Enlightenment Game Cover
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"Enlightenment" is a single-player shooter Roguelike game set in a Wasteland-inspired dungeon, the Ark, where players must navigate through crises and face the challenges of the cult, the Scientific Church of Enlightenment, who built the Ark, seeking to restore humanity after an asteroid wiped out civilization. The game offers a unique unlinear narrative and takes about 5 hours to beat. Follow CoconutIslandStudio on Twitter and Facebook for more information.

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 48 reviews
graphics3 positive mentions
stability5 negative mentions
  • The game has a good atmosphere and interesting graphics that create an engaging environment.
  • Combat can be fun and offers a variety of weapons and tactics to explore.
  • There is potential for enjoyable gameplay with unique mechanics and progression systems.
  • The game is plagued by numerous bugs and glitches, making it frustrating to play.
  • Keybinding issues and poor translation detract from the overall experience.
  • The developers appear to have abandoned the game, leading to a lack of updates and support.
  • stability7 mentions

    The game's stability is widely criticized, with users reporting numerous bugs and a lack of developer support, leading to an unfinished experience. While some players have not encountered glitches, the overall consensus highlights significant issues with stability, poor translation, and frustrating progression mechanics.

    • “No glitches for me so far.”
    • “Buggy mess that has been abandoned by developers.”
    • “TL;DR: This game has potential, but it's way too buggy and unstable to be an acceptably finished game.”
    • “A buggy, poorly translated, unpleasant mess of a game.”
  • gameplay6 mentions

    The gameplay is generally fun and addictive, featuring a well-designed loop and smooth mechanics, though some users have noted issues with movement controls and a problematic card system. While the overall experience is engaging, technical issues like crashes can disrupt play. The atmosphere and narrative also enhance the gameplay experience, leaving players eager for future developments.

    • “The gameplay is fun and somewhat addicting, though movement controls are a pain.”
    • “It has really smooth gameplay and the loop is really well done.”
    • “With solid gameplay that feels tight, what struck me the most was the atmosphere and overall narrative; I'm excited to see where this game will go.”
    • “After 5 hours of gameplay, the game crashed.”
    • “You can of course just try again, but there's another badly designed mechanic: the card system, which gives you some extra buffs that you get on credit from this one weirdo in the hub.”
    • “There are two keybinding menus: one on the main menu screen and the other in the gameplay menu.”
  • story5 mentions

    The game's story is perceived as minimal and somewhat unclear, with some players unsure if there is a narrative at all. However, others find the concept original and express anticipation for uncovering more details as they progress. Overall, the story seems to be a mixed bag, with varying levels of engagement among players.

    • “The game's story itself is a really original concept.”
    • “There is a storyline going which I'm looking forward to learning more about.”
    • “My review will probably have what would be considered spoilers, but there's really not any story to this game, so all there is to spoil is what lies farther up the tower you venture into.”
    • “I think there's a story... not sure.”
    • “Story?”
  • graphics4 mentions

    The graphics in Enlightenment are generally considered good, contributing to a cool atmosphere, though some users find them serviceable or bland. While the visuals are appreciated, they are overshadowed by numerous glitches and rough translations that detract from the overall experience.

    • “The graphics and atmosphere are good.”
    • “Enlightenment has nice graphics and a cool atmosphere.”
    • “The graphics are serviceable but nothing special.”
    • “The translation is pretty rough, though the graphics are serviceable but nothing special.”
    • “Graphics are a little bland.”
  • atmosphere3 mentions

    The atmosphere in Enlightenment is generally praised for its appealing graphics and engaging narrative, contributing to an immersive experience. However, some players note that the game suffers from significant glitches, which can detract from the overall enjoyment.

    • “The graphics and atmosphere are good.”
    • “With solid gameplay that feels tight, what struck me the most was the atmosphere and overall narrative. I'm excited to see where this game will go.”
  • humor3 mentions

    The game's humor is characterized by an odd and quirky tone that complements its desperate atmosphere, with amusing visual gags like gold clipping through counters and the juxtaposition of a mansion setting housing the toughest boss. Overall, the humor adds a unique charm to the gameplay experience.

    • “It's an odd duck with an odd sense of humor that somehow fits the desperate tone of the game.”
    • “The game can get a bit funny with crates on top of counters where the gold would be clipping through the counter.”
  • monetization1 mentions

    The monetization strategy of the game is criticized as exploitative, with many users feeling it is an unfinished product designed primarily to generate revenue rather than provide a quality gaming experience.

    • “The game feels clearly unfinished and seems to be just a cash grab.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like the developers prioritize profits over player experience, which is disappointing.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious rather than engaging, suggesting that while it incorporates fundamental roguelike elements, it lacks the excitement typically associated with the genre.

    • “It has the basic elements of a no-frills roguelike, but is more tedious than engaging.”
    • “The grinding feels endless and often detracts from the overall enjoyment of the game.”
    • “I found myself repeating the same tasks over and over, which quickly became boring.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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