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Eternity's Child Game Cover

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Eternity's Child is a single player action game. It was developed by SilverSphereStudios and was released on March 7, 2008. It received negative reviews from players.

"Eternity's Child" is a platformer game that follows the story of a fallen angel named Angelica. After being banished from heaven, Angelica must navigate through various levels of side-scrolling environments, using her powers to overcome obstacles and defeat enemies. The game features a unique blend of hand-drawn animation and chiptune music, creating a nostalgic and visually striking experience.

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8%
Audience ScoreBased on 60 reviews
music3 positive mentions
gameplay4 negative mentions

  • The art style is charming and visually appealing.
  • The music and sound design contribute positively to the atmosphere.
  • Some players appreciate the unique concept of controlling two characters with different abilities.
  • The game is unfinished and has been abandoned by its developers, leaving many promises unfulfilled.
  • Controls are clunky and imprecise, making platforming frustrating and often leading to cheap deaths.
  • The level design is poor, with unclear objectives and many instances of trial and error.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is a disappointing blend of platforming, shooting, and puzzle-solving, suffering from poor controls and mediocre mechanics. Players find the experience frustrating, with floaty movements and unfulfilled promises from the developer, overshadowing the game's artistic visuals. Overall, it is considered one of the worst platformers recently, with gameplay that detracts from its potential.

    • “The art is really nice; sometimes the background has a bit too much motion, however, coupled with the floaty mechanics, there is always a certain level of paranoia present when it comes to actually landing on a platform or not.”
    • “You are jumping through a unique grotesque world full of weird mechanical enemies that are evil.”
    • “The gameplay is a platformer meets shooter meets puzzle solving, and it manages to do them all pretty badly.”
    • “Overall, this is one of the worst platformers I've played lately; it has terrible gameplay and unfinished content.”
    • “Tl;dr - pretty visuals can't compensate for, and at times even amplify, frustrating gameplay.”
  • story
    16 mentions Positive Neutral Negative

    The game's story is largely criticized for being flimsy and poorly executed, with minimal backstory for the characters and a lack of engaging narrative. Players report that the story is conveyed through unfunny banter and scrolling text, which fails to captivate or provide depth, leading to a sense of confusion and disappointment. Overall, the narrative feels like a parody of itself, overshadowed by frustrating gameplay mechanics.

    • “So, let's speak about the story as how I felt it through the gameplay.”
    • “This game, based upon the tiny bit of story that's there, has some level of potential.”
    • “The story mocks itself and the game's arbitrary mechanics right from the first level.”
    • “The game has you playing a pair of characters without much backstory.”
    • “There is no story in this game save for some scrolling of text and then some poorly written, and unfunny banter between the two main characters in the game.”
    • “I found there is supposed to be a plain text crawl explaining the story & characters of this game (a lazy move on part of the designers there, one of many), but when the game starts, there is no such thing.”
  • graphics
    9 mentions Positive Neutral Negative

    The game's graphics are generally praised for their vibrant and whimsical art style, described as charming and visually appealing. However, many players feel that the attractive visuals do not compensate for the frustrating gameplay, with some noting poor monster design as a drawback. Overall, while the graphics are a highlight, they are overshadowed by issues with controls and gameplay experience.

    • “I dig the painted, whimsical art style.”
    • “I can say good things about the art style of this game; it's vibrant, pretty to look at, and has a gothic sort of cute.”
    • “The only real positive thing to say about this one is that the art style has some charm.”
    • “Even though the graphics are cute, the controls are absolutely terrible.”
    • “Excluding the poor monster design, Luc Bernard has done some rather pretty artwork.”
    • “Tl;dr - pretty visuals can't compensate for, and at times even amplify frustrating gameplay.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting frequent glitches that can trap players in levels and a general sense of being unfinished. Many sections, both in gameplay and menus, are described as buggy, leading to disappointment and frustration, particularly for those who purchased the early access version. Overall, players advise against buying the game due to its current state.

    • “The level sometimes glitches out and doesn't end, so you are stuck there until you lose all your lives.”
    • “Imagine buying a game in early access only to have the developer announce they weren't going to finish it, leaving you with a buggy beta mess.”
    • “Many sections of the game, both while playing and in the menus, appear to be either really buggy, unfinished, or both.”
  • replayability
    3 mentions Positive Neutral Negative

    The game is criticized for its lack of replayability, as players feel it does not provide a compelling experience that encourages them to play again.

    • “The game has no replayability, because it offers no great experience in doing so.”
  • music
    3 mentions Positive Neutral Negative

    The orchestral music in the game is noted for being overpowering, detracting from the action and overall experience. Additionally, the level design is criticized for being ineffective, often featuring broken staircases and overwhelming enemy encounters.

    • “The orchestral music beautifully complements the gameplay, enhancing the overall experience.”
    • “The sound design immerses you in the game world, making every moment feel alive and engaging.”
    • “The music sets the perfect tone for each level, creating an emotional connection to the story.”
    • “The orchestral music overpowered the action, making it difficult to focus on gameplay.”
    • “The ineffective level design often amounted to little more than broken staircases with a variety of monster spam attacks while you climb.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game receives mixed feedback, with some players appreciating the concept of the two characters working together and the occasional humorous moments. However, many criticize the lack of a cohesive story and find the banter between the characters to be poorly written and unfunny.

    • “The concept of the two characters working together is fantastic, and the art is decent, but it's the occasional use of humor that really makes the game shine.”
    • “I love how the humor is woven into the gameplay; it keeps things light and entertaining while still being engaging.”
    • “The witty dialogue and funny scenarios had me laughing out loud, making the experience even more enjoyable.”
    • “There is no story in this game, save for some scrolling text and poorly written, unfunny banter between the two main characters.”
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Frequently Asked Questions

Eternity's Child is a action game.

Eternity's Child is available on PC and Windows.

Eternity's Child was released on March 7, 2008.

Eternity's Child was developed by SilverSphereStudios.

Eternity's Child has received negative reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Eternity's Child is a single player game.

Similar games include Toren, Woolfe: The Red Hood Diaries, 1... 2... 3... Kick It!: Drop That Beat Like an Ugly Baby, SUPER DISTRO, Imagine Me and others.