- February 23, 2018
- All Those Moments
- 3h median play time
Earthworms
Platforms
About
"Earthworms" is a single-player Horror Point and Click game with a good plot and stellar visuals. As private detective Daniel White, players investigate a missing teenager's case, leading to a mind-blowing global conspiracy. With hand-painted locations, outstanding music, and a dense atmosphere, this artistic science-fiction game promises an epic adventure.











- The game features a unique and beautiful hand-drawn art style that enhances the overall atmosphere.
- The soundtrack is chilling and complements the game's eerie and mysterious tone, creating an engaging experience.
- The story is intriguing with multiple endings, providing some replayability and keeping players interested in uncovering its mysteries.
- The game is plagued by numerous bugs and glitches, including issues with the save system and inventory management, which can disrupt gameplay.
- The English translation is often poor, leading to confusing dialogue and a lack of immersion in the story.
- Puzzles can be illogical or frustrating, with some requiring specific actions that are not clearly indicated, making progress difficult.
story
148 mentions Positive Neutral NegativeThe story of "Earthworms" is a surreal and intriguing point-and-click adventure that blends elements of mystery, magic, and sci-fi, featuring a detective with visions of the future. While the narrative is original and atmospheric, it suffers from translation issues and disjointed plot points that can leave players confused. Despite its flaws, the game offers a unique experience for fans of bizarre storytelling, though some may find the lack of clarity and character development frustrating.
“It's a point and click adventure with a surrealist kind of plot that has you take on the role of a detective who can see glimpses of the future.”
“The game has a very weird story but it kept me interested in wanting to know more.”
“Beautiful art style, very original story idea and atmospheric music: there was a sense of something sinister just under the surface in every scene.”
“The story didn't make much sense to me, but that didn't really bother me.”
“Characters drop off the map without a second thought, certain quest lines don't need to be finished, and the story amounts to so little you'll be left wondering why you even bothered in the first place.”
“The plot and game overall was much stronger at the beginning, and at the end lost some of its charm.”