- June 20, 2019
- OnSkull Games
- 5h median play time
Escape First 2
Platforms
About
"Escape First 2" is a virtual reality escape room game that offers three new challenging stages. Players must work together to solve puzzles, find clues, and unlock doors to escape each room before time runs out. This sequel builds on the success of the original game, with improved graphics and more complex puzzles. Can you and your team beat the clock and escape?






- The game features a variety of challenging puzzles that can be enjoyable when played with friends.
- The atmosphere and graphics are well-designed, providing an immersive experience.
- The Torture Chamber level is noted as the best, offering interesting puzzle ideas and a unique vibe.
- The game is plagued by numerous bugs that can render it unplayable, including game-breaking issues that have not been fixed since release.
- Many puzzles are criticized for being illogical or requiring 'moon logic' to solve, leading to frustration among players.
- The controls and navigation are often described as awkward and unintuitive, detracting from the overall enjoyment of the game.
atmosphere
22 mentions Positive Neutral NegativeThe game's atmosphere is highly praised for its immersive and diverse environments, with distinct moods in each of the three locations: circus, factory, and torture chambers. Players appreciate the great design, graphics, and sound, which contribute to an engaging experience, although some elements, like the revolving wall and create-a-tool machine, detract from the overall realism. Overall, the atmosphere enhances the gameplay, making it a recommended choice for fans of the genre.
“The atmosphere in each of the rooms is great, along with their storyline.”
“There are three locations here - circus, factory, and torture chambers, but they are very diverse and really have their own atmosphere and mood.”
“The puzzles are challenging, the maps are great, and you generally get immersed in each level's atmosphere.”
“I really didn't like the revolving wall; it killed the atmosphere of the game and realism.”
“The create-a-tool machine also killed the atmosphere for me; just a simple toolbox would have been better.”
“There are three locations here - circus, factory, and torture chambers - but they are very diverse and really have their own atmosphere and mood.”