- February 28, 2011
- Choice Provisions
- 15h median play time
Bit.Trip Runner
Platforms
About
"BIT.TRIP RUNNER is a single-player Science Fiction Platformer game with perfect mechanics, fantastic graphics, and a phenomenal soundtrack. As CommanderVideo, players race, jump, slide, and kick through over 50 levels of exhilarating music/rhythm-based action, with the chiptune group Anamanaguchi making a guest appearance. Leaderboards and achievements add to the excitement on Steam, along with Easy and Hard Modes for an extra challenge."
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- Challenging and addictive gameplay that rewards skill and perseverance.
- Catchy soundtrack that evolves as you progress through levels, enhancing the experience.
- Colorful and unique visual style that combines retro aesthetics with modern design.
- Lack of checkpoints leads to frustrating gameplay, as one mistake sends you back to the start of the level.
- Difficulty spikes can feel unfair, particularly in later levels, making it tedious to replay long stages.
- Some obstacles blend into the background, making it hard to anticipate and react in time.
music
951 mentions Positive Neutral NegativeThe music in the game is a polarizing aspect, with many praising its catchy, upbeat chiptune soundtrack that evolves as players progress through levels, adding layers and complexity to the audio experience. However, some players find the music repetitive and frustrating, especially when forced to replay levels, leading to a sense of monotony. Overall, while the soundtrack is often highlighted as a strong point, its integration with gameplay can be inconsistent, detracting from the rhythm game experience that many expected.
“The music is a joy to experience: dynamic, captivating, and unforgettable.”
“The way the music stems from your actions, hit or miss, is where this game really shines.”
“The soundtrack is what truly makes this game stand out though.”
“The music is 'fine', some bleeps and bloops are okay but getting the 'extra' rank makes every track sound like the same distant droning sounds in the background and removes any interesting beat to them.”
“The music doesn't quite line up with the actions you're supposed to take either -- like, the beats will line up with when you pass over obstacles rather than when you're supposed to initiate the jump.”
“If you replay a level 20 times hearing the same bit of music and then move on to the next level only to hear the same song, it gets more than a little monotonous.”