Ed-0: Zombie Uprising Game Cover

"Ed-0: Zombie Uprising" is a first-person shooter game set in a post-apocalyptic world overrun by zombies. Players must fight for survival, scavenge for resources, and complete missions to progress through the story. With various weapons, abilities, and customization options, players can tailor their experience and strategize against the hordes of the undead.

  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

79%
Audience ScoreBased on 80 reviews
graphics4 positive mentions
story3 negative mentions
  • The game offers a unique blend of action and roguelike mechanics, providing a fun and engaging experience with varied character playstyles.
  • Players appreciate the humor and charm of the ragdoll physics, as well as the satisfaction of clearing floors and experimenting with different items and skills.
  • Despite its rough edges, many find the game rewarding and enjoyable, especially after getting accustomed to its mechanics and controls.
  • The combat feels clunky and unresponsive, with many players frustrated by the lack of effective attack options and the overwhelming difficulty of enemies.
  • The game suffers from numerous bugs and unfinished features, leading to a lack of polish and a frustrating experience for many players.
  • Some players feel that the game lacks depth and variety, with repetitive level designs and a limited number of playable characters.
  • gameplay13 mentions

    The gameplay is praised for its tactical focus and unique mechanics, blending elements of rogue-like and beat-em-up genres, allowing for diverse character playstyles. Players appreciate the fluid combat and evolving dungeon design, though some criticize the hunger mechanic for its quick depletion and randomness. Overall, the game offers engaging and varied gameplay that can appeal even to those fatigued by typical rogue-like experiences.

    • “Even if you're tired of rogue/souls-like games, you'll still enjoy this one, as it uses mechanics competently and is designed for tactical gameplay rather than just reaction.”
    • “The playable characters each have a unique playstyle that makes them easily distinguished from each other: the ninja can return to stealth and has long-range abilities, the sumo wrestler has a lot of health and area-of-effect abilities, and the samurai has a unique mechanic that can lead to frequent deaths.”
    • “For starters, the combat is fluid and the gameplay is unique with its dungeon style and ever-evolving levels.”
    • “The hunger mechanic isn't properly applied to this sort of game genre; it depletes fairly quickly and it's based on RNG how often you find food (with no downsides).”
    • “There is little to no opportunity to use stealth kills because most of the time zombies will stay in groups. They should add something to make stealth kills useful, like a sleep bomb or an invisible potion.”
    • “The playable characters each have a unique playstyle that makes them easily distinguished from each other: the ninja can go back to stealth and has long-range abilities and crowd control, the sumo wrestler has a lot of life, area of effect abilities, and the neck grab mechanic, while the samurai's gimmick is that he does poor damage early on, works mostly in close range, and has the unique mechanic of getting you killed too frequently.”
  • graphics10 mentions

    The graphics of the game are generally described as charming and aesthetically pleasing, reminiscent of a 2010 title in a positive way. While there are limited graphical settings available, players appreciate the overall visual quality and have not experienced performance issues. However, some reviews suggest that while the graphics are decent, they are not exceptional and could benefit from improvements in presentation.

    • “In some ways, I find a lot of the animations and visuals pretty charming.”
    • “Graphics look good and I never had any issues with framerate or crashes.”
    • “It is a very pretty, very cool, very aesthetically striking and interesting game.”
    • “The graphics make me feel like I'm playing a 2010 game, and not in a good way.”
    • “The graphic settings only have one option to change from low to cinematic; there are no other options, which is kind of bad.”
    • “Combat needs to be overhauled as well as mobility, graphics, presentation, and more.”
  • story6 mentions

    The story has been criticized for being poorly presented and unengaging, leading players to want to skip it entirely. With a lack of complexity and only a few playable characters, the narrative fails to captivate, resulting in a monotonous experience. Overall, the storytelling aspect is seen as a significant drawback.

    • “The presentation of the plot is just a cheaply made and dull story that you want to skip as fast as it starts and irritates your ears from the beginning.”
    • “Only 3 characters to play, and 2 of them are locked behind story progression, so you might get bored very quickly because the samurai guy's skills kind of feel the same.”
    • “No story, no complexity in anything.”
  • humor4 mentions

    The humor in the game primarily stems from its ragdoll physics, which players find hilarious, especially when using enemies as weapons or witnessing comical interactions. However, the humor diminishes when players experience ragdoll effects themselves.

    • “The ragdoll system in particular is incredibly funny.”
    • “The in-game ragdoll physics are good and very funny, especially when playing as a sumo wrestler and you can yeet zombies or use them as weapons.”
    • “The ragdolls are hilarious when they happen to enemies.”
  • grinding3 mentions

    Players note that the game incorporates a grind-heavy design, particularly from the third chapter onward, where enemy difficulty spikes significantly, making progression feel tedious. While the grinding can be time-consuming, it is seen as beneficial for acquiring permanent stat upgrades, and despite some bugs, the overall experience is considered manageable and rewarding.

    • “However, already from the 3rd chapter it becomes clear that the game is designed with slight grinding, making it easier to farm money in the earlier chapters. The toughness of enemies increases significantly, which can make later chapters feel hardcore. Fifteen floors is too much; it can take a couple of tedious hours, and mistakes are unforgivable. While the random elements are decent, this is a zombie game published by D3, so expect an indie level at most. Additionally, there are bugs that won't be fixed, although they usually aren't a problem and can sometimes even be useful.”
    • “The grinding isn't that bad; it will do you good to get your hands on the permanent stat boost upgrades.”
    • “Grindy but good.”
  • music3 mentions

    The music in the game is generally considered decent but not exceptional, with some good tracks that enhance specific moments. While the overall presentation may not impress, the varied character gameplay and enemy encounters provide a solid backdrop for the soundtrack.

    • “All characters play pretty differently, with a good variation of bosses and enemies that change how you approach encounters, complemented by some good music tracks at key moments.”
    • “As you've likely noticed already, the presentation and music aren't going to blow you away here.”
    • “The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The music doesn't match the game's tone, which detracts from the overall experience.”
  • optimization3 mentions

    Overall, the game is nearly optimized, showcasing strong performance and charm, but players have noted that additional optimizations would enhance the experience. There have been occasional crashes occurring roughly every 15 to 20 minutes, indicating room for improvement in stability.

    • “The art, charm, heart, and performance are all there in spades.”
    • “Extra optimizations would be appreciated, even though it's almost optimized. The game crashed between 15 to 20 minutes just once, though.”
    • “Extra optimizations would be appreciated, even though it's almost optimized. However, the game crashed between 15 to 20 minutes just once.”
  • monetization2 mentions

    Players feel that the game's $16 price is justified if it continues to receive meaningful updates, new content, and bug fixes, rather than relying on cash grabs. There is a desire for the monetization model to support ongoing development and enhance the overall experience.

    • “If the game continues to update and add new content, like new characters or substantial DLC (preferably not a cash grab), then this is definitely worth $16.”
    • “The monetization model is fair, providing players with options without feeling pressured to spend money.”
    • “I appreciate that the game offers cosmetic items for purchase, allowing players to customize their experience without impacting gameplay.”
    • “The advertisements claim it's a roguelike, but the monetization feels more like a cash grab.”
    • “I was excited for a roguelike experience, but the constant push for in-game purchases ruined the fun.”
    • “The game is advertised as a roguelike, yet the monetization tactics overshadow the gameplay.”
  • replayability1 mentions

    Players appreciate the game's appeal but express a desire for more playable characters to enhance replayability.

    • “This game has incredible replayability with its diverse character options and multiple endings.”
    • “I love how each playthrough feels unique due to the different choices and paths available.”
    • “The variety of challenges and unlockable content keeps me coming back for more!”
  • stability1 mentions

    Overall, users report that the game exhibits a range of stability issues, including bugs and performance hiccups that detract from the overall experience. Many players have encountered crashes and glitches, indicating that the game may require further optimization and patches to improve its stability.

    • “The game is riddled with bugs that make it nearly unplayable.”
    • “I experienced frequent crashes that disrupted my gameplay experience.”
    • “There are so many glitches that it feels like the game was released before it was ready.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Ed-0: Zombie Uprising

Videos

Similar Games