- September 8, 2016
- Ludosity
- 2h median play time
Princess Remedy 2: In A Heap of Trouble
Platforms
About
Princess Remedy 2: In A Heap of Trouble is a light-hearted, side-scrolling RPG. As Remedy, players must heal the patients of Trouble Hospital with special ability-granting items and gifts. The game features charming pixel art and humorous dialogue, making it a delightful and engaging experience.
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- The game features charming pixel art and a catchy soundtrack that enhances the overall experience.
- The addition of a dating mechanic allows players to choose partners that provide unique abilities, adding depth to the gameplay.
- The humor and quirky dialogue throughout the game keep it engaging and entertaining.
- The game is quite short, typically taking only about 1-2 hours to complete, which may leave some players wanting more content.
- Some players feel that the gameplay does not evolve significantly from the first game, making it feel repetitive.
- The difficulty can be inconsistent, with some bosses being overly challenging compared to the rest of the game.
gameplay
124 mentions Positive Neutral NegativeThe gameplay of "Princess Remedy 2: In a Heap of Trouble" retains the fun, engaging bullet hell mechanics of its predecessor while introducing a dating system that allows players to gain unique abilities from NPCs. While the core gameplay remains similar and may feel repetitive, the new mechanics and improved boss designs add some depth and variety, making it an enjoyable experience despite its short length. Overall, it offers a charming retro vibe with a mix of humor and action, appealing to fans of the original game.
“Fun, engaging, and addictive gameplay.”
“The gameplay is a brilliant hybrid of a shmup and a classic JRPG, in the best way. It's a bare-bones deconstruction of the two.”
“The addition of the ability to date people and obtain new flask powers is fun, and makes gameplay more varied.”
“The gameplay is quite simple and feels like old Atari games.”
“Gameplay-wise, it has absolutely no impact on said mechanic and no reason for its existence, other than just to offer you a background token opportunity to act like a heartless harlot and change your 'partners' like gloves for your personal benefits, consequence-free.”
“The biggest issue I can take with this now is how it stands up as a sequel gameplay-wise, because mechanically it plays very similar to the first.”