- September 7, 2021
- Tudor Sandru
- 4h median play time
Escape From School
Platforms
About
"Escape From School" is a first-person puzzle game where you and your friends work together to escape a classroom by solving puzzles and finding clues. The game features a hint system, resettable items, and supports single-player and multiplayer co-op for up to 4 players. It takes around 50 minutes to complete, making it a challenging and engaging experience.






- Engaging and inventive gameplay that blends puzzle-solving with an intriguing narrative.
- Charming art style with colorful graphics that enhance the overall experience.
- Fun to play with friends, offering a cooperative experience that encourages teamwork.
- Frequent bugs and glitches that can disrupt gameplay and lead to frustrating experiences.
- Short playtime with limited content, making it feel less rewarding after completing it once.
- Puzzles can be illogical or confusing, requiring trial and error rather than critical thinking.
story
33 mentions Positive Neutral NegativeThe game's story receives mixed reviews, with some players appreciating its intriguing plot that ties puzzles together, while others criticize it for lacking depth and feeling hastily added. Many users note that the storyline is either minimal or non-existent, detracting from the overall experience, despite some praising the engaging gameplay and immersive design. Overall, the narrative aspect appears to be a point of contention, with calls for more development and coherence.
“As you progress, you uncover bits of the story that give context to your escape.”
“The overarching plot ties together each puzzle, creating a sense of urgency and purpose that keeps players engaged from start to finish.”
“The combination of a captivating storyline, challenging puzzles, immersive design, and innovative technology makes it a standout choice in the crowded escape room landscape.”
“This shit fucking blows, no storyline, and glitchy.”
“The story, if I can even call it a story, felt just plastered on in the final day of development.”
“The game is very short (<30 minutes), and a story is sadly lacking.”