- August 9, 2024
- METALLADLERSTUDIO
- 2h median play time
Ratten Reich
Platforms
About
In "Ratten Reich," players engage in warfare in a fictional world of rats, mice, cockroaches, and lizards, utilizing advanced steam and diesel engines as weapons. The game features three continents with distinct, challenging terrains, including swamps, military bases, and desert dunes. Fighting is relentless as societies pursue their national interests, leading to an era of brutal technological warfare.
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- The game has a unique concept and interesting lore, which many players find appealing.
- The graphics and sound design are praised for their quality, creating an immersive experience.
- There is potential for the game to improve significantly with future updates and community feedback.
- The game is currently very buggy, with frequent crashes and issues with AI pathfinding and unit control.
- There is a lack of content, with only a few missions available, leading to a short gameplay experience.
- The cover system is ineffective, and units often do not respond properly to commands, making strategic gameplay frustrating.
story
222 mentions Positive Neutral NegativeThe game's story is noted for its rich lore and potential, but currently suffers from a lack of content, with only four missions available, including a tutorial. Players appreciate the immersive visuals and sound design, as well as the storytelling elements, but many express disappointment over the limited campaign length and numerous bugs that hinder the experience. Overall, while the foundation for an engaging narrative exists, the early access state leaves much to be desired in terms of depth and polish.
“The storytelling elements of the campaign are quite nicely visualized; they're polished out and I can see how it would appeal to someone who would purchase the game for this.”
“The visuals and sound design create an immersive experience, and the story and voice acting are well done, adding to the overall appeal.”
“It takes a lot of the great story elements and mission formats of the original Men of War and puts them into a crazy cool universe.”
“I tried so hard to justify liking it but after finishing the last of the anemic, short campaign missions (there are only three of them, and each can be completed in 20-30ish minutes, alongside a 10-15 minute tutorial) and realizing there was nothing left (this game doesn't even have a skirmish or a sandbox mode, I mean, what kind of RTS/RTT game releases without its most important function???) I was a really sad lady and could find very little good to say about this game.”
“The 'campaign' doesn't provide any kind of storyline, it's simply do this and that.”
“If the narrative of the tutorial is anything to go off of then the story writing capability of this team is nonexistent.”