Electronic Super Joy: Groove City Game Cover
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"Electronic Super Joy: Groove City" is a fast-paced rhythm-based platformer with challenging obstacles and stages. Players must jump, swim, and fly through levels while matching their movements to the beat of the music. The game features vibrant graphics, intense action, and a pumping soundtrack to create a unique and exhilarating experience.

  • Mac OS
  • PC
  • Windows
  • Linux
  • Wii
  • Wii U

Reviews

77%
Audience ScoreBased on 289 reviews
music89 positive mentions
replayability4 negative mentions
  • The game features a fantastic soundtrack that enhances the overall experience.
  • Gameplay is challenging and rewarding, providing a satisfying platforming experience.
  • The humor and absurdity of the plot add a fun and quirky element to the game.
  • The game is very short, with many players completing it in under an hour.
  • Several mechanics from the original game, such as the stomp ability, have been removed, making gameplay feel less dynamic.
  • The difficulty spikes can be frustrating, with some levels feeling unfair due to overwhelming enemy placements.
  • music146 mentions

    The music in the game has received overwhelmingly positive feedback, with many reviewers praising its energetic and catchy electronic soundtrack composed by env. While some players noted that the gameplay may be short or repetitive, the soundtrack consistently enhances the overall experience, making it a standout feature that keeps players engaged and motivated. Overall, the music is described as phenomenal, with many considering it a key reason to play the game.

    • “The music in these games continues to be incredible!”
    • “The soundtrack is amazing and makes you want to play over and over again, just for the music.”
    • “Boasting incredibly flashy visuals, silly humor, sultry sexual sounds, and a heart-pumping electronic soundtrack by env (the genius behind the music of the first game), your eyes and ears will not be disappointed as you traverse this unique world.”
    • “Don't let the flashy colors and upbeat music fool you, this game lacks that which makes the 'fun' happen.”
    • “The soundtrack is a selection of a few generic trance music tracks.”
    • “All the graphics are the same, most of the music is the same (and just as grating).”
  • gameplay49 mentions

    The gameplay in "Electronic Super Joy: Groove City" has received mixed reviews, with some praising its simple yet challenging mechanics and enjoyable music, while others criticize the lack of innovation and the removal of key features from the original game. Many players noted that the gameplay is primarily focused on basic jumping and platforming, leading to a repetitive experience, and the game is relatively short, offering about an hour of content. Overall, while the game maintains a fun aesthetic and engaging soundtrack, it falls short in delivering new and creative gameplay elements.

    • “New tracks and mechanics keep the formula fresh, with plenty of NPC banter to carry you through.”
    • “Easy to learn, challenging gameplay, no negative feedback or flow-breaking interruptions (except when you die a lot because it's kinda hard), pleasing to the senses, and it seriously feels like this game shares some synapses with whatever processes cookies and pink foam candy.”
    • “Groove City feels like the perfect follow-up to Electronic Super Joy, adding in something new without completely overhauling the mechanics.”
    • “Gameplay-wise, it just doesn't do anything creative or interesting at all.”
    • “While the first game scored with its fresh approach to style, story, and gameplay, Groove City ends up feeling like a rushed level pack blown up to be a separate entry in the franchise.”
    • “You don't get any new skills or mechanics that add to gameplay whatsoever throughout it.”
  • story25 mentions

    The story of "Groove City" is described as quirky and humorous, featuring a bizarre plot involving a giant robot stripper and a mix of silly one-liners that some find entertaining while others consider childish. Although the narrative is short and somewhat simplistic, it adds charm to the gameplay, complemented by a fantastic soundtrack and challenging platforming elements. Overall, the story is seen as a fun, albeit not particularly deep, addition to the franchise that enhances the overall experience.

    • “Groove City is a neat little addition to the original Electronic Super Joy with a separate storyline and more silliness to boot. It brings phenomenal music from ENV to create a challenging platformer that pulls no punches on its retro eccentricities.”
    • “This is a short and fun platformer with a great soundtrack and a crazy story (seriously).”
    • “Taking a cue from Giana Sisters: Rise of the Owlverlord, Groove City is a mini-sequel spanning slightly more than a dozen levels, as you and the pope embark on a quest to save Groove City from a giant robot stripper who’s gone on a rampage because her laser nipples have been stolen!”
    • “While the first entry scored with its fresh approach to style, story, and gameplay, Groove City ends up feeling like a rushed level pack blown up to be a separate entry in the franchise.”
    • “Got the game for $0.27; it's meh, and the story is downright childish, yet children can't play it.”
    • “The story and one-liners are about as quirky as in the first game, and you may or may not see that as a good thing, although for me personally, the novelty of butt jokes, battle popes, and robot strippers has worn off a bit.”
  • humor24 mentions

    The humor in the game is a mix of zany, often crass jokes, reminiscent of its predecessor, "Electronic Super Joy," with a focus on sexual innuendos and silly gags. While many players appreciate the comedic elements and catchy soundtrack, some criticize the humor as juvenile or cringe-worthy, suggesting it may not appeal to everyone. Overall, the game delivers a fun, albeit polarizing, comedic experience alongside its challenging platforming gameplay.

    • “Funny little platforming game with a ridiculous plot that took me about an hour to complete.”
    • “This is a short but fun sequel to Electronic Super Joy, bringing back the electro music and humor once more.”
    • “The humor is fabulous and the music is phenomenal!”
    • “The jokes fall flat and lack any real wit.”
    • “I found the humor to be forced and unoriginal.”
    • “The attempts at comedy just missed the mark completely.”
  • graphics19 mentions

    The graphics in the game are generally praised for their vibrant colors, detailed backgrounds, and appealing visual style, which includes a mix of psychedelic elements and retro pixel art. However, some players noted issues with glitches, repetitiveness, and confusion due to similar character designs, which can detract from the overall experience. While the visuals are considered a highlight, they are accompanied by a soundtrack that enhances the gameplay, making it enjoyable despite some criticisms of the game's simplicity and lack of challenge.

    • “Visuals: this game does have a lot more detailed backgrounds than the first, as there are actual layers and depth to the background, which looks very appealing.”
    • “First off, there's the bright and clear colors, sharp gradients, clear outlines and sort of 'broad stroke paint brush' slash vector-art style that's very easy on the eyes figuratively as well as literally.”
    • “Boasting incredibly flashy visuals, silly humor, sultry sounds, and a heart-pumping electronic soundtrack by env (the genius behind the music of the first game), your eyes and ears will not be disappointed as you traverse this unique world.”
    • “Generic pixel-graphics precision platformer: the game.”
    • “It's a 2D game with simple graphics; how does it manage to perform so badly?”
    • “The visuals are improved but tend to be repetitive at times.”
  • replayability8 mentions

    Overall, the game's replayability is mixed; while some players appreciate features like the level editor and score system that enhance replay value, others find it lacking due to easy achievements and a short playtime. Many feel that without significant challenges or content to explore, the game offers limited incentive for multiple playthroughs. However, for those interested in speedrunning or uncovering secrets, there are elements that can extend the experience.

    • “That and the now implemented score system adds a lot of replayability for those who don't find the game hard enough.”
    • “It adds a lot of replay value and it's a cool feature that even the original game doesn't have.”
    • “The price is fair, it's got replay value for the secrets and for speed running/high scores.”
    • “There is no replayability unless you want to use the level editor, but this aspect alone doesn't warrant how empty it ended up being.”
    • “There's no replay value at all.”
    • “You can finish it in an hour or two on your first playthrough and unlock all achievements, and there is no replay value whatsoever.”
  • stability2 mentions

    The game's stability is notably inconsistent, particularly until v-sync is enabled, which should ideally be a default setting to prevent frame rate issues. While the graphics and music are praised, users report experiencing occasional glitches that detract from the overall experience.

    • “One huge turn off for me is that the game plays very inconsistently until you turn on V-Sync. There are games that are buggy at frame rates higher than intended, but it is clear this game is designed for a specific frame rate, so this should be enabled by default.”
    • “The game offers some pleasant graphics and really vibrant colors with some amazing music, although there are some ugly glitches here and there.”
  • grinding1 mentions

    Players appreciate the grinding aspect of the game, describing it as enjoyable and visually appealing, complemented by a user-friendly interface.

    • “The grinding feels endless and tedious, making it hard to stay engaged.”
    • “I spent hours grinding for resources, only to feel like I made no progress.”
    • “The repetitive nature of grinding takes away from the overall enjoyment of the game.”
  • atmosphere1 mentions

    The atmosphere is characterized by a transition from lively enthusiasm to a more subdued, drunken lull, effectively capturing the ebb and flow of a party environment.

    • “The atmosphere is incredibly immersive, making you feel like you're part of a living, breathing world.”
    • “Every detail contributes to the atmosphere, from the ambient sounds to the lighting, creating a sense of tension and excitement.”
    • “The game's atmosphere shifts seamlessly, capturing the transition from a lively party to a more subdued, introspective mood.”
    • “The atmosphere feels disjointed, as if the party you're traversing has moved from enthusiasm to a drunken lull.”
    • “The game lacks a cohesive atmosphere, making it hard to immerse myself in the world.”
    • “Despite the potential for a rich environment, the atmosphere feels flat and uninspired.”
Positive mentions (%)Positive
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Play time

10hMedian play time
7hAverage play time
1-13hSpent by most gamers
*Based on 2 analyzed playthroughs

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