- August 10, 2021
- Overseer Games
- 11h median play time
Patron
Platforms
About
"Patron is a single-player, historical open-world survival city builder game with phenomenal graphics, delightful music, and a spectacular atmosphere. The game excels in its intricate social dynamics, where each citizen has unique needs, desires, and issues, creating a complex society to manage. However, Patron can be quite grinding and buggy, requiring patience from players."
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- Patron offers a beautiful and relaxing city-building experience with charming graphics and a soothing soundtrack.
- The game features a deep tech tree and various production chains, allowing for strategic planning and resource management.
- Frequent updates from the developers show commitment to improving the game and adding new content.
- The game suffers from performance issues, particularly with frame rates dropping significantly as the population increases.
- The user interface can be clunky and confusing, making it difficult to manage resources and buildings effectively.
- Many players find the gameplay too easy and lacking in challenge, especially after the initial years.
gameplay
241 mentions Positive Neutral NegativeThe gameplay of "Patron" is often compared to "Banished," with many players noting its familiar mechanics and resource management systems. While some appreciate the relaxing pace and the depth added by the research tree and social dynamics, others criticize the repetitive nature and lack of challenge, leading to a sense of emptiness in the gameplay experience. Overall, the game offers a solid foundation with engaging mechanics, but it struggles to stand out due to its similarities to existing titles and some underdeveloped features.
“The research tree is a pretty nifty mechanic which helps keep the game exciting during a normal playthrough.”
“The upgrading mechanic for buildings is also great and definitely a major separation from similarly themed city builders.”
“The fascinating process of building and developing a city, beautiful graphics and interesting mechanics make this game exciting.”
“Basically a worse version of Anno in every aspect, no unique mechanic that would make the game stand out on its own.”
“The game seemed to work okay at first, but after 20 or so hours of gameplay, it seems like all the workers do is walk in circles, even on a different map.”
“The gameplay is pretty easy, even on higher difficulty settings and tougher maps.”