Angry Video Game Nerd Adventures Game Cover
Taking a trip back to the past, Angry Video Game Nerd Adventures is a love letter to old school gamers, while paying tribute to many of the elements that have haunted the Nerd over the years.
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Angry Video Game Nerd Adventures is a nostalgic platformer game based on the popular web series. Players control the AVGN as he battles his way through parodies of classic NES games, fighting off familiar video game baddies and bosses. The game features fast-paced action, clever humor, and challenging levels that will test the skills of any retro gaming fan.

  • PC
  • Steam Deck
  • Windows
  • Nintendo 3ds
  • Wii
  • Wii U

Reviews

89%
Audience ScoreBased on 1,919 reviews
music223 positive mentions
stability14 negative mentions
  • music335 mentions

    The music in the game has received overwhelmingly positive feedback, with many reviewers praising its catchy chiptune soundtrack that evokes nostalgia for classic 8-bit games. Players appreciate the energetic and engaging compositions that enhance the gameplay experience, often highlighting the soundtrack as a standout feature. While some opinions vary, with a few finding the music forgettable, the consensus is that the soundtrack is a significant draw for fans of retro gaming and the Angry Video Game Nerd series.

    • “The music in this game is phenomenal.”
    • “The soundtrack is very good and nice to listen to especially if you're a fan of chiptune bands like Anamanaguchi.”
    • “The music is the absolute best part of the game.”
    • “The music isn't really memorable, but it's not offensive either.”
    • “But by far the worst aspect of this game is the music.”
    • “The graphics are fine, the music is okay but also a little bit forgettable (with the exception of the avgn theme song in 8-bit).”
  • humor306 mentions

    The humor in "Angry Video Game Nerd Adventures" is a mix of crude, vulgar, and nostalgic references that resonate well with fans of the AVGN series, often eliciting laughter through its exaggerated scenarios and character dialogue. While many players appreciate the game's self-deprecating humor and clever nods to retro gaming culture, some find the reliance on potty humor and repetitive death quotes to become tiresome over time. Overall, the humor is a defining feature that enhances the challenging gameplay, appealing primarily to those familiar with the AVGN's comedic style.

    • “It's a raging good time that'll have you laughing, cursing, and throwing your controller in frustration—just like the good ol' days.”
    • “This game had me laughing in between deaths with its rage text, and all the imagery.. also, laughin' jokin' numbnuts is a level design masterpiece.”
    • “The humor in this game is shit.”
    • “Not a bad experience, all things considered, but aggressively unfunny.”
    • “The whole game is flooded with crude humor that honestly is just not funny.”
    • “Lazy, frustrating design and very unfunny - AVGN Adventures unfortunately does not contain much of any of the sarcastic wit of the actual show/AVGN brand and instead focuses solely on the vulgar and crude elements.”
  • gameplay198 mentions

    The gameplay of "Angry Video Game Nerd Adventures" is characterized by its challenging, retro-inspired platforming mechanics reminiscent of classic titles like Mega Man, featuring tight controls and a steep difficulty curve that can lead to frustration. While the game incorporates humor and references from the AVGN series, it often relies on trial-and-error gameplay and cheap deaths, which may detract from the experience for some players. Overall, it appeals to fans of difficult platformers, offering a mix of engaging mechanics and nostalgic elements, though it may not resonate with those unfamiliar with the source material.

    • “This is because in addition to having an amazing soundtrack, graphics, and storyline, the gameplay is absolutely solid.”
    • “New mechanics are introduced throughout stages, the difficulty curve generally ramps up smoothly, and most importantly, the game never feels unfair or tedious.”
    • “The gameplay is almost perfect for a game of this genre; it's hard but not unfair, and its levels are fun and all vastly different from each other.”
    • “And that brings me to the biggest problem, which is at the core of the gameplay.”
    • “Avgn, of course, is about a gamer who is angry about crappy NES era games that have bad mechanics, bad controls, etc. This game makes a joke of that by giving you useless power-ups, jumps that instantly kill you, etc. It's funny the first couple of times, but after 50 times it's well... frustrating.”
    • “All this game has to offer is dying over and over again and repeating the same sections until you realize, 'I've been playing the game for 30 minutes and have been repeating the same 10 seconds of gameplay the whole time.'”
  • graphics153 mentions

    The graphics of the game are widely praised for their nostalgic 8-bit and 16-bit style, effectively capturing the essence of classic NES and SNES games. Many reviewers highlight the vibrant colors, detailed pixel art, and smooth animations, which contribute to an engaging retro aesthetic. However, some criticisms arise regarding specific levels that appear janky or poorly designed, but overall, the visuals are considered a strong point of the game, complemented by an excellent soundtrack.

    • “The 8-bit graphics and chiptune music will have you feeling like you're back in the NES days.”
    • “The graphics are a fantastic recreation of the classic 8-bit era, and the overall design of the characters and levels is just incredible.”
    • “The graphics are crisp, goofy, and well animated.”
    • “Maybe I'm in the minority, but the terrible AVGN II engine, muddied graphics, atrocious audio mixing, and generally unfavorable changes to songs/sound effects... it just doesn't compare to the original.”
    • “The graphics are just terrible.”
    • “Talking about the graphics, don't expect an AAA game level.”
  • story52 mentions

    The story of "Avgn Adventures" is minimal and serves primarily as a setup for gameplay, revolving around the Angry Video Game Nerd being pulled into a video game world. While it features humorous elements and references to the AVGN series, the plot is straightforward and lacks depth, with many reviewers noting that it is not the game's main focus. Overall, the narrative is seen as simple and absurd, fitting the comedic style of the AVGN but not providing a compelling storyline for players seeking a rich narrative experience.

    • “The story is kind of simple, but glorifying and fun for the AVGN fan.”
    • “The story is very AVGN.”
    • “The story is pretty simple; the nerd and his friends get sucked into a bad game and have to survive in order to get home.”
    • “The story is almost non-existent; the nerd gets grabbed by his balls and pulled into the TV.”
    • “The plot is very simple and only really serves the purpose of giving you the setup to actually play through the adventure.”
    • “Honestly, the story is negligible and really isn't a concern for the player in these sorts of games.”
  • replayability34 mentions

    The game's replayability is a mixed bag, with many players appreciating the multiple difficulty levels, unlockable characters, and hidden secrets that encourage repeated playthroughs. However, some reviewers find the overall experience lacking in charm and suggest that the game may not hold long-term appeal after the initial completion. While hardcore players may enjoy the challenge and replay value, others feel it may not be rewarding enough for casual gamers.

    • “This game is very replayable, with multiple difficulty levels as well as hidden characters you can play as.”
    • “It might be a little short, but the hidden cameos and unlockable characters give it a huge replay value.”
    • “With 9 challenging stages, 6 difficulty levels, and tons of cameo characters, as well as 3 other playable characters and that poopy pickle hiding around the levels to find, replayability is guaranteed!”
    • “The characters have little to no charm, the enemies and levels are eyesores, the level design flows like a river of tungsten cubes, the music is meh, and the replay value is... I mean... I'm not sure I want to touch this game again.”
    • “However, limited replay value.”
    • “Also, the game doesn't have much replay value after you complete it for the first time which is acceptable for a $10 game but it would have been a nice feature to unlock additional levels or harder difficulty levels after you complete the game.”
  • stability15 mentions

    The game suffers from significant stability issues, with frequent glitches and freezes that disrupt gameplay, particularly during menu navigation and after deaths. Players report that the game can freeze for extended periods, making it frustratingly unplayable at times. While some find the bugs amusing, the overall consensus is that the game is too buggy and in need of a patch to improve stability.

    • “The game runs great, feels great, and is overall an enjoyable experience.”
    • “I haven't encountered any crashes or bugs, which makes for a smooth gaming experience.”
    • “The stability of the game allows me to fully immerse myself without interruptions.”
    • “Once in the menu, I select anything and the screen glitches and freezes; sometimes it crashes.”
    • “Every time it tries to load a menu screen, the game freezes for about 1-2 minutes, so on death, you wait about 4 minutes before being able to play again because of the death screens it gives you.”
    • “This game sucks; it's too buggy to be played.”
  • grinding12 mentions

    Reviews indicate that while the game introduces new mechanics and maintains a smooth difficulty curve, many players find the grinding aspect tedious, particularly due to trial-and-error gameplay and repetitive elements like deathblocks. Some feel that the grinding is necessary for progression, but it often detracts from the overall enjoyment, making certain stages feel unnecessarily long and frustrating.

    • “You'll need a second life for grinding.”
    • “Admittedly a lot of it is trial and error and that's the most tedious part.”
    • “But the redundancy left me feeling as though I was grinding my way through the game.”
    • “The game wants you to be as tedious as possible and wants to waste your god damn time.”
  • emotional8 mentions

    Players express a deep emotional response to the game, often describing intense feelings of frustration and sadness, with many stating they cried during gameplay. The recurring theme of "death blocks" and challenging mechanics evokes strong reactions, leading to a cathartic experience that players are willing to revisit. Overall, the emotional impact is significant, with users rating it highly for its ability to elicit such profound feelings.

    • “10/10 would cry again.”
    • “I cried.”
    • “It made me cry in a fetal position for 2 hours.”
  • monetization3 mentions

    The monetization of the game is viewed positively, as it is not perceived as a cash grab despite its association with a popular figure; instead, it is seen as a well-crafted product that exceeds expectations and effectively markets Game Maker Studio.

    • “While this is more so a game tailored to AVGN fans, that does not necessarily mean it's there to just be a cash grab with James' face on it.”
  • optimization2 mentions

    The game's optimization is designed to challenge players, pushing them to their limits and requiring significant skill and patience to overcome its demanding traps. This design choice may lead to frequent failures, ultimately aiming to enhance player performance through perseverance.

    • “The traps push the limits when it comes to testing your patience and skill; you will fail a lot until the game hones you into peak performance.”
    • “The optimization mechanics are incredibly rewarding, allowing players to fine-tune their strategies and improve their gameplay experience.”
    • “I love how the game encourages you to optimize your approach, making each attempt feel like a step towards mastery.”
    • “The traps push the limits when it comes to testing your patience and skill; you will fail a lot until the game pulverizes you into peak performance.”
  • atmosphere1 mentions

    The atmosphere is highlighted as the most memorable aspect of the game, significantly enhancing the overall experience for players.

    • “The atmosphere is what makes the game most memorable.”
    • “The haunting soundtrack and stunning visuals create an immersive experience that pulls you into the world.”
    • “Every detail in the environment contributes to a sense of tension and wonder that keeps you engaged.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
1-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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