplay, players command a resistance squadron and engage in tactical warfare against alien enemies. Side missions, resource collection, and weapon building enhance the gaming experience, as players assist TV characters in this thrilling chapter of the battle for humanity's survival.
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- The game offers a unique twist on tactical turn-based combat, allowing characters to perform two actions per turn, which adds a layer of strategy.
- Despite some bugs, many players found the game enjoyable and a decent budget option for fans of the genre, especially when compared to the price of AAA titles.
- The voice acting features original actors from the TV series, which adds a level of authenticity and connection for fans of 'Falling Skies'.
- The game suffers from numerous bugs and crashes, with some players experiencing frequent fatal errors that disrupt gameplay.
- Graphics and animations are considered subpar, with many reviewers noting that the visuals feel outdated and lack polish compared to other titles in the genre.
- The gameplay can become repetitive and lacks the depth and engagement found in more polished games like XCOM, leading to a sense of boredom for some players.
story
65 mentions Positive Neutral NegativeThe game's story is loosely tied to the "Falling Skies" TV series, featuring familiar characters and themes, but many players find it lacks depth and urgency, often feeling repetitive and uninspired. While missions are varied and contribute to a sense of progression, the narrative fails to engage, leading to a sense of monotony as players complete numerous missions without a compelling storyline. Additionally, technical issues, such as mission bugs and a lack of meaningful story progression, detract from the overall experience.
“Interesting story/theme based on the TV series with familiar characters and voices.”
“So far, the story is pretty good and the missions seem to be in line with the types of things the 2nd Mass engage in on the show.”
“The red missions advance the story; however, when you complete them, the missions you skipped will be replaced with different missions.”
“This game really just doesn't appeal to me; the storyline has nothing to do with the show, and how the bloody hell are you supposed to use a defibrillator?”
“It's so simple, so boring; there is no story at all, you just accomplish missions that look the same over and over again.”
“However, at some point the game stops spawning the red missions and just gives you countless yellow ones, meaning you end up in an endless loop of missions, max out all the research trees, and cannot end the game.”