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About

Everwind is a single player and multiplayer open world role playing game. It was developed by Enjoy Studio S.A. and was released on March 17, 2026. It received positive reviews from players.

Everwind is a novel take on the RPG and Sandbox Survival genre from First-Person-Perspective. Embark on an adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world! Embark on the Adventure! Dive into battle armed with a sword in one hand and a shield in the othe…

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84%
Audience ScoreBased on 1,321 reviews
gameplay72 positive mentions
story8 negative mentions

  • Solid core gameplay loop with exploration, loot, combat, and airship building that evolves as you progress.
  • High level of polish for an early access title with good graphics, sound design, and smooth performance on various platforms.
  • Active developer support with frequent updates and responsiveness to player feedback.
  • Unique mobile base mechanic that allows players to take their flying ship, decorated and upgraded, anywhere in a large procedurally generated sky world.
  • Rich RPG elements combined with crafting and loot mechanics that offer in-depth customization and progression.
  • Fun and dynamic combat system with enemy AI that reacts to player actions and offers a degree of challenge.
  • Engaging world with diverse biomes, dungeons, and secrets that encourage exploration and curiosity.
  • Early access state leads to some major quality of life issues including lack of block rotation, inconvenient crafting that doesn’t pull items automatically from chests, and absence of master switches for ship generators.
  • Multiplayer is limited by tethering system forcing players to stay close together, and some instability and bugs such as lost progress or corrupted saves.
  • Progression can feel grindy and RNG-dependent, with slow leveling, difficulty finding key resources, and repetitive content with limited variety in islands and dungeons.
  • Building system is frustrating due to restrictive placement rules and inconsistent snapping causing difficulty in precise construction.
  • Performance issues like stutters and frame drops when generating or loading new islands especially at higher altitudes.
  • Missing core survival features such as hunger, thirst, sleep with consequences, and underdeveloped farming system that penalizes players for exploring.
  • Combat balance issues include low stamina pool and regeneration, enemies with large hitboxes or poor pathfinding, and an underwhelming mage class compared to warrior.
  • Limited or no way to pause the game in single player, and insufficient onboarding or tutorials to guide new players through systems and progression.
  • Economy issues with NPC vendors having limited gold, making selling loot frustrating, and some confusing or tedious inventory management mechanics.
  • Game crashes and bugs related to ship clipping, lost ships, or difficulty teleporting back, causing major progress loss for some players.
  • gameplay
    194 mentions Positive Neutral Negative

    Everwinds gameplay combines creative airship building with exploration and combat, offering a solid and enjoyable core loop enhanced by smooth mechanics and rewarding progression. While praised for its unique flying base concept and satisfying combat, it currently suffers from repetitiveness, some quality-of-life issues, and early-access bugs that hinder long-term engagement. Players appreciate the game's promising foundation and creative mechanics but hope for more depth, improved systems, and content variety in future updates.

    • “The core gameplay loop of visiting islands, raiding dungeons and upgrading your ship is solid and rewarding.”
    • “The building mechanics for the airship are unique and creative, and they make the game stand out from other sandbox or survival-style games.”
    • “An absolute gem of a game with a fantastic gameplay loop.”
    • “But this game surely doesn't bring anything novel or unique to the table; it's just a recycling of old ideas and mechanics, except it's also done worse.”
    • “The first problem is that the current world design of disconnected islands makes for an incredibly redundant gameplay loop.”
    • “The only real novelty is the airship that you can build and design and is your mobile base that always comes with you, but the rest of the gameplay loop is quite uninteresting and boring; the tuning of the resources you need for anything is pretty steep and there is not really much motivation to grind on. Combat is also very lackluster and uninteresting, so all in all quite a boring experience.”
  • graphics
    85 mentions Positive Neutral Negative

    The game features charming, voxel-based graphics reminiscent of Minecraft, with bright, colorful, and atmospheric visuals that many find relaxing and immersive. While the art style is consistent and visually appealing, some users note blockiness and limited detail in world generation, but generally praise the smooth performance and well-crafted lighting effects. Overall, the graphics are well-optimized and enjoyable, though they may feel basic for those expecting more advanced visuals.

    • “The graphics are absolutely beautiful; everything from the environments to the lighting feels carefully crafted and immersive.”
    • “Even at high settings, this is still a good looking game. It's impressive that voxel graphics can be so clear and bright while maintaining triple digit FPS numbers.”
    • “The art style is simple but charming, and the lighting is honestly amazing—it adds a lot to the mood and makes the world feel alive.”
    • “The UI absolutely pulls away from the graphics, constant stutters on Deck, and it's laughable... when you open the chat on Deck, you get forced into the menu unless you re-open the keyboard.”
    • “Graphical shimmering in a roughly 6 block radius around ship's core when steering ship in third person.”
    • “Go higher in the sky, same stuff.. the water is but a visual floor, useless, nothing graphical in it, no purpose, just a floor across the world you can't dive, see anything, no water enemies, horrible waste of water art.”
  • story
    78 mentions Positive Neutral Negative

    The game currently lacks a clear and engaging story, with most players finding the narrative minimal or absent beyond basic tutorial quests. Quest systems and progression feel underdeveloped and unclear, leading to a grind-focused experience without meaningful objectives or story depth. However, many acknowledge it's early access and express hope that future updates will introduce richer quests, better storylines, and more structured guidance.

    • “Then you have to ask yourself "what happened to everyone, and why am I alive?" Here, you obviously got tossed off an airship by someone... I'm looking forward to more backstory.”
    • “It makes exploration feel personal, because your ship is not just transportation—it becomes part of your story.”
    • “Now if the devs can further develop the story, throw in some puzzles, the ability to create your own village/town with followers, decisions that have the potential to impact the world, and some more enjoyable quests, this could have me hooked for quite a while.”
    • “There is no story, a hollow world, hard grinding and a very bad battle and leveling system.”
    • “For the rest of the game I just don't enjoy the progression, it's essentially Minecraft with its "story"; however, where games like Valheim, Terraria or the more chill version Raft strive with story or missions or bosses, this suffers. The goal to progression is so unclear or non-existent, I wanted to upgrade my airship to the max but it became an island hopping grind.”
    • “Currently (I get that it’s early access) there is a severe lack of quests and storyline.”
  • optimization
    68 mentions Positive Neutral Negative

    Optimization in this game receives mixed feedback, with many praising its solid performance on a range of hardware, including low-end PCs and portable devices, and noting smooth gameplay under most conditions. However, several users report persistent issues such as lag, stuttering, high resource usage, crashes, and performance drops during world generation or multiplayer, indicating that further optimization passes are needed to fully stabilize and improve performance, especially on Linux and less powerful setups. Overall, while the game is generally playable and enjoyable, ongoing improvements in optimization and stability are anticipated to unlock its full potential.

    • “The game runs smoothly on ultra settings without putting much strain on my PC, which suggests solid optimization — especially impressive considering the world is generated in real time.”
    • “Overall this game plays really well on my Asus ROG Ally (2023 version) with SteamOS installed and my main Windows gaming PC, both of which have had trouble running Unreal Engine 5 games in the past, so I would say this game is fairly well optimized.”
    • “Performance is stellar too, which is honestly a breath of fresh air from an early access game.”
    • “Every time I hop on with my three friends, we run into the same problems: constant lag, stuttering, and frequent crashes.”
    • “In the same session my performance degraded permanently, I've never had that happen before; a restart doesn't even fix it. It's now 40fps near a dungeon, as opposed to at least 80.”
    • “Furthermore, the optimization is terrible, resulting in very low FPS.”
  • grinding
    62 mentions Positive Neutral Negative

    The game features extensive grinding, with progression and crafting often locked behind repetitive, random, and tedious farming of resources and blueprints. Travel and exploration become monotonous due to slow movement and lengthy island hopping, while combat and leveling systems exacerbate the grind. Although the concept and world are appreciated, many players find the heavy grinding detracts from enjoyment and feels like padding rather than meaningful content.

    • “There’s no way to remedy this, as getting a recipe for a piece of equipment is entirely random, and as mentioned before, incredibly tedious.”
    • “Progression: gates for progression are locked behind items that are tedious to farm.”
    • “Progression is way too grindy for casual play: massive low-tier material requirements while rare items stay hidden/unfarmable.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming, atmospheric, and charming quality, often compared to Skyrim and Minecraft, enhancing the overall cozy-adventure experience. However, some users note a lack of variety, especially in biomes, dungeons, and ship flight, suggesting more dynamic and diverse tracks would improve immersion. Overall, the soundtrack is considered a strong, relaxing complement to the game’s aesthetic and gameplay.

    • “The music is a curious and nice mix between Skyrim and Minecraft, creating a unique atmosphere.”
    • “The soundtrack is insanely addictive and perfectly complements the flying ship mechanics, making the game truly immersive.”
    • “Dynamic weather, gorgeous sunsets, and the music... just incredible, adding depth and beauty to the game world.”
    • “All biomes have the same music track, which detracts from the uniqueness of each biome.”
    • “Dungeons also lack their own music theme, no ship flight track, etc.”
    • “Currently, you get the standard music and then it switches to combat music when an enemy sees you, which is every 5 seconds or so.”
  • stability
    27 mentions Positive Neutral Negative

    The game currently experiences typical early access stability issues, including bugs, glitches, freezes, and occasional performance drops—particularly with ships, multiplayer building, and menus. While these problems can impact gameplay and cause frustration, the developers actively address them, and overall performance is solid on some platforms. Despite its rough state, the stability is improving and manageable for players willing to tolerate early access imperfections.

    • “This game runs great with no issues; combat is smooth, and there is an endless amount of content and possibilities.”
    • “For an early access launch, it runs great and has a significant amount of content.”
    • “It runs great on Steam Deck.”
    • “The ship is so buggy it ruins almost all the experience for me.”
    • “You can lose your progress instantly if you lose your ship, which in this ridiculously buggy game happens often.”
    • “After 1000+ blocks, optimization issues start to appear in the game, causing freezes and lag.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The game is widely praised for its beautiful, relaxing, and immersive atmosphere, characterized by stunning visuals, soft lighting, dynamic weather, and cozy music that together create a peaceful and enchanting fantasy world. Players enjoy the sense of wonder during exploration and appreciate the calm, inviting vibe that deeply enhances the overall experience.

    • “It's incredibly beautiful, with soft lighting, wide open areas, and a peaceful atmosphere that pulls you in right away.”
    • “Between the ship-building freedom, the sky exploration, and the overall atmosphere, Everwind nails that sense of wonder that so many games try for but never quite reach.”
    • “The scenery, the music, the atmosphere and of course those cute capybaras all drew me in.”
  • replayability
    6 mentions Positive Neutral Negative

    Replayability is generally praised, with players appreciating the game's potential for varied playstyles and an engaging gameplay loop. However, some feel that aspects like time-consuming ship building currently hinder replay value. Overall, the game offers solid replayability that is expected to improve as features are expanded.

    • “For the price and replay value, it is worth the price as is, but will no doubt get even better.”
    • “Look forward to the different skills being fleshed out further, as that will continue to add additional playstyles and replayability.”
    • “Pretty cool open world voxel RPG with endless replayability.”
    • “Building a multi-store 25x25x25 ship takes several hours and kills replayability of the game in my opinion.”
    • “These factors combined are the reason I decided to give this game another shot once it is a little more playable.”
  • humor
    5 mentions Positive Neutral Negative

    Users find the game's humor arises from unexpected and quirky moments, such as funny bugs like crashing after a high fall and amusing enemy encounters. The playful use of the airship and its customization also adds to the lighthearted, entertaining atmosphere. Combat's jankiness further contributes a humorous challenge that players appreciate.

    • “The first time when the enemy opened the door and came right into my base was so dang funny!”
    • “Airship aspect is super funny; we got a big cube and inside we just pimp it out with our spoils from pillaging and dungeons.”
    • “Combat is pretty janky and hard to block hits - funny enough, this is the single best thing from the game.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game evokes mixed feelings, with players experiencing frustration and self-doubt due to unclear mechanics and inadvertent mistakes. While the early access shows promise, issues like confusing menus and crafting system glitches can detract from the overall emotional engagement.

    • “Right now it sometimes feels like I’m doing a lot… for emotional damage.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization is perceived as uninspired and primarily focused on generating revenue, giving the impression of a cash grab rather than enhancing gameplay.

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13h Median play time
25h Average play time
6-30h Spent by most gamers
*Based on 31 analyzed playthroughs
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Everwind is a open world role playing game.

Everwind is available on PC, Steam Deck and Windows.

On average players spend around 25 hours playing Everwind.

Everwind was released on March 17, 2026.

Everwind was developed by Enjoy Studio S.A..

Everwind has received positive reviews from players. Most players liked Everwind for its gameplay but disliked it for its story.

Everwind is a single player game with multiplayer and local co-op support.

Similar games include Enshrouded, Aloft, Nightingale, Cubic Odyssey, Len's Island and others.