- August 25, 2021
- Krzysztof Dycha
- 26h median play time
Ultimate ADOM: Caverns of Chaos
Platforms
About
Ultimate ADOM: Caverns of Chaos is the official sequel to the classic ADOM roguelike game, offering modern gameplay with endless procedurally generated dungeons, monsters, and crafting. The Save the World Edition includes a soundtrack, wallpapers, and supports cancer research, donating 10% of proceeds to the International Agency for Research on Cancer. Join the fight against corruption and cancer with this replayable dungeon-crawler.


- The game has a lot of potential and shows promise for future updates.
- The graphics and art style are appealing, providing a modern take on the classic roguelike experience.
- The grafting mechanic adds a unique twist to gameplay, allowing for creative character customization.
- The game feels unfinished and lacks many promised features, leading to a frustrating experience.
- There are numerous bugs and performance issues, including crashes and lag, making it difficult to enjoy.
- The user interface is clunky and unintuitive, hindering gameplay and making basic actions cumbersome.
- gameplay67 mentions Positive Neutral Negative
The gameplay of the game has received mixed reviews, with many players noting that it feels incomplete and buggy, often lacking essential mechanics and balance. While some appreciate the interesting mechanics and graphics, others criticize the repetitive and shallow gameplay, as well as performance issues like lag and crashes. Overall, the game shows potential but currently suffers from significant flaws that hinder the overall experience.
“Ultimate ADOM is amazing, just because it has similar gameplay to the original ADOM and has such a beautiful style with partial 3D graphics.”
“The accessibility of the various control schemes, neat tutorial, and clear explanations around skill choices make this game much more beginner-friendly, while also allowing for more optimized gameplay.”
“Into a world providing a canvas for your imagination with a multitude of ways to play, endless variety, incredible mechanics, and even more incredible ways to die.”
“Game mechanics and stats (charisma) that have no function, non-existent quests, an empty dungeon with no NPCs outside of the first couple of floors, and a difficulty level that makes the game yawningly dull.”
“The current version is rife with bugs, and many mechanics are just outright broken or missing from the game.”
“Repeatedly dying, spending more time rummaging through my bags than exploring, not knowing what all that stuff even is, being unable to feel any kind of accomplishment or progression, not being able to immerse myself in a character/run for more than a few minutes at a time, not having any framework for understanding any of the game's mechanics or explanation of what to expect - it's not fun.”