Eye of the Commando Game Cover
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Classic turn-based dungeon crawling with an 80s action movie twist! You know the drill: four directional grid based movement, 90 degree rotation, you-go-they-go turns in combat, puzzles and secrets and loot galore. But instead of heading into a basement to fight rats with Yesterday's Knife and a two-copper pleather frock, you're a one man army raiding an island full of non-specific international t…

Reviews

68%
Audience ScoreBased on 19 reviews
humor2 positive mentions
graphics3 negative mentions
  • Promising early access game with a unique blend of turn-based and shooter mechanics, reminiscent of classic 80s games.
  • Great graphics, music, and humor that enhance the overall gameplay experience, making it fun and addictive.
  • Responsive developer who quickly addresses bugs and shows potential for future updates and improvements.
  • Still in early access, missing some features and may not provide a complete experience yet.
  • Some players may find the gameplay challenging, which could be off-putting for those looking for a more casual experience.
  • Limited replayability at this stage, with hopes for more content and procedural generation in future updates.
  • music4 mentions

    The music in the game is widely praised for its energetic and engaging 80s soundtrack, which complements the action-packed gameplay and humorous tone. Players appreciate how the music enhances the overall experience, alongside the impressive pixel art and absurd premise of the game.

    • “The art and music are phenomenal.”
    • “I really enjoy the music and the pixel art is great, and I appreciate the game's sense of humor; it knows how absurd the premise is and embraces it fully.”
    • “Dungeon crawling, turn-based, 80s soundtrack, freedom, floor chicken... and you tell me I can dodge bullets?”
    • “The music feels out of place and doesn't match the game's atmosphere.”
    • “The soundtrack is repetitive and lacks variety, making it hard to stay engaged.”
    • “I expected a dynamic score, but the music is bland and forgettable.”
  • gameplay3 mentions

    The gameplay features a unique and addictive blend of 3D turn-based grid combat that incorporates ranged attacks, enhancing the traditional dungeon crawl mechanics. Players express excitement for future developments in this innovative approach.

    • “I liked how much the ranged attacks changed the general turn-based dungeon crawl mechanics.”
    • “The gameplay is unique and addictive, and I'm excited to see what else is in store as it develops.”
    • “The gameplay features 3D turn-based grid combat with firearms.”
    • “The gameplay is a 3D turn-based grid combat system that feels clunky and unrefined.”
    • “The mechanics are overly complicated, making it difficult to enjoy the game.”
    • “The turn-based system lacks depth and becomes repetitive quickly.”
  • graphics2 mentions

    The graphics of the early access game are praised for their quality and nostalgic 80s aesthetic, contributing to an engaging visual experience that complements its fun concept.

    • “Promising early access game with a fun concept and good graphics.”
    • “Sound and graphics: the 80's.”
    • “The graphics feel like they belong in the 80s.”
    • “The visuals are outdated and lack any modern polish.”
    • “The art style is unappealing and doesn't do justice to the game's potential.”
  • humor2 mentions

    The humor in the game is characterized by clever action movie parodies and nostalgic references that resonate with players' childhood gaming experiences, evoking a low-key comedic style reminiscent of titles like Dungeonmanns.

    • “Parts of it had me laughing from the action movie parodies; other parts transported me back to my youth and reminded me of my favorite games growing up.”
    • “Funny in a low-key way, similar to Dungeonmans.”
  • replayability1 mentions

    Players express a desire for additional bosses and the introduction of a procedural generation mode to enhance the game's replayability.

    • “Hoping to see more bosses added and maybe a procedural generation mode to increase replayability.”
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