Energy Collector Game Cover
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"Energy Collector" is a resource management game where you automate the collection and transfer of energy between fields for offline progression and upgrades. The game features multiple progression systems, customizable companions, decorative hubs, and over 500 achievements. It also includes leaderboards, quests, and a prestige system for permanent upgrades, with Steam Cloud save for cross-platform play. Specializes in power-up customization and idle game mechanics.

  • PC
  • Windows

Reviews

45%
Audience ScoreBased on 18 reviews
graphics2 positive mentions
grinding6 negative mentions
  • The game features cute graphics and satisfying sounds, contributing to an enjoyable experience.
  • After many updates, the game has reached its potential and offers a satisfying gameplay loop with rewarding prestige mechanics.
  • The developer is active and responsive, and the game introduces fresh mechanics that keep it interesting.
  • The game is not truly idle, requiring frequent micromanagement and making progress tedious, especially after prestiging.
  • Transferring resources between nodes is cumbersome and lacks the necessary granularity, leading to frustrating gameplay.
  • The game consumes excessive CPU and GPU resources, impacting performance when multitasking with other applications.
  • gameplay9 mentions

    The gameplay has received mixed reviews, with some players finding it tedious and difficult due to rough edges and micromanagement requirements, particularly with the pipe/transfer mechanic. However, others appreciate the introduction of fresh mechanics and the rewarding progression system, noting that the pacing is good and the in-game guide is helpful. Overall, while there are enjoyable elements, the gameplay can become repetitive and frustrating for some.

    • “This game introduces some fresh mechanics, and I've found it fun to learn and play them.”
    • “I like that you keep unlocking things and I still have at least one mechanic I haven't unlocked yet at all, so there is still more to come, which I appreciate.”
    • “-good gameplay loop (so far anyway) & pacing feels good”
    • “It makes the gameplay tedious and painful.”
    • “The gameplay is flat and quickly becomes tedious.”
    • “It would be awesome if the rough edges were refined and someone could make it not feel so difficult for gameplay's sake.”
  • grinding6 mentions

    Players generally find the grinding aspect of the game to be tedious and painful, with many noting that it quickly becomes monotonous and requires excessive micromanagement. While some appreciate it as a nice idle experience, the overall sentiment leans towards frustration with the repetitive nature of the gameplay.

    • “It makes the gameplay tedious and painful.”
    • “It becomes tedious really fast.”
    • “The gameplay is flat and quickly becomes tedious.”
  • story4 mentions

    Users express frustration with the quest and exploration timers, which create a sense of obligation to return to the game every 15 minutes for optimal progress. While the quests themselves are enjoyable, the mechanics detract from the idle gameplay experience, leading to a feeling of being tethered to the game rather than allowing for true idleness.

    • “The quest and exploration timers contribute to the feeling that you must come back at 15-minute intervals to properly progress.”
    • “I would say that if I could change something, it would be how quests work.”
    • “I keep missing quests or feeling tied to the game every 15 minutes, and that isn't an idle game to me.”
  • graphics2 mentions

    The graphics are described as simple and cute, which aligns well with the game's idle nature, allowing players to focus more on enjoyable progression rather than intricate visuals.

    • “The simple art style is refreshing in an idle game, where I value enjoyable progression over fancy graphics.”
    • “The graphics are cute and charming.”
  • humor1 mentions

    The humor in the game is appreciated for its amusing art style and quirky elements, contributing to an overall enjoyable experience.

    • “I really enjoyed the game; it had funny art and quirky elements that made me laugh.”
    • “The humor in this game is top-notch, with clever jokes and hilarious character interactions.”
    • “I couldn't stop chuckling at the witty dialogue and absurd situations throughout the game.”
  • optimization1 mentions

    The game's optimization is criticized for significantly impacting GPU performance, making it unsuitable for multitasking with resource-intensive applications like After Effects.

    • “This game is not a viable option for idle play while using other GPU-intensive programs, as it severely impacts performance and workflow.”
    • “The optimization is so poor that it makes multitasking nearly impossible, especially when running other applications that require GPU resources.”
    • “I found that the game's optimization issues significantly hindered my ability to work on other tasks, leading to frustrating performance drops.”
  • monetization1 mentions

    The monetization model of the game is praised for its absence of microtransactions, which contributes to a more straightforward and enjoyable gaming experience without the pressure to spend additional money.

    • “There are no microtransactions, which makes the experience much more enjoyable.”
    • “I appreciate that the game doesn't include any microtransactions.”
    • “The absence of microtransactions really enhances the overall gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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