Energy Hook Game Cover
Went wrong somewhere along the line. The original idea might have promise, but in practice it has failed. Threatens to be interesting sometimes, but rarely.
Starting at $9.99Buy now

"Energy Hook" is an extreme sports game where players use gravity beams to swing, run on walls, and perform tricks in a future city. As Delilah, an aspiring Energy Hook athlete, you'll prove yourself on obstacle courses to gain street cred for better gear and new levels. Master trick sequences, time challenges, and collectible hunts for an engaging experience.

  • Mac OS
  • PC
  • Play​station 4
  • Windows
  • Linux
  • Play​Station

Reviews

76%
Audience ScoreBased on 51 reviews
gameplay9 positive mentions
graphics3 negative mentions
  • The swinging mechanics are incredibly fun and provide a satisfying sense of speed and freedom, reminiscent of classic Spider-Man games.
  • The game offers a variety of challenges and environments, allowing for creative movement and exploration.
  • Despite its rough edges, the game has a dedicated developer who actively seeks community feedback and continues to improve the gameplay experience.
  • The game feels unfinished and lacks polish, with issues such as poor level design, camera control problems, and unoptimized graphics.
  • There is a steep learning curve, and the controls can be confusing for new players, which may lead to frustration.
  • The content is limited, with few missions and challenges, making it feel repetitive after a short playtime.
  • gameplay31 mentions

    The gameplay in "Energy Hook" is highly praised for its refined swinging mechanics, reminiscent of the beloved mechanics from "Spider-Man 2," offering a satisfying and engaging experience once players master the controls. While the game may feel unfinished and has a learning curve, it provides a fun and fast-paced traversal experience with opportunities for skill improvement and high-score challenges. Overall, the solid mechanics and enjoyable gameplay make it a standout indie title worth exploring, especially for fans of locomotion-based games.

    • “It's a really fun, ultra-refined, beautiful looking game that deserves the acclaim it got on a mechanical level.”
    • “The swing/jump/wall run/tricks mechanics work well and will be satisfying to improve at.”
    • “With improved depth and realism, and mechanics, the game successfully creates a parkour experience that has such an amazing sense of speed and flow that even after completing all the challenges, you will be booting up Energy Hook just to continue to fly around.”
    • “Still feels unfinished, even though solid web slinging mechanics are there.”
    • “Even the positive reviews have less than 10 hours of gameplay time.”
    • “At present this is more about finding your way to a challenge and trying to master the swinging mechanic.”
  • story7 mentions

    The game lacks a traditional narrative, with users noting that it focuses more on gameplay mechanics than storytelling. While some players appreciate the challenge and freedom of movement reminiscent of sandbox games, others find the absence of a cohesive story and polished art assets to be a significant drawback. Overall, it caters to those who prioritize gameplay over narrative depth.

    • “Edit: I am so amazed that I am still learning new things even after I beat all of the missions.”
    • “If you're the type that played Assassin's Creed, Prototype, or Spider-Man (or any of those sandbox-type games with creative movement controls) and you found yourself wasting hours just running, jumping, flying, and pulling off crazy moves instead of playing through the story, this game is for you!”
    • “The combat and missions felt like gimmicky filler, so I'm glad there's none of that in this game.”
    • “If you're okay with a learning curve (you have to get to the second map; it's so much better than the first map and it's easy to get there), accepting that this is a game without story or polish in art assets (can't tell wall from floor, white text pop-ups).”
    • “There's no story, or combat.”
    • “The combat and missions felt like a gimmicky filler, so I'm glad there's none of that in this game.”
  • graphics4 mentions

    The graphics have received largely negative feedback, with many users describing them as outdated, unfinished, and lacking polish. While there are some varied art styles, the overall visual presentation is considered subpar and not up to modern standards. Additionally, issues with camera sensitivity further detract from the visual experience.

    • “It's cool because they've got different art styles, as well as play styles.”
    • “The camera goes all over the place and is way too sensitive, and the graphics look awful and unfinished.”
    • “Graphics are also not cutting edge.”
    • “The game is ugly; the graphics are bad and look extremely dated on some levels.”
  • optimization2 mentions

    The game's optimization is criticized for being subpar, with various bugs and occasional crashes, particularly when exiting. Performance can be inconsistent, making it less suitable for players without high-end machines, despite its potential for fun.

    • “The game has a lot of potential, but the optimization needs significant improvement to enhance the overall experience.”
    • “While the gameplay is engaging, the current optimization issues can hinder performance, especially on lower-end machines.”
    • “The developers have made strides in optimization, but there are still areas that require attention to ensure a smoother experience for all players.”
    • “It's not at all perfect; there are still various bugs and the odd crash to desktop (in my case, these are rare and often when exiting the game). The menus are rudimentary, and performance on your machine may be iffy.”
    • “I'm sure it's pretty fun, but right now it's just way too unoptimized for me to recommend it to anyone who doesn't have a good computer.”
  • stability1 mentions

    Users report significant issues with stability, particularly highlighting that wall-running mechanics and the jetpack feature are both buggy and poorly implemented.

    • “The wall-running mechanics and jetpack are buggy and awful.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and frame drops, which ruined the immersion.”
  • replayability1 mentions

    The game is criticized for its lack of content, which negatively impacts its replayability and overall presentation.

    • “But it lacks content, replayability, and presentation.”
  • emotional1 mentions

    The game has been nominated for the 'game that makes me want to cry' award, indicating that it evokes strong emotional responses and resonates deeply with players, often leading to tears.

    • “Nominating for 'Game That Makes Me Want to Cry' award.”
    • “The emotional depth of the characters left me in tears.”
    • “I felt a profound connection to the story that resonated with my own experiences.”
  • music1 mentions

    The game's music is generally well-received, featuring engaging techno rhythms; however, some players find the sound effects, particularly at high speeds, to be annoying, especially the noise of air being cut.

    • “The music in the game is mostly enjoyable, featuring a good rhythm that leans towards techno.”
    • “The sound effects complement the music well, although they can become a bit annoying at high speeds.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Energy Hook

Play time

10hMedian play time
10hAverage play time
10-10hSpent by most gamers
*Based on 1 analyzed playthroughs

Videos

Similar Games