Eryi's Action Game Cover
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"Eryi's Action" is a challenging 2D platformer game where players control Eryi, a green-haired girl, on her journey to rescue her friend. The game features numerous levels with various obstacles, enemies, and traps that require precise platforming and puzzle-solving skills. With its unique art style, catchy music, and tough-but-fair difficulty, "Eryi's Action" provides an entertaining and engaging experience for hardcore platformer fans.

  • PC
  • Windows
  • Linux

Reviews

87%
Audience ScoreBased on 880 reviews
humor136 positive mentions
replayability1 negative mentions
  • Eryi's Action is a cleverly designed platformer that combines humor with challenging gameplay, making it both frustrating and entertaining.
  • The game features a cute art style and a vibrant soundtrack that adds to the overall charm, despite its punishing difficulty.
  • Players appreciate the trial-and-error mechanics, as they encourage creative problem-solving and memorization of traps, leading to a satisfying sense of accomplishment.
  • The game can be excessively frustrating, with many players feeling that the difficulty is unfair due to hidden traps and unpredictable mechanics.
  • Controls are often described as clunky or imprecise, which can detract from the overall experience and make the game feel less enjoyable.
  • Some players find the humor in the game to be immature or not enough to offset the constant deaths and challenges, leading to a lack of enjoyment.
  • humor142 mentions

    The humor in "Eryi's Action" is characterized by its quirky, sadistic charm, often leaving players laughing at the absurdity of their frequent deaths and unexpected traps. While some find the humor to be immature or frustrating, many appreciate the cleverness of the traps and the cartoonish reactions of the character, creating a mix of masochistic pleasure and comedic relief. Overall, the game successfully blends humor with challenging gameplay, making it a unique experience that can be both hilarious and infuriating, depending on the player's perspective.

    • “Eryi's action is a cute and very funny game that will troll you with hundreds if not thousands of tricky traps; everything can kill you literally!”
    • “This game is hilarious and frustrating all at the same time.”
    • “So on the one hand there's you screeching and raging at the absurd difficulty of this game as a more or less perfectly programmed torture simulator, but on the other hand the outright unpredictable ways in which the game communicates to you just how much it hates you are literally nothing short of hilarious.”
    • “I was thinking it would be silly and fun like 'Cat Mario', but this game is loaded with tons of unfunny deaths.”
    • “Not funny.”
    • “Not funny and certainly not cool.”
  • graphics64 mentions

    The game's graphics are consistently described as cute and colorful, effectively complementing its playful yet frustrating gameplay. While the art style is appreciated for its charm and nostalgic appeal, some players note a lack of animations and that certain elements, like boss designs, feel out of place. Overall, the visuals contribute positively to the experience, balancing the game's challenging nature with a cheerful aesthetic.

    • “Graphics are super cute, music is very nice.”
    • “The colorful cartoony art style helps the medicine go down smoother, too.”
    • “Eryi's action is beautifully made, the platforming is precise, the graphics are lovely.”
    • “Under the cute visuals and absurd difficulty lies a generic platformer that any person with even the smallest experience in game making can cough up in no time at all.”
    • “The music loops until your ears turn into spikes, the game is I Wanna Be The Guy levels of hard and the graphics get old quick, I hate this game, yet I keep playing, be smart people.”
    • “Cute visuals be damned, do not under any circumstances get this god awful piece of software.”
  • music64 mentions

    The music in the game is generally praised for its cheerful and catchy tracks, with standout intense pieces for boss battles that surprise players with their quality. However, some reviewers noted that the music can become repetitive, especially since it restarts upon respawning, which can detract from the experience. Overall, while the soundtrack complements the game's cute visuals, its looping nature may frustrate players during challenging segments.

    • “Music-wise, I have to say this game has some very pleasant tracks, but it mostly excels in its intense ones. The boss music for Croco and the final boss OST is absolutely nuts. For a game like this, I did not expect it to have such kickass music. Sound-wise, the effects match that of the visuals, soft and have that happier charm to them, as well as being clear to all elements of the game.”
    • “The art style is appealing and the music is cheerful and upbeat to comfort you, which you will definitely need.”
    • “The soundtrack is gorgeous, especially the final boss track (which was the only thing that kept me trying to beat it), and the animation is bright and cute.”
    • “The music loops until your ears turn into spikes; the game is IWTBTG levels of hard and the graphics get old quick. I hate this game, yet I keep playing. Be smart, people.”
    • “Also, for a game that expects you to die over and over, the music is poorly chosen.”
    • “The music should play through consistently like Super Meat Boy, or otherwise be less obtrusive.”
  • gameplay56 mentions

    The gameplay is characterized by a mix of intense platforming and clever trap mechanics, often leading to humorous and unexpected deaths that evoke a masochistic enjoyment. While it incorporates elements of trial-and-error and puzzle-solving, the execution can be inconsistent, with some players finding the controls and hitboxes frustrating. Overall, it offers a unique experience that balances hardcore challenges with engaging, albeit sometimes unfair, gameplay.

    • “The gameplay is entirely based around traps and trolls; they're quite amusing and are used very cleverly to catch the player out every step of the way. It also follows some traditions from kaizo hacks, with it killing the player after touching the goal, requiring some extra puzzle-styled elements to figure out how to survive. I'd be lying if I said they were dumb; they're put together with clear thought, and the game tries to nudge the player in the right direction as much as possible.”
    • “There's a true beauty to the gameplay here. Eryi's Action establishes early on that the game is not fair, nor does it intend to be.”
    • “This game is an almost perfect mix between hardcore platforming and fun, engaging gameplay.”
    • “Worst of all, the trap mechanics are inconsistent and frequently annoying to set off safely.”
    • “Horrible trial and error based frustration platformer gameplay.”
    • “Challenge is not determined by invisible traps; it's an unfair and cheap mechanic; and don't worry, dodging one trap leads you into a whole new death spawn.”
  • story28 mentions

    The story of Eryi's Action is a simple and somewhat bland narrative centered around a green lemming-like character on a quest to retrieve a watermelon. While the plot is minimal and often described as filler, it is presented with a charming and cutesy art style that adds to its appeal. Players find the story amusing in its simplicity, though it may not be the main draw of the game.

    • “It has a cutesy art design all around, the controls are simple and responsive, the story is simple but charming enough and it's just really rounded-out overall.”
    • “A quick search, and you'll find that the background story is quite amusing.”
    • “I am a sucker for games where you get to play as a cute, yet innocently brainless, heroine on a quest to accomplish something that seems utterly pointless.”
    • “But in spite of the gameplay being simple, the incredibly bland story can be summarized in the following three sentences...”
    • “The story, as well, falls a bit flat, but I really wasn't expecting one, really.”
    • “Eryi's action is nominally a platformer with a simple story about a missing melon.”
  • emotional6 mentions

    Players report a rollercoaster of emotions while engaging with the game, experiencing frustration, amusement, and even moments of sadness due to its challenging traps and clever design. The constant threat of death and the clever puzzle elements evoke strong reactions, making the gameplay both thrilling and emotionally charged. Overall, the game effectively balances humor and difficulty, leading to a deeply engaging emotional experience.

    • “You'll scream, you'll swear, and yes, you might even shed a tear or two.”
    • “Almost anything and everything will try to kill you at some point and deaths are everywhere including in your house you start in, at the stage selection screen, after touching the ending flag, and more.”
    • “The gameplay is entirely based around traps and trolls; they're quite amusing and are used very cleverly to catch the player out every step of the way. It also follows some traditions from kaizo hacks, with it killing the player after touching the goal, requiring some extra puzzle-styled elements to figure out how to survive.”
  • atmosphere2 mentions

    The game's atmosphere is characterized by a cheerful and encouraging tone, which contrasts with typical kaizo games, making it more inviting for players. Subtle nods to Mario enhance this positive experience, motivating players to persist through challenges.

    • “The nods to Mario are good and subtle, and unlike most kaizo games, its cheery atmosphere encourages you to keep trying until you clear the stages.”
  • replayability2 mentions

    The consensus among users indicates that the game has minimal replay value, with several players expressing a lack of incentive to revisit it after completing it.

    • “For me, there is little replay value.”
  • grinding2 mentions

    Players consistently find the grinding aspect of the game to be boring, tedious, and repetitive, leading to a lack of engagement and enjoyment.

    • “Boring, tedious, and repetitive.”
    • “Boring, tedious, and repetitive.”
    • “Boring, tedious, and repetitive.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 2 analyzed playthroughs

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