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Showdown Bandit Game Cover

About

"Showdown Bandit" is a top-down shooter game where players take on the role of a bandit seeking revenge. With fast-paced action and a variety of weapons to choose from, players must battle through waves of enemies and bosses to uncover the truth behind a mysterious bet. The game features procedurally generated levels, ensuring a unique experience with each playthrough.

Showdown Bandit screenshot
Showdown Bandit screenshot

53%
Audience ScoreBased on 356 reviews
story20 positive mentions
gameplay24 negative mentions

  • The game features a unique and visually appealing art style that creates an engaging atmosphere.
  • The characters are well-designed and add to the overall charm of the game.
  • The story has potential and leaves players wanting to know more about the lore and future episodes.
  • The gameplay is slow and tedious, with point-and-click mechanics that can feel frustrating and unresponsive.
  • There is a lack of meaningful interaction and depth, leading to repetitive and boring gameplay.
  • The game suffers from poor enemy placement and mechanics that can lead to unfair deaths and a lack of tension.
  • gameplay
    96 mentions Positive Neutral Negative

    The gameplay of this title has received largely negative feedback, with many players citing its slow pace, tedious mechanics, and clunky controls as major drawbacks. While some reviewers appreciated the visuals and potential of the game, they felt that the gameplay was repetitive and lacked depth, making it a frustrating experience overall. Despite a few fun mechanics and an interesting story, the consensus is that significant improvements are needed to enhance the gameplay experience.

    • “Some really fun gameplay mechanics.”
    • “The story, characters, and camera angles action gameplay puzzles riddled with secrets makes this game too much fun!”
    • “Interesting mechanics, scary weird puppet monsters and a great price for a game that kept me on my toes and unwilling to stop until the ride was over.”
    • “This game is a nice idea, but the gameplay is awfully boring and the level design makes it clear this game is obviously made for kids.”
    • “Painfully slow and boring gameplay.”
    • “The control system fights you every step of the way, your character moves slower than peanut butter slathering down a wall, and the hide/juke mechanics are completely at odds with every single other facet of the game design.”
  • story
    71 mentions Positive Neutral Negative

    The game's story is often described as intriguing but ultimately underdeveloped, with many players expressing disappointment over its unfinished state and lack of resolution. While the atmosphere and character design are praised, the narrative feels disjointed and confusing, leaving players wanting more clarity and depth. Overall, the potential for a compelling story is evident, but the execution suffers due to gameplay issues and the game's abandonment by its developers.

    • “The characters and the atmosphere were absolutely amazing, and there could have been so much to the story.”
    • “The story is interesting, and the gameplay is okay.”
    • “The story, atmosphere, and characters were already so good, with only a few flaws lying in actual gameplay, and I really thought this game could've been great.”
    • “Unfortunately, since the game was never finished, it plays more like a demo and there is no real purpose to playing since there is nothing to unlock with the collectible cash and no story to reveal.”
    • “The story and plot are confusing; I was hoping we would learn why we controlled a puppet and what we were actually looking around for, but I'm left confused.”
    • “The story is clunky, the gameplay is boring, the AI is frustrating, and the game as a whole is just not that great.”
  • graphics
    57 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their beautiful art style and atmospheric design, creating a strong first impression. However, some players noted issues with visual clarity due to excessive bloom effects and found that while the aesthetics are appealing, they do not compensate for the slow-paced and tedious gameplay. Overall, the visuals are considered a highlight, but they are often overshadowed by gameplay flaws.

    • “The graphics, the sound design, and voice acting are all very well done.”
    • “I adore the art style and general mood of the game.”
    • “The graphics are beautiful and the setting being a theatre full of marionettes is great too.”
    • “The graphics when on high were blurry due to this bloom effect; it actually became straining on my eyes, but when I put them on low, it honestly looked better.”
    • “Again, like my 'Little Misfortune' review, I can't help but feel like they missed a big opportunity with the concept they had with the game, but they relied way too much on the art style itself to carry the game, even with how lackluster everything is, and in this day and age, that is not enough.”
    • “I think the visuals are pretty average; on high quality, there is way too much bloom, and it just appears blurry.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its beautiful and intriguing design, creating a spooky yet not particularly scary environment. While many reviewers appreciate the visual and auditory elements that contribute to the overall ambiance, they often note that the gameplay does not effectively support or enhance this atmosphere, leading to a disconnect between the game's aesthetic appeal and its interactive experience. Overall, the atmosphere is considered a strong point, but it lacks the tension and excitement typically expected from a horror game.

    • “The setting is interesting and the atmosphere is beautifully spooky.”
    • “The game's atmosphere is amazing, and the world is awesome.”
    • “Great atmosphere, beautiful graphics (without having to ask NASA for a spare computer), and overall good gameplay.”
    • “Decent atmosphere but poor implementation.”
    • “The atmosphere, sounds, and visual design suggest great minds, yet the execution of it ruins everything.”
    • “The atmosphere isn't that great and the game isn't even scary.”
  • grinding
    14 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being slow, tedious, and boring, with players expressing frustration over excessive backtracking and confusing tasks. Many reviewers feel that the gameplay lacks excitement and fun, detracting from the overall experience despite some positive notes on visuals and narrative potential. Overall, the gameplay is seen as a significant drawback that hampers enjoyment and engagement.

    • “It is slow as hell, very tedious and boring, and honestly it's not even scary either.”
    • “There's copious amounts of tedious and unrewarding backtracking, dumb trial and error, not a single ounce of fun to be had.”
    • “Good visuals, ok narrative, tedious and overall boring gameplay.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its charm and effort, while others find it forgettable or lacking in engagement. While there are moments of good sound design, many users note a disappointing absence of memorable tracks and ambient sound, which detracts from the overall experience. Overall, the soundtrack is seen as a highlight for some, but ultimately fails to leave a lasting impression for many players.

    • “Most I can say for this game that is good is the music, charm, and art.”
    • “The style, the music, and the characters were charming and interesting.”
    • “You can shoot stuff, you see very expressive characters, you have a mystery and some cool soundtracks.”
    • “The soundtrack isn't something to write home about either.”
    • “This ambient droning isn't interesting at all, to the point where I didn't even know it was a soundtrack and not just mindless groaning.”
    • “I noticed a distinct lack of music while playing; I thought Bendy had a pretty good soundtrack, so to see basically nothing here is disappointing.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is derived from the slow-paced movement of both the player and enemies, leading to amusing situations where enemies struggle to hit the player. While some players find the humor entertaining, others feel the overall experience is too boring to be genuinely funny.

    • “The walking is really slow; the funny thing is the enemies are even slower and almost can't hit you if you are moving, so I was laughing as they were trying to hit me while my character walked slowly around them.”
    • “It's a funny and good game.”
    • “Really funny game.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting numerous bugs, visual glitches, and control issues that hinder gameplay. While some players appreciate the art style and character design, the overall experience is marred by these technical problems, leading to frustration and a sense of boredom.

    • “Controls are a nightmare and the game is buggy and fails to even work in some parts.”
    • “The game is not so bad, but it has a lot of visual glitches. The story itself is not as well made as 'Bendy and the Ink Machine'. The game gets really boring; it had a bright future, but is just boring.”
    • “This game has a good art style, characters, and story, and I wish it could continue, but at this point, I don't think it will happen. The game is a little buggy; for example, when I played it, I could not shoot, but it only happens a few times (it's random). Another annoying thing is there is so much backtracking, which can be kind of annoying because the bandit moves very slowly.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for being overshadowed by a lackluster and boring story, despite its visually appealing design. Players find the gameplay to be monotonous, detracting from any potential emotional engagement.

    • “The game tries to evoke emotions but ends up feeling hollow and uninspired.”
    • “While the visuals are captivating, the emotional depth is lacking, making it hard to connect with the characters.”
    • “Despite its attempts at storytelling, the emotional impact falls flat, leaving players feeling disengaged.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is widely regarded as unoptimized, leading to performance issues and a subpar experience for players.

    • “The game feels unoptimized, leading to frequent frame drops and stuttering during gameplay.”
    • “I encountered numerous performance issues; the optimization is clearly lacking.”
    • “Despite the game's potential, the unoptimized mechanics make it frustrating to play.”

Buy Showdown Bandit

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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