Skip to main content

Eiyu*Senki – The World Conquest

Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
Eiyu*Senki – The World Conquest Game Cover
85%Game Brain Score
story, gameplay
grinding, optimization
88% User Score Based on 319 reviews
Critic Score 57%Based on 3 reviews

Platforms

Playstation 3PCWindowsPlayStationPlaystation Vita
Eiyu*Senki – The World Conquest Game Cover

About

Eiyu*Senki – The World Conquest is a single player tactical role playing game with fantasy, warfare and historical themes. It was developed by Tenco and was released on November 10, 2017. It received neutral reviews from critics and positive reviews from players.

Eiyuu Senki: The World Conquest is the English version of the original Eiyuu*Senki console port. It has some scenes removed like the original PS3/PSV port. An improved version, Eiyuu*Senki GOLD or Eiyuu*Senki II, was later released in Japan. It has a new story and adds new characters, an item creation system, and an infinite dungeon. "In Eiyuu Senki - The World Conquest, the player finds themsel…

Skip User Reviews

88%
Audience ScoreBased on 319 reviews
story41 positive mentions
grinding10 negative mentions

  • The character design is visually stunning, with a diverse cast of historical figures reimagined as anime girls, each with unique personalities.
  • The game offers a fun blend of visual novel storytelling and turn-based strategy gameplay, allowing players to engage with characters while planning their conquests.
  • Players appreciate the freedom to choose difficulty levels and the lack of turn limits, making it accessible for various play styles.
  • The gameplay can feel repetitive and lacks depth, with many characters being one-dimensional and the plot often feeling shallow.
  • The game suffers from pacing issues, with overly long text and tedious quest designs that can make the experience feel drawn out.
  • The R18 content is heavily censored, requiring an additional purchase for an uncensor patch, which some players find frustrating.
  • story
    185 mentions Positive Neutral Negative

    The game's story is often criticized for its lack of depth and character development, resulting in a superficial narrative that feels like a simple harem plot. While some players appreciate the humorous and light-hearted elements, many find the character arcs shallow and the overall plot generic, with a mix of historical references and cliches. Despite these shortcomings, the game offers a fun experience for those who enjoy visual novels and character interactions, though it may not satisfy players seeking a more substantial narrative.

    • “If you want a more story-focused experience, with more fleshed out and good character moments (at least for the main heroines anyways, but the bond stories for side heroines are quite charming as well), I'd recommend TWC, which is this game.”
    • “Eiyu*senki is definitely a good game with a clear story arc and interesting inter-character relationships.”
    • “Despite being an isekai harem scenario, the story is pretty well done and most of the characters are likable.”
    • “The game's flaws are obvious; however, too many boarding characters and a lack of characterization in the plot make most of the character portrayals superficial, and the inadequate depiction of emotional lines makes this a fairly simple and mindless harem plot for the vast majority of the time.”
    • “The story starts out pretty linear and railroaded, but it soon balloons out to being a fake open world where you are given quite a few choices, but you are essentially going to want to go specific routes anyway.”
    • “The story itself is pretty much as shallow as the characters in it.”
  • gameplay
    99 mentions Positive Neutral Negative

    The gameplay is a mixed bag, with some players appreciating its streamlined mechanics and addictive nature, while others criticize its lack of depth and overly simplistic design compared to similar titles like Sengoku Rance. Many reviews highlight the game as primarily a visual novel with additional gameplay elements, often describing the mechanics as underdeveloped and linear, leading to a tedious experience in later stages. Overall, while there are enjoyable aspects, such as character interactions and strategic elements, the execution leaves much to be desired, making it difficult for some players to stay engaged.

    • “I find gold to be a much more slice of life oriented experience, putting gameplay at the forefront instead of story; it refines and rebalances a lot of the combat elements from TWC, and overall, there are very few missable items, and endgame can be very challenging for those who seek it out.”
    • “The actual gameplay is surprisingly deep, striking that rare 'easy to learn, hard to master' balance - essentially, a 'two-tiered' setup, much like X-COM and its ilk, where you have to balance a strategic layer with a tactical one.”
    • “A unique cross of visual novel, RPG, and strategy with fun and addictive gameplay.”
    • “The overly long text, unreasonable quest design, and lack of depth in the gameplay make for a tiring experience in the later stages of the game, making it difficult to motivate players to return to the game after passing it.”
    • “It's a real shame that the world conquering mechanics are so linear and underutilized.”
    • “Expect a decent visual novel, but the gameplay part is just a chore.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating the pleasant soundtrack that complements various gameplay moments, from tense to lighthearted. While some describe the music as "mediocre," others highlight the quality of the voice acting and sound effects, particularly praising the Japanese dialogue of the characters. Overall, the music is generally considered good, with a few players rating it around 7/10, and it contributes positively to the game's artistic and thematic elements.

    • “Pleasant songs that match the most tense moments or the lightest ones.”
    • “As for the soundtrack, I liked the music and the sound effects, but the highlight goes to the voices, with all seventy girls having several of their lines of dialogue voiced in Japanese, which multiplied the funniest moments of each of their stories several times.”
    • “The game also has great music and nice artwork.”
    • “The music is meh.”
    • “I can't comment on the music.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics are characterized by a simple yet carefully hand-drawn style that many players find appealing, contributing to a unique visual tone that stands out. While the artwork is praised for its beauty and the overall aesthetic is a refreshing change, some reviewers note that the game may not be compelling enough to recommend despite its attractive visuals.

    • “Beautiful visuals.”
    • “Graphics - simple but hand drawn with care”
    • “The art style of the game is also unique!”
    • “Which says something for a game that is definitely catered towards dudes who want a semi-pornographic waifu army.”
  • humor
    14 mentions Positive Neutral Negative

    The game features a lighthearted and humorous narrative that blends visual novel elements with turn-based strategy, providing players with amusing character interactions and events that often elicit laughter. While some scenes include nudity, the humor remains a consistent highlight throughout the gameplay, with engaging side quests and a charming campaign that keeps the experience enjoyable despite predictable character dynamics. Overall, the humor is well-received, contributing significantly to the game's appeal.

    • “A fun, light, and humorous story combining visual novel with turn-based strategy.”
    • “Several events with each of the girls, all with voices, allow you to know more about them and also unlock various skills. Many of these events made me laugh a lot.”
    • “Eiyu is a hybrid of a turn-based game with a humorous storyline filled with clichés and interesting side quest mechanics.”
  • character development
    10 mentions Positive Neutral Negative

    The character development in the game is highlighted by its impressive and original character designs, which many players find to be a standout feature. However, some design choices, such as a character's minimal clothing in cold settings, have raised questions among users. Overall, the character designs are a significant draw for players, contributing to the game's appeal.

    • “The character design of this game is a masterpiece.”
    • “The scenery and some of the character designs were excellent and interesting.”
    • “The character designs are fairly original (although I'm still questioning the decision of Ivan to wear nothing but panties when it's freezing outside).”
    • “Not gonna lie, I bought this game for the character designs.”
  • grinding
    10 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and time-consuming, with players often feeling that they spend excessive time on repetitive tasks rather than engaging with the story or characters. While some find enjoyment in the mechanics of adding troops and the strategic elements, the overall sentiment leans towards frustration with the lack of engaging gameplay.

    • “The game is functional if not particularly engaging; the combat is simple and a tad tedious, but the main element of the game is the story, characters, and their interactions.”
    • “Tedious gameplay with a lot of downtime.”
    • “I can't say I enjoyed this game; you spend most of your time just grinding away to really get anywhere in the game.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers some replayability through its multiple endings and collectible items, appealing primarily to completionists. However, it lacks the depth of combos and endless replayability found in similar titles, making it less engaging for players seeking varied gameplay experiences. New players will find the learning curve manageable, but overall replay value may be limited.

    • “Story is good and there is a true ending and normal ending, so there's more replayability. With all the characters giving you items, there's also lots to collect on the playthrough.”
    • “Replayability - only if you are a completionist.”
    • “It doesn't offer the same type of interesting combos and endless replayability that Rance did, but that also means new players don't have to spend that much time familiarizing themselves with the gameplay system.”
    • “Replayability - only if you are a completionist”
    • “Replayability - only if you are a completionist”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for its superficial character development and inadequate emotional depth, leading to a simplistic and mindless harem narrative. Despite these flaws, some players find moments of surprising emotional resonance within the story. Overall, the game struggles to evoke a strong emotional connection due to its lack of characterization.

    • “Surprisingly touching story.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has been criticized for significant performance issues, including stuttering, even on capable PCs after just a few hours of gameplay. Many users feel that such poor performance is inexcusable for a title of its caliber.

    • “After a few hours, the game had very poor performance, stutters, and the like.”
    • “There's no excuse for poor performance on a decent PC for this game.”
Skip Critic Reviews
Skip Game Offers

Buy Eiyu*Senki – The World Conquest

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Eiyu*Senki – The World Conquest
Skip FAQs

Frequently Asked Questions

Eiyu*Senki – The World Conquest is a tactical role playing game with fantasy, warfare and historical themes.

Eiyu*Senki – The World Conquest is available on PC, Windows, PlayStation 3, PlayStation and others.

On average players spend around 6 hours playing Eiyu*Senki – The World Conquest.

Eiyu*Senki – The World Conquest was released on November 10, 2017.

Eiyu*Senki – The World Conquest was developed by Tenco.

Eiyu*Senki – The World Conquest has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Eiyu*Senki – The World Conquest is a single player game.

Similar games include Agarest: Generations of War, Banner of the Maid, Eiyu Senki Gold: A New Conquest, Agarest: Generations of War 2, Conception II: Children of the Seven Stars and others.