- June 22, 2017
- Coconut Island Games
- 5h median play time
Enlightenment
Platforms
About
"Enlightenment" is a single-player horror shooter with Rogue-like elements, taking approximately 5 hours to complete. Set in a post-apocalyptic world, players explore procedurally generated levels, battling well-balanced enemies while uncovering the mystery behind the asteroid impact that destroyed human civilization. The game's story revolves around the new religion 'Enlightenment' and their research facility, 'The Ark', built on the meteorite crater, which led to chaos and mystery.


- The game has a unique setting and interesting concepts that could lead to a fun experience if polished.
- The combat can be enjoyable once players get the hang of it, and the progression system offers some incentive to keep playing.
- The graphics and atmosphere are well-crafted, contributing to an engaging post-apocalyptic environment.
- The game is plagued by numerous bugs and glitches, including issues with controller input and game crashes.
- The translation and localization are poorly executed, with many texts appearing in Chinese and awkward English phrases.
- The game feels unfinished and lacks content, with only a couple of levels and a limited variety of enemies, making it repetitive.
- graphics9 mentions Positive Neutral Negative
The graphics in Enlightenment feature a blend of old-school isometric design with modern lighting effects, creating a visually appealing atmosphere. While the environmental models are well-crafted, character and enemy graphics are considered less impressive, and overall, the graphics are described as serviceable but occasionally bland. Additionally, performance issues and glitches detract from the visual experience.
“The graphics and atmosphere are good.”
“Enlightenment's graphics are a mix of old-school isometric and modern lighting and special effects filters.”
“+ great level graphics and dynamic lighting”
“The translation is pretty rough though, and the graphics are serviceable but nothing special.”
“Character and enemy graphics are acceptable, but generally not as well made as the environmental models.”
“There are no graphics options to speak of and performance does sometimes drop; I've noticed slight pauses when approaching doors while enemies spawn in the rooms beyond.”