- January 27, 2017
- craigz
- 7h median play time
Warcube
Platforms
About
"Warcube is a single-player, historical hack and slash game with a cube-based combat system, inspired by Shadow of Mordor, Assassins Creed, and Mount & Blade. The game features dynamic slow motion, realistic cube physics, and intense battles with arrows, swords, and spears. Return as a Warcube to capture outposts, explore secrets, and experience humor throughout, although it is currently in Early Access and has bugs."
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- The game is fun and has a unique concept with engaging combat mechanics.
- The developer is responsive and actively engages with the community, showing dedication to improving the game.
- Despite being in early access, the game has potential and offers enjoyable gameplay experiences.
- The game has been abandoned with no updates for a long time, leaving it in an unfinished state.
- There are numerous bugs and performance issues that significantly impact gameplay.
- The content is limited, and many players feel the game does not justify its price due to its current lack of features.
gameplay
90 mentions Positive Neutral NegativeThe gameplay of Warcube is widely praised for its fun and engaging mechanics, including satisfying combat, dashing around the map, and unique slow-motion attacks. Despite being in early development, players appreciate the game's charm, humor, and the developer's responsiveness to community feedback, with many expressing excitement for future updates and content. While some minor bugs and a limited number of levels are noted, the overall experience is described as enjoyable and promising, making it a worthwhile investment for fans of the genre.
“Dashing around the map makes for very fun gameplay.”
“In Warcube's case, absolutely, the seamless ease of control makes you feel like a ninja. The gameplay itself is some of the most satisfying I have ever played, and even in alpha, it's totally worth it, and it's only going to get better :)”
“The gameplay mechanics are incredibly fun with slow motion attacks.”
“The only complaint I have currently is with the interactions of the slow-motion and parrying mechanics.”
“Currently there are 2 hours of non-repetitive gameplay, but mainly because of the lack of maps.”
“So far in my 30 minutes of gameplay, I have some issues with the performance of the game.”