End State
- December 1, 2022
- Finger Squad
- 3h median play time
End State is a tactical, turn-based strategy game set in a procedurally generated world. Assemble your squad and complete missions to uncover the truth behind a shadowy conspiracy. With a focus on realistic weapons and soldier behavior, End State offers a challenging and immersive experience for strategy fans.
Reviews
- The tactical combat feels fun and somewhat refined, with potential for great gameplay mechanics.
- The graphics are impressive, and the game has a solid foundation that could develop into something great.
- The game shows promise for fans of tactical games, especially those who enjoy the mechanics similar to XCOM and Jagged Alliance.
- The game is currently in a very early alpha state, lacking essential features and content, making it feel more like a demo.
- There are significant bugs, including freezing issues and problems with save games, which hinder the overall experience.
- The AI can be frustratingly overpowered, and the lack of variety in missions and enemies leads to repetitive gameplay.
- story22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The game's story aspect is notably lacking, with no mission dialogue, character backstory, or overarching narrative to engage players. Reviewers express disappointment over the absence of mission variety and depth, describing the gameplay as repetitive and the world map as merely a selection screen without meaningful interactions. While some appreciate the combat mechanics and AI, the overall consensus is that the game requires significant improvements in storytelling and mission design to enhance player experience.
“The idea of the game is cool, the missions aren't bad, the damage feels good, and the AI isn't dumb.”
“Had given up hope but happy to see it playable and enjoyed the first few missions.”
“In addition, the AI is very unique and actually quite smart, and already surprised me in just the first mission.”
“There is no mission dialogue or story arc to follow yet.”
“No dialog, no mission briefings; your actions on the overworld don't seem to actually do anything except act as a fancy map select screen.”
“The game is mediocre; all the missions are pretty much the same. I rushed in and purchased this when it came out thinking it would get better over time, but it hasn't. The enemies are all the same as well as the missions; there is no variety.”
- gameplay12 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
The gameplay features turn-based combat reminiscent of XCOM, with solid mechanics and fluid controls, though exploration is more restricted. While the graphics and audio enhance the experience, some players feel the current content and playability do not justify the price, despite the enjoyable combat and unique mechanics. Overall, the game shows promise but is still in an early alpha state, leaving room for improvement.
“The turn-based combat follows the same mechanics, although the exploration is not free as in JA3 (your squad walks turn-based before combat, such as in XCOM).”
“The reaction fire and speed mechanic adds a twist to what would otherwise be fairly standard combat.”
“The game is in a basic state but the controls, actions, and mechanics appear to be fluid for an alpha state.”
“The turn-based combat follows the same mechanics, although the exploration is not free as in JA3 (your squad walks turn-based before combat, such as in XCOM).”
“There is not enough content and playability for the current price.”
“Basic mechanics look solid, but as with anything in early alpha, there's always going to be room for improvement.”
- graphics4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are consistently praised for their impressive scenery and realistic feel, enhancing the overall gameplay experience. Users appreciate the simplicity and quality of the visuals, considering them a standout feature of the game.
“Besides the battle's audio and the cool mechanics, the graphics are the highlight - impressive work on the scenery.”
“I like the graphics, simplicity, and general realistic feel.”
“Great idea, good graphics.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for frequent freezes, particularly when near enemies, and various bugs affecting animations and character movement. Reviewers note a lack of content and features, contributing to a frustrating experience during the test stage.
“The game freezes constantly when I stand next to an enemy, and it won't let me target it.”
“Very bare bones in its current state; animations are buggy, there is very limited content, low replay value, and I cannot get rid of unwanted loot or recruit new operators.”
“So far, the game in its test stage is a little buggy with walking and turning.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game has received mixed feedback; while some players appreciate its contribution to the overall experience, others feel it falls short compared to the gameplay and character elements that made previous titles great. Additionally, technical issues such as save game failures lead to a frustrating experience, leaving players with only a black screen and the music.
“What made that game so great was the gameplay, music, and characters. This doesn't have those elements, and honestly, I cannot see it developing some of them either based on what I've seen.”
“The game has a black screen issue with four different save files, and all I hear is the music playing in the background.”
“The music is repetitive and lacks variety, making it feel monotonous after a short while.”
“The soundtrack doesn't fit the game's atmosphere, which detracts from the overall experience.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game suffers from poor optimization, as players report a lack of smooth performance and the absence of a tutorial, which contributes to a frustrating experience.
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game currently suffers from low replayability due to its limited content, buggy animations, and lack of features such as the ability to manage loot or recruit new operators, making the overall experience feel bare bones.
“Very bare bones in its current state. Animations are buggy, there is very limited content, and the replay value is low. You cannot get rid of unwanted loot or recruit new operators.”
“The game lacks depth and variety, making it hard to find reasons to replay it after the initial run.”
“Once you finish the main storyline, there’s little incentive to go back. The lack of meaningful choices and consequences really hurts replayability.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users express disappointment with the grinding aspect, suggesting that it may detract from the overall experience, though there is hope for improvement in other areas, such as voice acting.
“It's a real shame, but maybe I'll be wrong... maybe they'll pull off some good voice acting, something more than just grinding strong points... I hope so.”