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Everhood 2

Everhood 2 is an RPG broken down to its core elements—visually and procedurally—then remixed as a rhythm-based action game. It baffles at the start, continues to challenge and surprise, and ends before you’ve had the chance to really figure out what was going on. It’ll captivate players who are willing to let it.
Everhood 2 Game Cover
76%Game Brain Score
story, music
grinding, stability
73% User Score Based on 1,705 reviews
Critic Score 83%Based on 3 reviews

Platforms

Nintendo SwitchPCSteam DeckWindows
Everhood 2 Game Cover

About

Everhood 2 is a single player role playing game. It was developed by Chris Nordgren and was released on March 4, 2025. It received positive reviews from critics and mostly positive reviews from players.

Everhood 2 invites players into a surreal world where they must uncover the color of their soul and face the enigmatic Mind Dragon alongside a celestial Raven. Engage in over 100 challenging music-based battles while exploring a psychedelic universe filled with mind-bending visuals and unforgettable characters. Customize your experience with world and battle editors in this transcendental journey.

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73%
Audience ScoreBased on 1,705 reviews
story339 positive mentions
grinding50 negative mentions

  • The gameplay is a significant improvement over the first game, with a more engaging combat system and the ability to absorb multiple notes for powerful attacks.
  • The music is fantastic, with many catchy tracks that enhance the overall experience.
  • The visuals are vibrant and trippy, creating a unique atmosphere that complements the gameplay.
  • The story is disjointed and lacks coherence, making it difficult for players to connect with the characters or understand the plot.
  • Many battles feel repetitive due to the inclusion of random encounters and reused enemies, which detracts from the overall experience.
  • The ending is anticlimactic and leaves players feeling unsatisfied, undermining the emotional impact of the game.
  • story
    1,923 mentions Positive Neutral Negative

    The story of "Everhood 2" has received significant criticism for being disjointed, confusing, and lacking the depth and coherence that characterized its predecessor. Many players feel that the narrative is filled with random events and characters that fail to connect meaningfully, leading to an unsatisfying experience, especially in comparison to the impactful storytelling of the first game. While some appreciate the game's focus on gameplay and humor, the overall consensus is that the story falls flat, leaving players feeling disappointed and unfulfilled.

    • “Compared to its predecessor, Everhood 2 has a many times more mystical, more ambiguous story.”
    • “A beautiful story with the exact opposite of a message from the first game, perfectly executed through the gameplay and structure of the game.”
    • “The story is a hidden prequel to Everhood 1 and is one of those "it's very hidden in the background details with random bits of lore as to what's really going on are spread out of order and out of the way" kind of things, feeling like theory bait instead of 'proper' storytelling.”
    • “It's a shame that the story is such a mess.”
    • “The story feels like it's made up of several different plots that don't really connect with each other and just do their own thing until they conclude with no impact on the overall story.”
    • “The story is completely incoherent and inconsequential, which does not serve this game well, especially since I literally cannot tell just how far I am into the game due to how homogeneous it is.”
  • music
    1,088 mentions Positive Neutral Negative

    The music in *Everhood 2* has received mixed reviews, with many praising its energetic and diverse soundtrack, while others feel it lacks the memorability and impact of the original game's music. The shift to shorter, looping tracks for battles has led to some frustration, as players often find themselves hearing the same songs repeatedly during encounters, diminishing their overall enjoyment. Despite these criticisms, the soundtrack still features standout tracks and maintains a high quality, making it a significant aspect of the game for fans of rhythm-based gameplay.

    • “The music hits just a hair better this time around, however the music when it comes to the glitches was just lazy as all get out.... but then it leads right back to another pro in that visually and effect wise the glitch fights were nice.”
    • “The music is phenomenal and this would be worth just for the soundtrack in my humble opinion.”
    • “The soundtrack is now 100% original, which is really nice!”
    • “The music is a huge downgrade from the first game too, obviously idk about the story but it was interesting enough though i didnt grab me instantly the same way the first game did, so i'm not nearly as invested, honestly just go replay the first game, i may change my review later down the line because i have faith in these devs but so far this is just not it.”
    • “The music also doesn't hold up well with the RPG style of gameplay since unlike Everhood 1 where every battle felt unique in its own way this game just reuses music and enemies so often due to it wanting to build on the RPG aesthetic that it just gets annoying after a while of hearing the same track over and over.”
    • “The soundtrack, while good in its own right, lacks the memorability of the original game.”
  • gameplay
    767 mentions Positive Neutral Negative

    The gameplay in *Everhood 2* is generally regarded as a significant improvement over its predecessor, featuring enhanced mechanics, a more engaging combat system, and a broader range of gameplay options, including RPG elements. However, many players feel that the focus on gameplay comes at the expense of a coherent story, leading to repetitive battles and a lack of emotional depth that characterized the first game. While the music and visuals remain strong, the overall experience is seen as less cohesive, with some players recommending it primarily for those who prioritize gameplay over narrative.

    • “The gameplay is refined and is snappier, the visuals are more diverse and can at times cause a sensory overload (in a good way), because holy hell some battles will make your jaw drop.”
    • “The gameplay is a huge improvement and the music is phenomenal once again.”
    • “The gameplay is fun and inventive, even off the back of the first game, but the RPG elements might be lacking for some people.”
    • “The gameplay is boring and massively limiting compared to the first, and the story is annoying and cringe.”
    • “Backtracking, samey music tracks, an absurd number of recycled enemies, and battles that seem designed to be looped before completion make gameplay a slog, and a complete lack of narrative purpose gives no incentive to endure it aside from the hope that it has to be leading to something—a hope the writers seem to delight in frustrating.”
    • “The gameplay takes a nosedive where a lot of the endgame content feels annoying more than fun to learn, the story becomes even more confusing and meaningless, and the ending is a genuine slap in the face.”
  • graphics
    180 mentions Positive Neutral Negative

    The graphics in Everhood 2 have received mixed reviews, with many praising the vibrant, psychedelic visuals and improved animations compared to the first game. While some players appreciate the trippy art style and unique character designs, others find the visuals overwhelming or inconsistent, detracting from the overall experience. Overall, the game's visuals are considered a significant upgrade, though opinions vary on their effectiveness in enhancing gameplay and storytelling.

    • “The visuals are amazing, the OST is magical, and the entire message of the plot is just great.”
    • “The visuals are remarkable with the ways enemies alter the battles.”
    • “The psychedelic visuals and aesthetics are unlike anything I have ever experienced in a video game.”
    • “The visuals can be overwhelming to the point of disorientation at times, and as someone who isn't prone to epilepsy, some of the excessively 'trippy' and distorted visuals were too much for me to handle.”
    • “The art style is woefully inconsistent and makes most things feel like crap, and the visual effects in the battles mean I can't marathon the game like I did the first one.”
    • “Game play felt better than the first but the visuals were more vomit-inducing, the audio made my ears bleed, and the story somehow made less sense.”
  • humor
    125 mentions Positive Neutral Negative

    The humor in the game is described as a mix of chaotic randomness and quirky charm, with some players finding it genuinely funny while others feel it lacks the depth and coherence of its predecessor. Many reviews highlight the abundance of humorous moments and eccentric characters, though some criticize the reliance on disjointed gags and repetitive jokes that diminish their impact over time. Overall, while the humor can be entertaining and whimsical, it often feels overshadowed by a lack of meaningful narrative and character development.

    • “The game is very funny, does not take itself seriously at all and is completely unpredictable.”
    • “It's had me laughing out loud several times, and it's just a lot of fun to play.”
    • “The characters are funny, but not so memorable, soundtrack is not as catchy as in the first game.”
    • “This game is just a bunch of not funny gags, bloated with excessively boring combat, pointless wandering, and essentially just a speedrunner expansion of the first game.”
    • “Plot points going nowhere with no payoff, characters with no character development or reasoning behind their actions, gags that went on for way too long that they became unfunny and miserable to sit through.”
    • “But, frankly, this game's jumbled unfunny joke of a narrative did not leave me laughing.”
  • emotional
    55 mentions Positive Neutral Negative

    Overall, the emotional impact of the game has been widely criticized compared to its predecessor, with many players feeling that it lacks the depth, character attachment, and satisfying narrative resolution that made the first game resonate so strongly. While some moments are still touching and the gameplay improvements are appreciated, the story is often described as confusing and lacking emotional weight, leaving players feeling disappointed and unfulfilled by the ending. Despite these shortcomings, a few reviewers still found value in the game's themes and moments of humor, indicating that it may still evoke some emotional responses, albeit not to the same extent as the original.

    • “Genuinely heartbreaking to say because I can tell there was a ton of work that went into this game.”
    • “The haunting idea of 'what happens to people when faced with a literal 'eternity'' was a great baseline for a story, and the characters were heartwarming and funny to interact with during the lighter moments of the story.”
    • “Everhood 1 is a truly beautiful experience that emotionally moved me.”
  • grinding
    50 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding the repetitive encounters tedious and lacking meaningful rewards. While some appreciate the ability to re-fight earlier battles for achievements, the overall leveling system feels inconsequential, leading to a sense of monotony in gameplay. Despite the game's engaging atmosphere and mechanics, the grind often detracts from the enjoyment, making battles feel more like a chore than a challenge.

    • “The leveling system may as well not exist - sure, you can grind out an extra level if you want to repeat certain fights an unpleasant number of times and get a minuscule boost to your damage and health, but each fight in the game gives you a set amount of XP, and with most meaningful gains in XP being one-time bosses, you're kind of destined to end up like... level 12 if you don't bother with grinding much.”
    • “The game's combat becomes tedious almost instantly.”
    • “Fighting the same enemies over and over again got tedious, and I didn't enjoy the no regen sections, or the ship defense parts.”
  • character development
    34 mentions Positive Neutral Negative

    Character development in Everhood 2 has received mixed reviews, with many players noting a lack of depth and meaningful progression for most characters, despite the presence of diverse and visually appealing designs. While some characters, like Sam and Irvine, show minimal development, the overall narrative feels sidelined, leaving players wanting more emotional engagement and payoff. The game's strengths lie in its art and gameplay mechanics, but those seeking a compelling story and character arcs may find it lacking compared to its predecessor.

    • “Good music, fun character design and animation, interesting self-contained story with a commentary on life and death.”
    • “Just like with the first game, the character designs are absolutely on point here, and while it might not all be as tailor-made for me as the first game, I feel like the main cast of characters here is still incredibly striking, if not even more so.”
    • “There are a lot of interesting characters and some great character designs, though I wish we saw more of certain NPCs.”
    • “Plot points going nowhere with no payoff, characters with no character development or reasoning behind their actions, gags that went on for way too long that they became unfunny and miserable to sit through.”
    • “This game features no character development and half-finished fights that cheaply mimic the first game's flawed soul.”
    • “But the story and character development left a lot to be desired if coming from Everhood 1.”
  • replayability
    24 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising the endless potential offered by mods and various gameplay modes, while others find it limited due to a lack of meaningful content and only one ending. Although there are fun achievements and choices that enhance replay value, many feel it falls short compared to its predecessor, leading to a consensus that while there are enjoyable elements, the overall replayability is inconsistent.

    • “A pure improvement from the first game in all aspects and has endless replay value in the form of mods.”
    • “Also, the replayability in this game is quite massive because the game never ends and there is a way to replay battles and to mod the games easily.”
    • “I keep finding new things in the game in a second playthrough - I imagine that eventually I'll run out of things to find, but it's fun right now and there's plenty of replayability and possibility with workshop support.”
    • “There's almost no replayability; despite this game trying to feel bigger, it's actually smaller because it only has one ending!”
    • “Limited replayability outside of workshop content.”
    • “Everhood 2 genuinely has no replay value besides the replay battles, and I don't really have much reason to do that either.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere in Everhood 2 is described as unique and immersive, with a strong emphasis on sound design, character visuals, and bizarre, whimsical environments that enhance the gameplay experience. While some players feel it lacks the charm of the original, many appreciate its trippy character designs and the emotional weight of its narrative, contributing to a fulfilling and engaging atmosphere. Overall, the game successfully creates a strange yet captivating world that encourages exploration and interaction.

    • “Everhood 2 clearly had a lot of love and effort put into it, and as someone who mostly plays these games for the visuals and atmosphere, I enjoyed it very much.”
    • “There are a good number of places where Everhood 2 triumphs over the original - it doubles down on the first game's aspect of wandering between strange worlds and really goes all in on the atmosphere in a lot of them.”
    • “Everhood 2 completely loses its charm and atmosphere.”
    • “I absolutely loved the ending with the double credit roll and its crazy atmosphere, fulfilling its message to the player which seemed to go over everyone's heads.”
    • “After one hour of playthrough, I can assure you that the trippy character designs and atmosphere, the bangers that will make you bop your head in front of your computer, the uneasiness you feel in front of sudden personal dialogues, and the randomness of it all will be at the rendezvous.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs and glitches reported by users, including visual inconsistencies and gameplay mechanics that feel incomplete. Despite some positive aspects, such as improved visuals during glitch fights, the overall experience is marred by these persistent technical problems, leading to frustration among players. Many reviewers suggest that the game could have benefited from additional quality assurance or a delay to address these issues.

    • “There are tons of bugs and glitches, and the story in general feels incomplete.”
    • “I understand there is a lot more going on in this game and it's bigger compared to Everhood 1, but the amount of visual glitches, from my character's hat and weapon disappearing randomly when I got revived, to the noticeable issues in some parts of the overworld, and even towards the end where I had to reset the game and redo an aspect, the fact this game apparently had QA testers, and quite a lot at that, and yet it's still *this* buggy, truly disappoints me. I know this is an indie team so I'm not going to be too hard here, but this should've been more ironed out or even delayed to assure there wouldn't be bugs, at the very least I'm saying this from personal experience and my run of the entire game.”
    • “Bugs and glitches: prevalent.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, with users reporting no framerate issues or bugs. However, some feel that the optimization may cater more to streamers than to the gameplay experience for regular players.

    • “It was also really well optimized; I had 0 framerate issues and didn’t encounter any bugs.”
    • “This one is optimized for streamers and their reactions, as it seems, not for players.”
    • “This game seems optimized for streamers and their reactions, not for actual players.”
    • “The performance issues make it clear that optimization was not a priority during development.”
    • “I constantly experience lag and frame drops, indicating poor optimization across various systems.”
  • monetization
    3 mentions Positive Neutral Negative

    Players criticize the monetization strategy for relying heavily on repetitive enemy encounters to facilitate a leveling system, leading to a monotonous gameplay experience.

    • “The leveling system forces you to grind against the same enemies repeatedly, leading to a monotonous experience with little variation.”
    • “The monetization strategy feels exploitative, as it encourages players to spend money to progress instead of enjoying the game.”
    • “In-game purchases are heavily pushed, making it difficult to enjoy the game without spending extra money.”
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9h Median play time
10h Average play time
7-12h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Everhood 2 is a role playing game.

Everhood 2 is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 10 hours playing Everhood 2.

Everhood 2 was released on March 4, 2025.

Everhood 2 was developed by Chris Nordgren.

Everhood 2 has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Everhood 2 is a single player game.

Similar games include Everhood, Vs. Alfie: Moonlit Melodies (+ 2 Bonus Songs), YIIK: A Postmodern RPG, The Hundred Line -Last Defense Academy-, The Banner Saga 3 and others.