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Everhood 2 is an RPG broken down to its core elements—visually and procedurally—then remixed as a rhythm-based action game. It baffles at the start, continues to challenge and surprise, and ends before you’ve had the chance to really figure out what was going on. It’ll captivate players who are willing to let it.
null Game Cover
76%Game Brain Score
Most mentioned positive aspects:story, music
Most mentioned negative aspects:grinding, replayability
73% User Score Based on 1,917 reviews
Critic Score 83%Based on 3 reviews

Platforms

Nintendo SwitchPCSteam DeckWindows
null Game Cover

About

null is a single player role playing game with horror and comedy themes. It was developed by Chris Nordgren and was released on March 4, 2025. It received positive reviews from critics and mostly positive reviews from players.

Enter the world of Everhood Discover the color of your soul and what lies beyond the river of death in a strange land. Accompany a mysterious celestial Raven who has deemed you worthy of slaying the Mind Dragon. Features Master the music-based battles with over 100 songs! Voyage through a transcendental journey across 8-10 hours Enter a wild universe with mind-bending visuals Conquer the unconq…

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Games Like null

Looking for games like null? Here are top role playing recommendations with a horror and comedy focus, selected from player-similarity data — start with Everhood, YIIK: A Postmodern RPG or Iconoclasts.

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Reviews

73%Audience ScoreBased on 1,917 reviews
story376 positive mentions
grinding53 negative mentions

  • Improved and engaging combat system with new mechanics and weapon variety.
  • Excellent, extensive, and high-quality soundtrack with memorable boss themes.
  • Colorful, psychedelic visuals and art style create a unique and trippy experience.
  • Story is confusing, disjointed, and less impactful compared to the first game.
  • Repetitive fights with reused enemies and looping short songs make gameplay tedious at times.
  • Lack of meaningful character development and many missable or unfinished content reduce narrative engagement.
  • story

    2,090 mentions Positive Neutral Negative
    18% positive mentions, 72% neutral mentions, 10% negative mentions

    Everhood 2's story is widely regarded as a significant downgrade compared to the original, characterized by its incoherence, lack of cohesion, and many unresolved plot threads. While some players appreciate its abstract, surreal, and nihilistic themes, many found it confusing, random, and emotionally underwhelming, with characters that lack depth and narrative impact. Overall, the story is viewed as disjointed and unsatisfying, making the game more appealing for its improved gameplay and music rather than its narrative.

    • “Everhood 1's story was amazing from start to finish, it was a heavily emotional journey about souls being stuck in between life and death. And we as the player had the fate of helping them cross over which was such an emotional and impactful story that really stuck with me over the years.”
    • “I loved the music, the characters, the story, the deeper lore behind it all and the amazing gameplay.”
    • “But while the characters and plot feel a bit weaker in comparison to the first game, you'll find familiar joy in overcoming the music battles in the same way, and anyone who loved the 'farewell song' will get to enjoy a handful of remixes of its theme throughout, starting in the main menu.”
    • “Everhood 2 is a game about being an unnecessary sequel, about going to a finished story and going, what if there was more?”
    • “The story is nonsense and pointless, the characters aren't fleshed out at all, the combat is "better" but Everhood was never about the combat.”
    • “The story is horribly paced and doesn't go anywhere, with the climax being hand waved off as the main villain is randomly made to not be a villain but before you can even think about that you are whisked off to before you even encounter him.”
  • music

    1,202 mentions Positive Neutral Negative
    41% positive mentions, 55% neutral mentions, 4% negative mentions

    The music in this game is generally praised for its quality, with many calling the soundtrack a "banger" and an essential highlight, often described as phenomenal and addictive. However, compared to the first game, the soundtrack is seen as less memorable and more repetitive due to shorter looping tracks and frequent reuse in battles, which some players find diminishes the music's impact and uniqueness. While the combat and music remain strong selling points, the lack of emotional connection and story integration in the music reduces its overall resonance for many.

    • “Music may genuinely be the greatest video game OST ever.”
    • “I am not joking when I say that at least 95% of the songs are absolute bangers. There is so much music and I was shocked at how good each one was.”
    • “The soundtrack is, in typical Everhood fashion, once more absolutely fantastic and better than ever before, and the best thing is that this time, we have over 5 hours of absolute bangers to enjoy.”
    • “Also none of the music hits like the original, most of it feels generic and even the good ones are ruined by being a short track that just gets looped.”
    • “This one has a lot generic enemies in certain areas that you end up re-fighting constantly and as a result they have to have short, lame, unmemorable songs that really diminishes a mostly good soundtrack and ruins the pacing.”
    • “The songs are made to loop endlessly because of the combat focus and this leads to the songs being far more bland and forgettable and even encourages you to miss out on parts of the songs as a punishment for doing well.”
  • gameplay

    820 mentions Positive Neutral Negative
    35% positive mentions, 61% neutral mentions, 4% negative mentions

    Everhood 2's gameplay is widely regarded as a significant improvement and evolution over the original, featuring deeper mechanics, smoother controls, and a more engaging combat system that rewards skill and strategy. Many praise the expanded rhythm-bullet-hell elements, additional weapons, combo-building, and RPG-style progression, which add variety and depth, although some find the added RPG mechanics unnecessary or underwhelming. However, frequent reuse of battles and some pacing issues lead to repetitiveness, and the gameplay's easier difficulty compared to the first game has divided opinions; overall, if you enjoyed Everhood 1 for its gameplay, you'll likely appreciate Everhood 2's refined and expanded combat experience.

    • “The gameplay is the best part, and I found myself enjoying its new mechanics.”
    • “The core gameplay of the parry-based rhythm battles feels incredibly well-polished and satisfying, with of course some great tunes to go with!”
    • “Everhood 2 really improves on the gameplay mechanics of the first game.”
    • “The note patterns are far easier and the updated battle mechanics make the endurance rounds this game can get into trivial, even when you are stripped of the natural regenerative HP mechanic.”
    • “Also, giving Everhood RPG stats and qualities completely ruins the experience that defines Everhood's gameplay in the first place.”
    • “Gameplay got super repetitive for me and even though I was advancing further into the game, it would always throw another challenge at me that felt far too similar to the last.”
  • graphics

    190 mentions Positive Neutral Negative
    48% positive mentions, 50% neutral mentions, 2% negative mentions

    The graphics in Everhood 2 are widely praised for their psychedelic, colorful, and trippy aesthetic that builds upon and improves the visual style of the first game with enhanced animations, detailed spritework, and expanded 3D elements. While many find the visuals vibrant and engaging, some players note inconsistency in art style and that the intense, flashy effects can be overwhelming or distracting during combat. Overall, the game's unique and dynamic graphics strongly complement its music and gameplay, making it a standout aspect despite mixed opinions on presentation consistency.

    • “The visuals are just as amazing as the last game and all the different areas of the game are really cool and fun to explore.”
    • “The art and animation in this game is also very well done, leaning into abstract and psychedelic visuals much more than the original.”
    • “The gameplay is refined and is snappier, the visuals are more diverse and can at times cause a sensory overload (in a good way), because holy hell some battles will make your jaw drop.”
    • “The visuals can be overwhelming to the point of disorientation at times, and as someone who isn't prone to epilepsy, some of the excessively 'trippy' and distorted visuals were too much for me to handle.”
    • “The artstyle is woefully inconsistent and makes most things feel like crap, and the visual effects in the battles mean I can't marathon the game like I did the first one.”
    • “During fights, the visuals end up being more obstructing but also somehow less interesting.”
  • humor

    141 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The humor in the game is widely described as whimsical, goofy, and often genuinely funny, featuring random, quirky jokes and charming characters that appeal to fans of offbeat and surreal comedy. However, opinions vary greatly—some find the humor creative and a highlight that enhances the experience, while others feel it falls flat, being repetitive, unfocused, or overshadowing the narrative, resulting in mixed reactions regarding its integration and overall effectiveness.

    • “Everhood 2 drops a lot of the style of writing I didn't like from Everhood 1 and leans so completely into this whimsical goofy writing that is genuinely so funny and creative.”
    • “Everhood 2 is a game that makes me happy, it's unbelievably funny and outlandish and that's why I think it's an amazing sequel.”
    • “The game is very often genuinely funny in a way that few games are, and it's clear there's a lot of heart and soul here.”
    • “This game is just a bunch of not funny gags, bloated with excessively boring combat, pointless wandering, and essentially just a speedrunner expansion of the first game.”
    • “Plot points going nowhere with no payoff, characters with no character development or reasoning behind their actions, gags that went on for way too long that they became unfunny and miserable to sit through.”
    • “But, frankly, this game's jumbled unfunny joke of a narrative did not leave me laughing.”
  • emotional

    61 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    While Everhood 2 features improved combat, visuals, and an expanded soundtrack, many players feel its emotional impact and storytelling fall short compared to the original. The sequel's story is often seen as confusing, lacking clear character development, emotional depth, and a satisfying resolution, leaving some players feeling disconnected or disappointed. Nonetheless, its abstract themes, occasional touching moments, and gameplay still resonate with fans who appreciate the game's unique style.

    • “Everhood 1's story was amazing from start to finish; it was a heavily emotional journey about souls being stuck in between life and death.”
    • “Everhood 1 had an expansive, likeable cast of characters, memorable and unique battles, and a very emotionally poignant story and message, for me, at least.”
    • “Compared to this, the first game had such a defined emotional core; it builds up your care and interest for these characters and then weaponizes it against you as your situation is turned on its head and you have to do the unthinkable to them for their sake and your own.”
  • grinding

    53 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely viewed as tedious and repetitive, with frequent reuse of the same enemy encounters and drawn-out battles that add little meaningful progression. The RPG-style leveling system feels practically cosmetic, offering minimal impact on gameplay and making grinding largely unnecessary but unavoidable in certain sections. While some players appreciate the inclusion of replay mechanics and achievement-focused grinding, the overall experience often leads to frustration and monotony.

    • “The leveling system may as well not exist - sure, you can grind out an extra level if you want to repeat certain fights an unpleasant number of times and get a minuscule boost to your damage and health, but each fight in the game gives you a set amount of XP, and with most meaningful gains in XP being one-time bosses, you're kind of destined to end up around level 12 if you don't bother with grinding much.”
    • “I understand the idea of the game being more of an RPG, but forcing repeated encounters on the player becomes tedious really quickly.”
    • “The moment to moment gameplay, outside of one hit kills, is easy even on hard mode, and repeat encounters rapidly become tedious.”
  • character development

    37 mentions Positive Neutral Negative
    43% positive mentions, 49% neutral mentions, 8% negative mentions

    Character development in the game is widely criticized for being weak or nearly absent, with many reviewers noting a lack of meaningful growth or connection with the characters compared to the first installment. While the game features a wide variety of unique and visually striking character designs, the story and character arcs often feel underdeveloped or sidelined, resulting in minimal emotional engagement. Nonetheless, some characters receive minor development, and the artistic design and animations are generally praised.

    • “It even has actual character development for Sam and Irvine, who otherwise are completely unchanged throughout the entire story before and after.”
    • “I really did love Irvine and Sam through the game and some of the character designs were great.”
    • “Just like with the first game, the character designs are absolutely on point here, and while it might not all be as tailor made for me as the first game (you play as a wooden doll and you have multiple characters with shrouded faces other than their glowy eyes), I feel like the main cast of characters here is still incredibly striking, if not even moreso.”
    • “While Everhood 2 has many more character designs and talkable NPCs, about 80% of them are backer-designed mushrooms confined to one room, which feels lazy.”
    • “Plot points go nowhere with no payoff, featuring characters with no development or reasoning behind their actions, and gags that drag on until they become unfunny and unpleasant to endure.”
    • “The main cast seemed nice, but only one character was really expanded on, and even then, most of their development occurred offscreen.”
  • replayability

    21 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    Replayability in this game is mixed, with strong points including mod support, replaying battles, and arena achievements that appeal to completionists and those who enjoy mastering combat mechanics. However, some find the overall content limited due to a single ending and repetitive battles, resulting in a less satisfying experience compared to its predecessor. While the game offers more replay value than the first, it may eventually feel underwhelming once key content is exhausted.

    • “A pure improvement from the first game in all aspects and has endless replay value in the form of mods.”
    • “I keep finding new things in the game in a second playthrough - I imagine that eventually I'll run out of things to find, but it's fun right now and there's plenty of replayability and possibility with workshop support.”
    • “Beyond the story, the combat is a marked improvement over the original and the damage and charge systems are well thought out and make the game much more replayable, which the game accounts for with new systems to return to previous battles.”
    • “There's almost no replayability, despite this game trying to feel bigger, it's actually smaller because it only has one ending!”
    • “Limited replayability outside of workshop content.”
    • “Everhood 2 genuinely has no replay value besides the replay battles and I don't really have much reason to do that either.”
  • atmosphere

    11 mentions Positive Neutral Negative
    45% positive mentions, 46% neutral mentions, 9% negative mentions

    The atmosphere in the game is highly praised for its unique, trippy, and unsettling vibe that effectively enhances the narrative and world-building. Its sound design and strange, zany settings create a captivating and immersive experience that surpasses or builds upon the original game. Players appreciate the blend of weirdness, unease, and creative world exploration, making the atmosphere a standout aspect overall.

    • “Atmospheric sounds really set that unnerving 'something's wrong' tone and I love that.”
    • “There are a good number of places where Everhood 2 triumphs over the original - it doubles down on the first game's aspect of wandering between strange worlds and really goes all in on the atmosphere in a lot of them.”
    • “After one hour of playthrough I can assure you that the trippy character designs & atmosphere, the bangers that will make you bop your head in front of your computer, the uneasiness you feel in front of sudden personal dialogues and the randomness of it all will be at the rendez-vous :)”
    • “Everhood 2 completely loses its charm and atmosphere.”
  • stability

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous bugs and visual glitches that affect gameplay and immersion, including disappearing character elements and issues requiring resets. Despite a larger scope than its predecessor, the stability feels lacking and undermines the overall experience. While some visual effects in glitch fights are praised, the prevalence of technical problems is a significant drawback.

    • “There are tons of bugs and glitches, and the story in general feels incomplete.”
    • “Not a fan of the moving notes mechanic, seems buggy.”
    • “I understand there is a lot more going on in this game and it's bigger compared to Everhood 1, but the amount of visual glitches—from my character's hat and weapon disappearing randomly when I got revived, to noticeable issues in some parts of the overworld, and even towards the end where I had to reset the game and redo an aspect—makes it truly disappointing. Despite having QA testers, the game is still this buggy. I know this is an indie team so I won't be too hard on them, but this should have been more ironed out or delayed to assure fewer bugs.”
  • optimization

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game's optimization is generally praised for smooth performance and lack of framerate issues, though some feel it prioritizes streamer-friendly features over player-focused optimization.

    • “It was also really well optimized, I had zero framerate issues and didn’t encounter any bugs.”
    • “This one is optimized for streamers and their reactions, not for players.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization relies heavily on repetitive ad encounters tied to the leveling system, resulting in a monotonous experience where players must repeatedly face the same ads with minimal variation.

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Play Times

9h Median play time
10h Average play time
7-12h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

null is a role playing game with horror and comedy themes. Common tags for null include indie, 2d, psychedelic, choices matter, pixel graphics and others.

null is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 10 hours playing null.

null was released on March 4, 2025.

null was developed by Chris Nordgren.

null has received positive reviews from players and positive reviews from critics. Most players liked null for its story but disliked it for its grinding.

null is a single player game.

Similar games include Everhood, YIIK: A Postmodern RPG, Iconoclasts, The Hundred Line -Last Defense Academy-, Road 96: Mile 0 and others.