Warcube
- January 27, 2017
- craigz
- 7h median play time
"Warcube is a single-player, historical hack and slash game with a cube-based combat system, inspired by Shadow of Mordor, Assassins Creed, and Mount & Blade. The game features dynamic slow motion, realistic cube physics, and intense battles with arrows, swords, and spears. Return as a Warcube to capture outposts, explore secrets, and experience humor throughout, although it is currently in Early Access and has bugs."
Reviews
- The game has a fun and engaging combat system that allows for satisfying combos and slow-motion attacks.
- The developer is very active in the community, responding to feedback and regularly updating the game.
- The art style is charming and unique, contributing to an enjoyable gameplay experience.
- The game is unfinished and has been abandoned, with no updates for a long time.
- There are numerous bugs and performance issues that hinder the gameplay experience.
- The content is limited, with only a few hours of gameplay available, making it feel overpriced for what is currently offered.
- gameplay45 mentions
- 64 % positive mentions
- 29 % neutral mentions
- 7 % negative mentions
The gameplay of Warcube is widely praised for its fun and engaging mechanics, including dashing, satisfying combat, and unique features like slow-motion attacks and combo sequences. Despite being in early access, players appreciate the game's charm, humor, and the developer's commitment to continuous improvement, with updates enhancing the overall experience. While some minor bugs and a limited number of levels are noted, the core gameplay is considered solid and enjoyable, promising a bright future for the game.
“Dashing around the map makes for very fun gameplay.”
“Combine simple but satisfying combat mechanics with massive but easily managed armies and a healthy dose of six-sided humor, and you've got yourself Warcube.”
“In Warcube's case, absolutely, the seamless ease of control makes you feel like a ninja; the gameplay itself is some of the most satisfying I have ever played, and even in alpha, it's totally worth it, and it's only going to get better.”
“The only complaint I have currently is with the interactions of the slow-motion and parrying mechanics.”
“Currently there are 2 hours of non-repetitive gameplay, but mainly because of the lack of maps.”
“So far in my 30 minutes of gameplay, I have some issues with the performance of the game.”
- humor24 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in Warcube is widely praised for its engaging and lighthearted nature, featuring witty dialogues, fourth-wall breaks, and a charming narrative that enhances the gameplay experience. Players appreciate the balance of humor with combat mechanics, though some express concern about the potential for humor to overshadow other game elements in the future. Overall, the game's comedic elements contribute significantly to its appeal, making it a recommended choice for those seeking a fun and accessible action-adventure experience.
“The funny story and the fun gameplay is worth all the waiting time.”
“I liked this game because it has an engaging, challenging arena, many subtle easter eggs and secrets that you must find out yourself, the strategizing, the fast and furious combat, the kind, helpful developer, the humor that at times even breaks the fourth wall, the vast variety of weapons, armor, and accessories, the many kinds of both friends and foes, and crazy surprises around every corner!”
“When I jumped into the game, I knew what to expect for combat, but I did not expect to have a hilarious introduction sequence!”
- graphics21 mentions
- 48 % positive mentions
- 38 % neutral mentions
- 14 % negative mentions
The graphics of the game have received mixed reviews, with many praising the unique low-poly art style that enhances gameplay and adds charm, while others criticize the simplicity and lack of detail. Players appreciate the functional design that makes combat intuitive, but some feel that the graphics do not elevate the overall experience. Overall, the art style is seen as a defining feature, contributing to the game's quirky personality despite its basic visuals.
“The art style is beautiful and the simple red enemies stand out.”
“The surrounding and different levels of the game are drawn beautifully in a now getting so popular low poly graphical style.”
“Warcube is a little gem, it's pure fun from the ground up with a fantastic art style and neat controls.”
“While some may think it was done to save time and resources, the art style used with simple polygons and armies made entirely of cubes makes this game very easy to recognize at a glance, and helps in the combat scenarios, as you do not have to worry about whether or not you're actually going to hit the hitbox of an enemy.”
“[h1]Graphics[/h1]: 4/10, the graphics and atmosphere are the main flaw of this game.”
“The graphics even at their highest point of the game are nothing to get excited about, and that sort of takes away from it.”
- stability15 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been widely criticized, with many users reporting significant bugs, glitches, and frame rate drops that detract from the overall experience. While some acknowledge that these issues are typical for early access titles and express hope for future improvements, the consensus is that the game is currently too unstable for a full recommendation. Overall, players suggest waiting for further development before diving in.
“Completely crushed everything I thought about the game because of how buggy and finicky it is.”
“And then the other factor of every couple of minutes the FPS just dies and freezes for a while.”
“Edit: After more time on this game, I've just come to realize how buggy it is, and I don't recommend this game.”
- optimization10 mentions
- 30 % positive mentions
- 10 % neutral mentions
- 60 % negative mentions
The game's optimization has received overwhelmingly negative feedback, with players reporting frequent lag and stuttering issues that significantly hinder gameplay. Many users describe the performance as unplayable, even on capable machines, and recommend against playing until these optimization problems are addressed. Overall, the lack of updates and persistent performance issues have left players frustrated and disappointed.
“I like the design, but I would hope for a little bit more optimization as I'm surprised I can run games like Total War and Stellaris without much problems, but I have some lag with this game.”
“Performance is rocky even on a good machine.”
“So far in my 30 minutes of gameplay, I have some issues with the performance of the game.”
“It lags so often, which I assume is because this game is so poorly optimized.”
“Unplayable due to stuttering.”
“I do not recommend this game until the constant stuttering gets patched.”
- story9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The game's story is characterized by a unique and humorous narrative that enhances the overall experience, despite some critiques regarding its depth. Players appreciate the engaging dialogue and character development, which add layers to the gameplay, while the RPG elements provide a familiar yet refreshing take on classic hero tropes. Overall, the story is seen as a strong foundation that, when fully realized, has the potential to elevate the game significantly.
“The funny story and the fun gameplay are worth all the waiting time.”
“The world is built on a simple RPG base that expands with unique spins on the classic hero story.”
“As for the plot, who needs a plot when all of the characters have so many sides?!”
“Decent-ish story so far.”
“From the storyline to the gameplay mechanics, it's easily accepted that this game is going to be great when it's complete.”
- atmosphere3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The atmosphere in Warcube is described as somewhat unpolished and buggy, reflecting its status as an indie game still in development. However, many players appreciate the relaxing and friendly vibe fostered by the developers, which enhances the overall experience despite the graphical shortcomings.
“The atmosphere in this game is pretty good and relaxing, even when you get killed in the arena for the 25th time. It feels like a friendly environment where you can easily talk to the dedicated developers about bugs or suggestions.”
“Despite being in pre-alpha, the atmosphere is impressive and creates a sense of camaraderie among players and developers alike. It feels like we've been friends for a lifetime, making it easy to share feedback.”
“The indie nature of the game shines through in its atmosphere, which, while slightly unpolished, adds to the charm and overall experience. It's a testament to the dedication of a solo developer balancing multiple projects.”
“The graphics and atmosphere are the main flaw of this game.”
“Warcube does have problems, mainly boiling down to the fact that it is still in development, and the occasional bugs and slight unpolished atmosphere are insignificant when compared to the actual gameplay.”
- music2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game enhances the epic quest experience, particularly with contributions from the new team member, Blake; however, some users find it to be somewhat boring.
“The music evokes the feelings one should have when on an epic quest and greatly improves with the help of the new team member, Blake.”
“The music is kind of boring.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game initially tedious, but most agree that it becomes more manageable and enjoyable as they progress.
“This game can be very tedious at first, requiring a lot of repetitive tasks to progress.”
“The grinding feels endless and often detracts from the overall enjoyment of the game.”
“I found myself spending hours on grinding without any significant rewards, which became frustrating.”