Fairy Fencer F
- August 3, 2015
- Idea Factory
- 10h median play time
"Fairy Fencer F" is an RPG with updated 1080p graphics where a lazy young man named Fang becomes involved in a war between the Vile God and the Goddess. Players can find fairies to gain special abilities and combine with them in battle to create a super-powerful form. The game is filled with humor and features a high tension battle system.
Reviews
- Engaging story with humorous dialogue and character development.
- Fun and fast-paced combat system with unique mechanics.
- Colorful graphics and appealing character designs.
- Repetitive gameplay with a lot of grinding required for achievements.
- Weak character development for many side characters.
- Some plot points and mechanics feel underdeveloped or rushed.
- story868 mentions
- 35 % positive mentions
- 59 % neutral mentions
- 6 % negative mentions
The story of "Fairy Fencer F" is a mix of traditional JRPG tropes, featuring a quest to revive a goddess while battling an evil god, but it is often described as simplistic and predictable. While some players appreciate the humor and character interactions, others find the narrative lacking depth and filled with clichés, leading to a somewhat grindy experience. Overall, the game offers an entertaining, if not groundbreaking, storyline that appeals to fans of light-hearted anime-style narratives.
“I highly recommend it for anybody that enjoys a turn-based combat style with an amazing storyline that always keeps the players on their toes.”
“The story is very good, I didn't expect it to be that good but it is!”
“The story is lovable and you get to enjoy many faces that develop (sort of) over the course of the game.”
“Hiding the true story behind the new game and forcing you to play the game twice is just such a poor design choice... the game is not that good to play twice...”
“The story is serviceable, but the dialogue and the forced attempts at humor range from uncomfortable to straight-up cringe-inducing.”
“The plot is as boring and generic as it gets: ages ago, a goddess and a vile god fought to a standstill and turned into stone, both the heroes and the villains collect plot tokens (fairies / furies) to revive them.”
- gameplay285 mentions
- 34 % positive mentions
- 59 % neutral mentions
- 7 % negative mentions
The gameplay of "Fairy Fencer F" is often compared to the "Hyperdimension Neptunia" series, featuring similar turn-based mechanics and a focus on character interactions. While some players appreciate the simplicity and humor, many criticize the repetitive nature and lack of depth, with grinding being a common complaint. Overall, the game offers a mix of enjoyable combat and story elements, but may not satisfy those seeking challenging or innovative gameplay.
“One of the core mechanics is actually playing through the story until you reach a critical point, then traveling back in time to the very beginning and repeating the process.”
“The gameplay is fun overall, and you don't even realize how fast time passes.”
“The gameplay itself is good enough for what it is, and although the combat isn't anything revolutionary, the strategy in it is solid enough to make it very enjoyable.”
“Fairy Fencer F is the epitome of repetitive gameplay and tedious grind.”
“The biggest issue I have with the game is that it feels like it sacrificed any depth of its mechanics for lengthy grinding on meaningless stats.”
“The gameplay is very boring, and the story does not seem very promising.”
- humor199 mentions
- 98 % positive mentions
- 0 % neutral mentions
- 2 % negative mentions
The humor in the game is widely praised for its charm and ability to elicit genuine laughter, with many players highlighting the witty dialogue and quirky character interactions. While some found the humor to be hit-or-miss or occasionally cringy, the overall consensus is that the game successfully balances comedic elements with its storyline, making it an enjoyable experience for fans of lighthearted JRPGs. Characters like Fang and Eryn are particularly noted for their comedic dynamics, contributing to the game's entertaining atmosphere.
“The humor was good, and the 4th wall breaking moments every now and then are also entertaining.”
“The characters are enjoyable and funny all in their own ways.”
“The story is funny and actually something I would read unlike most games just spamming the next button.”
“All he wants is tasty food (a running obsession that becomes unfunny almost instantly), but, upon yanking out the sword, he is greeted by semi-amnesiac Eryn, told he is a legendary fencer, and asked to free the world's goddess from her stasis by finding and using furies, fairies trapped in mythical weapons.”
“Eryn is more likeable, though the moment another female appears on the scene she goes into (similarly unfunny) jealous-possessive-angry mode.”
“Fang - whatever he says... it's just not funny.”
- music199 mentions
- 56 % positive mentions
- 41 % neutral mentions
- 3 % negative mentions
The music in the game receives mixed reviews, with some praising standout tracks, particularly during transformation sequences, while others criticize the repetitiveness and interruptions of battle music. Notably, themes like the "fairize" music and character-specific tracks are highlighted as enjoyable, but many players express frustration over the lack of variety and the tendency for certain tracks to overshadow unique boss music. Overall, while the soundtrack has its memorable moments, it can become monotonous over time, leading to a polarized reception among players.
“The music is incredible, with fantastic orchestra and rock music blending well.”
“This is an amusing anime game with a self-aware story and a really awesome soundtrack!”
“The art design and music are straight-up gorgeous, as would be expected from the team behind them (which includes Nobuo Uematsu as composer and Yoshitaka Amano on the art, two big creatives that made Final Fantasy so good in its glory days).”
“Every time you power up your characters, some punk/rock track started to play, overriding the battle music, meaning that if the enemy had a unique or interesting track, most of the time you'd end up listening to the same one.”
“The soundtrack became very repetitive, which turns into an earsore, and so is the battle.”
“The music feels repetitive and every song feels like the other; seriously, I'd rather listen to my own songs than to the in-game music at some points.”
- grinding174 mentions
- 2 % positive mentions
- 0 % neutral mentions
- 98 % negative mentions
The grinding aspect of the game is widely criticized, with many players finding it excessively tedious and repetitive, particularly in relation to achievements and character leveling. While some enjoy the grind as part of the JRPG experience, others feel it detracts from the overall enjoyment due to lack of depth in combat and the necessity to farm for resources. Overall, the game is characterized by a significant amount of grinding, which can be both a source of frustration and a point of engagement for dedicated players.
“The game is only challenging if you are not grinding a couple of levels before progressing.”
“The main story requires little to no grinding, which I personally appreciate.”
“The game is not that grindy, unless you aim to get all trophies/achievements.”
“Fairy Fencer F is the epitome of repetitive gameplay and tedious grind.”
“The biggest issue I have with the game is that it feels like it sacrificed any depth of its mechanics for lengthy grinding on meaningless stats.”
“The grinding in Fairy Fencer F is much worse than Neptunia.”
- graphics159 mentions
- 50 % positive mentions
- 45 % neutral mentions
- 6 % negative mentions
The graphics of the game are generally described as colorful and appealing, featuring a distinct anime art style that resonates well with fans of the genre. However, many reviewers note that the graphics can feel dated, reminiscent of late PS2 or early PS3 titles, with some areas suffering from low-quality designs and recycled environments. Overall, while the artwork is praised, the execution in terms of graphical fidelity and dungeon design leaves room for improvement.
“The graphics are colorful and in the anime style.”
“The art style, the graphics, and the gameplay are very fun.”
“With its nicely done anime style graphics, immersive storyline with high replay value, and easily some of the most hilarious dialogue I've seen since Conker's Bad Fur Day, Fairy Fencer F is a given.”
“There's only 7 or so maps that are very low quality in both graphics and layout, that are recycled several times.”
“Compile heart games tend to suffer from this problem, even though the visuals aren't terribly complex, but Fairy Fencer F is particularly awful, to the point where dungeon crawls can lead to motion sickness and headaches.”
“I don't mind if you're trying to save costs and reuse some of the graphics, but you know something's wrong when your final dungeon is a carbon-copy of another place you've already been to.”
- character development45 mentions
- 42 % positive mentions
- 51 % neutral mentions
- 7 % negative mentions
Character development in the game is a mixed bag, with some characters like Fang and Tiara receiving notable growth, while others remain largely one-dimensional or lack depth. Many players appreciate the vibrant character designs and engaging interactions, but feel that overall character arcs are often underdeveloped, particularly for the supporting cast. Despite these shortcomings, the emotional moments and humor contribute to a generally enjoyable experience, though some players wish for more substantial development across the entire roster.
“The characters are one of the best parts of the game; the main character, Fang's character development was really incredible as he retains his attitude but at the same time turns into an empathetic character who genuinely cares about his friends.”
“While the story starts with a silly premise, it soon ends on a high note with an emotional twist and a great sense of progression and character development.”
“There are evidences of character development, and the final scenes towards the end are actually quite touching.”
“Overall, a fun cast of characters, but after playing this game compared to ADF, I can see a lot of their glaring flaws without much character development.”
“It doesn't help that the game resets about halfway through, resetting character development for everyone except the main character in the process, and further shortening the character arcs (if you can even call them that) of the party members.”
“The other characters such as Tiara and Eryn get little to no character development (excluding Ethel, best girl) but are still funny, admirable, and relatable; you really do come to care about these characters.”
- replayability26 mentions
- 35 % positive mentions
- 54 % neutral mentions
- 12 % negative mentions
The game offers moderate to high replayability, primarily due to its multiple endings (typically three) and the presence of a new game+ feature that allows players to carry over stats. However, some players feel that the lack of increased difficulty in subsequent playthroughs diminishes the incentive to replay. Overall, while there are opportunities for exploration and achievement hunting, opinions on the game's replay value vary, with some finding it enjoyable and others feeling it lacks depth.
“It has 3 different endings, so it has some replayability.”
“Next, the replayability potential is high as there are four different routes you may choose from and because there is also a new game+ type system where your stats from your previous run will be brought over to your next run.”
“Many content is unavailable in your first playthrough, raising the replay value of the game even higher.”
“There is replayability (3 endings) but I don't really feel like starting over for the other endings.”
“While the replayability is kind of low in my opinion (the 2nd playthrough thing is completely useless) and some of the secrets you won't even have a chance to think about unless you knew it was coming, but the characters are fun, the skits are really funny and of course, the fan-service isn't too bad.”
“I've still yet to beat it so I can't say much for replay value, but judging from what I've played it doesn't seem like there could be much, at least until more of the DLC is released.”
- optimization25 mentions
- 48 % positive mentions
- 40 % neutral mentions
- 12 % negative mentions
Overall, the game's optimization is generally well-received, with many players reporting smooth performance even on lower-end systems. However, some users experienced minor issues such as framerate stuttering during enemy spawns and occasional glitches, particularly in FMV sequences. Despite these hiccups, the game is considered one of Compile Heart/Idea Factory's best-optimized titles, running consistently at 60fps for most players.
“Lastly, I'm satisfied that the game runs smoothly as I expected on my potato PC.”
“The port is very well optimized.”
“Probably Compile Heart/Idea Factory's best optimized game yet, as I get a solid 60 FPS the entire time.”
“There are some optimization issues, particularly framerate stuttering when enemies are being spawned in an area, but it's not a big deal.”
“The game itself has low requirements in order to be played; however, knowing Idea Factory and Compile Heart, optimization is not good.”
“I noticed some minor glitches here and there, such as the map appearing pixelated at times, and some stuttering for a few seconds when entering an open area.”
- emotional22 mentions
- 95 % positive mentions
- -9 % neutral mentions
- 14 % negative mentions
The emotional aspect of the game is highlighted by a mix of touching narratives and character development that resonates deeply with players, often leading to heartfelt reactions. Many reviews note the presence of multiple heartwarming endings and significant emotional investment, with some players expressing surprise at their own emotional responses, despite typically being less sensitive. Overall, the game is praised for its engaging story that balances humor with poignant moments, creating an emotional journey that leaves a lasting impact.
“Fun, exciting, and emotional story.”
“I just like the story and the way you can play it in different ways, and also very touching emotionally.”
“I laughed, I glared, I cried.”
“The emotional depth feels forced and cliché, reminiscent of early 2000s anime.”
“The story lacks originality and fails to evoke any genuine feelings.”
“I found the emotional moments to be predictable and uninspired.”
- stability5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
Overall, the game's stability is generally positive, with many users reporting smooth performance and solid frame rates on PC. However, some players have encountered bugs, particularly with controller connectivity on Windows 10, as well as minor glitches and occasional stuttering in open areas.
“Also, runs great on PC, no issues.”
“To me, the main thing is that it is fun, bug-free, and is a very solid JRPG.”
“Solid 60 FPS at 1080p and not buggy.”
“This game is buggy on Windows 10, especially with controller attachment.”
“I noticed some minor glitches here and there, such as the map appearing pixelated at times, and some stuttering for a few seconds when entering an open area.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is polarizing; while some players find it fun and engaging, others criticize it for lacking uniqueness and being repetitive, with a grind-heavy experience that detracts from enjoyment.
“Fun engaging atmosphere”