End State
- December 1, 2022
- Finger Squad
- 3h median play time
End State is a tactical, turn-based strategy game set in a procedurally generated world. Assemble your squad and complete missions to uncover the truth behind a shadowy conspiracy. With a focus on realistic weapons and soldier behavior, End State offers a challenging and immersive experience for strategy fans.
Reviews
- The game has great potential and offers a fun tactical combat experience reminiscent of XCOM and Jagged Alliance.
- Graphics and audio are impressive, with a solid atmosphere and engaging mechanics.
- The developers are actively working on updates and improvements, showing commitment to the game's future.
- The game is currently in a very early alpha state, lacking essential features, content, and polish, making it feel incomplete.
- Numerous bugs and performance issues, including game freezes and save problems, hinder the overall experience.
- The gameplay can be frustrating due to limited unit movement options and unclear mechanics, which detracts from strategic planning.
- story44 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The game's story aspect is notably lacking, with no mission dialogue, story arcs, or character backstories present, leaving players feeling disconnected from the narrative. Many reviewers express disappointment over the repetitive missions and the absence of meaningful interactions or consequences in the overworld, suggesting that the game feels more like a basic map selection rather than a cohesive story-driven experience. Overall, while the gameplay mechanics show potential, the current lack of depth in storytelling is a significant drawback.
“The game can be much greater but fix the AI and add more depth to the story.”
“The idea of the game is cool, the missions aren't bad, the damage feels good, and the AI isn't dumb.”
“Had given up hope but happy to see it playable and enjoyed the first few missions.”
“There is no mission dialogue or story arc to follow yet.”
“No dialog, no mission briefings; your actions on the overworld don't seem to actually do anything except act as a fancy map select screen.”
“The game is mediocre; all the missions are pretty much the same. I rushed in and purchased this when it came out thinking it would get better over time, but it hasn't. The enemies are all the same as well as the missions; there is no variety.”
- gameplay24 mentions
- 33 % positive mentions
- 54 % neutral mentions
- 13 % negative mentions
The gameplay features turn-based combat reminiscent of XCOM, with a focus on solid mechanics and fluid controls, even in its alpha state. While the graphics and audio are praised, some users feel the exploration is limited and the overall content may not justify the current price. The addition of reaction fire and speed mechanics adds depth, but there is a consensus that the game still has room for improvement.
“The combat mechanics are great.”
“The reaction fire and speed mechanic adds a twist to what would otherwise be fairly standard combat.”
“The game is in a basic state but the controls, actions, and mechanics appear to be fluid for an alpha state.”
“The turn-based combat follows the same mechanics, although the exploration is not free as in JA3 (your squad walks turn-based before combat, such as in XCOM).”
“"Free" would be well worth the 3 hours of gameplay or so that you will get, or even $4.99 would be okay with a disclaimer, but there is not enough content and playability for the current price.”
“Basic mechanics look solid, but as with anything in early alpha, there's always going to be room for improvement.”
- graphics8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are consistently praised for their impressive scenery and realistic feel, contributing significantly to the overall enjoyment of the game. Users appreciate the simplicity and quality of the visuals, highlighting them as a standout feature alongside the gameplay mechanics.
“Besides the battle's audio and the cool mechanics, the graphics are the highlight - impressive work on the scenery.”
“I like the graphics, simplicity, and general realistic feel.”
“Great idea, good graphics.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is notably poor, with frequent freezes and targeting issues, particularly when near enemies. Players report numerous bugs, including problematic animations and movement mechanics, contributing to a feeling of an unfinished product with limited content and low replay value. Overall, the game is currently in a very unstable state.
“Game freezes up constantly when I stand next to an enemy; the game won't let me target it.”
“Very bare bones in its current state... animations are buggy, very limited content, low replay value, cannot get rid of unwanted loot, cannot recruit new operators.”
“So far, the game at the test stage is a little buggy with walking and turning.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is noted as a positive element, contributing to its overall atmosphere; however, it is overshadowed by significant technical issues, such as save game failures leading to a black screen. Reviewers express disappointment that the game lacks the engaging gameplay and character development that made previous titles in the series great, suggesting that the music alone is insufficient to elevate the experience.
“What made that game so great was the gameplay, music, and characters. This doesn't have those elements, and honestly, I cannot see it developing some of them either based on what I've seen.”
“Four different save games won't work: just a black screen and music.”
“Four different save games won't work: just a black screen and music.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game suffers from poor optimization, as players report a lack of smooth performance and an absence of a tutorial, which contributes to a frustrating experience.
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game currently suffers from low replayability due to its limited content, buggy animations, and lack of features such as the ability to manage loot or recruit new operators. Players find the experience repetitive and lacking depth, which diminishes the incentive to revisit the game.
“Very bare bones in its current state... animations are buggy, very limited content, low replay value, cannot get rid of unwanted loot, cannot recruit new operators.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate a disappointment with the grinding aspect of the game, suggesting that it may detract from the overall experience. There is a hope that improvements, such as better voice acting, could enhance the game's appeal beyond its repetitive elements.
“It's a real shame, but maybe I'll be wrong... maybe they'll pull off some good voice acting, something more than just grinding strong points... I hope so.”