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PRICE is a single player casual puzzle game. It was developed by YETU GAME and was released on September 15, 2016. It received positive reviews from players.

"PRICE is a single-player Visual Novel game with an intriguing story, pretty visuals, and a good soundtrack. As Ivry, a popular musician, you wake up in a strange room and must search for your sister Iva, who has become calm and quiet after a family misfortune. The game features a storyboard performance and requires players to find clues and integrate them to solve puzzles, creating a rich and engaging experience."

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90%
Audience ScoreBased on 1,327 reviews
story455 positive mentions
stability19 negative mentions

  • Beautiful art style and soundtrack that enhances the atmosphere.
  • Engaging and intriguing story that keeps players invested.
  • Short gameplay (around 1-2 hours) makes it easy to complete in one sitting.
  • Gameplay mechanics can be confusing, particularly the item usage and inventory system.
  • Some puzzles are illogical and require trial and error, leading to frustration.
  • Missing cutscenes in the English version can leave players confused about the story.
  • story
    977 mentions Positive Neutral Negative

    The game's story is a compelling blend of dark themes and emotional depth, focusing on the relationship between siblings and their intertwined fates. While many players appreciate the beautiful art and music that enhance the narrative, some express disappointment over its brevity and predictability, as well as issues with missing cutscenes that could clarify the plot. Overall, the story is engaging and thought-provoking, though it may leave some players wanting more depth and clarity.

    • “The story is beautifully tragic, and the music complements it perfectly, creating an immersive experience that lingers long after the game ends.”
    • “The story unfolds in two parts, and as you piece together the clues, it becomes increasingly engaging, drawing you deeper into the narrative.”
    • “The story is rather bittersweet and although the conclusion is, in my opinion, not necessarily happy, it served as a dramatic climax to the narrative, leaving certain things up to interpretation and prompting reflection.”
    • “The story doesn't make a whole lot of sense; not sure if stuff was lost in translation, but the game itself isn't even linear with what it's doing or trying to convey.”
    • “The story is short but the feelings of the characters shine through, and I felt sad for them after the ending.”
  • music
    559 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its haunting beauty and ability to enhance the atmosphere, particularly in relation to the game's gothic art style. However, several users noted that the soundtrack can become repetitive and annoying over time, especially since it often plays on a loop without much variation. Despite these criticisms, the overall consensus is that the music significantly contributes to the game's emotional depth and immersive experience.

    • “The music in this game is absolutely hauntingly beautiful, and the artwork is great.”
    • “The soundtrack was beautiful and constantly crept me out a little.”
    • “The music is beautiful and builds up the atmosphere.”
    • “The music gets annoying after a while, but again it's short.”
    • “The music kept playing even at times it should have stopped, like in a few of the cutscenes/narrative moments, when it seemed it should have been muted entirely, or even lowered significantly.”
    • “The music would be okay if the sound settings did anything other than on and off, or if it wasn't constantly blaring.”
  • graphics
    318 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their beautiful and unique art style, which effectively enhances the overall atmosphere and storytelling. Many players noted the hauntingly beautiful soundtrack that complements the visuals, creating an immersive experience. Despite some technical issues and gameplay mechanics, the artwork remains a standout feature, making the game visually appealing and engaging.

    • “The artwork and emotes in the point store are well worth the playthrough and purchases to get them.”
    • “The art style, voice acting, and background music all add to the creepiness, creating this unsettling but oddly satisfying atmosphere.”
    • “The graphics, artwork, and design are beautiful, and the music goes perfectly with the atmosphere of the game.”
    • “The puzzles are atrocious, the art style is middling at best, and the story isn't as great as others make it out to be either, although it was unique at least, I'll give it that.”
    • “I really like the artwork and general presentation, but sadly the game is really buggy: throws error if you alt tab out/into it; throws error when trying to load my game; throws error when trying to click/right click an item (I didn't really understand how you combine items).”
    • “The only issue is the cutscenes which try to experiment with a few different visual styles that are jarring and don't really lend to the aesthetic or meaning of the game.”
  • gameplay
    184 mentions Positive Neutral Negative

    The gameplay of the game is largely characterized by its point-and-click mechanics, which many players found frustrating due to clunky inventory management and cryptic puzzles that often require external guides to solve. While the art style and storytelling received praise, the gameplay experience was marred by tedious mechanics and a lack of intuitive interactions, leading to mixed feelings among players about its overall enjoyment. Despite its shortcomings, some players appreciated the unique puzzle elements and atmospheric design, making it a worthwhile experience for those who value narrative over gameplay complexity.

    • “The point-and-click mechanics felt intuitive, allowing me to focus on unraveling the enigmatic story.”
    • “The gameplay dynamic is more or less point and click hidden objects in the room with the twist of having to 'mix' the clues in the correct order to unlock more clues to advance the story.”
    • “The gameplay is nice and charming in its own way.”
    • “It's a very basic, overdone plot, shallow characters, and painfully bad point-and-click gameplay with tons of puzzles that require moon logic.”
    • “The story did seem pretty interesting at first, but the interest just slowly died with the gameplay, and by the end I just wanted out—to finish and leave.”
    • “The gameplay itself is a little tricky, and you may require additional help at times to make sense of it all.”
  • atmosphere
    118 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and eerie qualities, enhanced by beautiful artwork, a haunting soundtrack, and effective voice acting. Players appreciate the blend of unsettling moments and captivating storytelling, which create a compelling environment that draws them into the experience. While some found the music occasionally overwhelming, the overall ambiance successfully sets a mysterious and slightly creepy tone, making it a standout feature of the game.

    • “From the moment I delved into its world, I was captivated by the immersive atmosphere and the intricate narrative woven throughout the game.”
    • “The art style, voice acting, and background music all add to the creepiness, creating this unsettling but oddly satisfying atmosphere.”
    • “The atmosphere of the game is definitely worth praising; you can feel that it is a horror game and has a hidden mystery in it.”
    • “A lot of people seem to love this game, but frustration ruins the atmosphere... and there is too much frustration in this.”
    • “So, the game is not good either, as these issues strongly distract from the gloomy and creepy atmosphere the game is trying to create.”
    • “Spooky atmosphere is what this game does well, but it's unfortunate that the errors in English translation sometimes break the immersion.”
  • emotional
    36 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its touching narrative, particularly the relationship between siblings, which resonates deeply with players. Many reviews note the game's ability to evoke strong feelings, with some describing it as an emotional roller coaster that combines horror elements with heartfelt storytelling. Despite minor flaws, the beautiful art, music, and emotional depth make it a compelling experience for those who appreciate heartfelt narratives.

    • “I found the relationship between the brother and sister to be pretty touching even though it wasn't extensively developed; some parts moved me and were beautiful.”
    • “It has a very touching story with beautiful art and soundtrack.”
    • “The visuals are gorgeous and the story was a nice emotional gut punch.”
    • “The emotional depth of the story felt lacking, leaving me disconnected from the characters and their struggles.”
    • “While the visuals were stunning, the emotional impact was minimal, making it hard to care about the outcomes.”
    • “I expected a more profound emotional experience, but the narrative fell flat and failed to resonate with me.”
  • stability
    21 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous players reporting frequent glitches, crashes, and freezing issues that significantly hinder the experience. While some appreciate the game's artistic presentation and narrative, the technical problems, including an unskippable intro and inventory malfunctions, detract from its overall enjoyment. Despite these challenges, the game's short length allows players to restart quickly, but many still find the bugs frustrating enough to impact their ability to complete it.

    • “100% bug-free product”
    • “No glitches”
    • “The game runs smoothly without any crashes.”
    • “If you go too fast through your item selection, the whole game freezes then crashes.”
    • “I really like the artwork and general presentation, but sadly the game is really buggy: throws error if you alt tab out/ into it; throws error when trying to load my game; throws error when trying to click/ right click an item.”
    • “I cannot make it all the way through the game without an error message that freezes the entire game.”
  • grinding
    18 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and often frustrating, with many expressing that the item usage and clue-finding mechanics require excessive clicking and trial-and-error. While some appreciate the puzzles and story, the repetitive nature of the gameplay detracts from the overall experience, making it feel like a chore at times. Despite good production values, the grinding elements can overshadow the enjoyment of the game.

    • “You'll need a second life for grinding.”
    • “It was tedious and boring trying to find the correct thing to use the item on.”
    • “Not even accounting for the above, the gameplay itself is tedious.”
  • character development
    15 mentions Positive Neutral Negative

    The character development in the game is praised for its interesting designs, particularly for the characters Iva and Ivry, which enhance the overall experience. Reviewers highlight the effort put into the artwork and animations, noting that the character designs contribute significantly to the game's appeal and storytelling. While opinions on character design vary, the consensus is that it is visually striking and adds depth to the narrative.

    • “The character development is good and the story scenes made the game interesting.”
    • “There was a lot of thought put into this free game, including animations, really beautiful character designs and interesting stories.”
    • “This game has beautiful art, great character design, amazing intro, and also a fantastic soundtrack.”
    • “Not a huge fan of the character design.”
    • “The character designs drew me into playing, but that song never ends.”
    • “Since I was already getting something from character development.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game has limited replayability due to its short length and single-path narrative, making it less appealing for players seeking multiple playthroughs. While the story and ambiance may linger in players' minds, the gameplay primarily involves exploration and clue combination, which does not encourage revisiting the experience frequently.

    • “The story and ambience are captivating enough to linger in your mind long after playing, enhancing the overall replayability.”
    • “Even though the gameplay is primarily about exploration and combining clues, the experience can still feel fresh if you return to it after some time.”
    • “Personally, I have had enough of just one play, and unless you really love this kind of anime, it has no replay value.”
    • “The game is also quite short, and, like most single-path story-driven adventures, has no replayability at all.”
    • “There's not much to the gameplay; just explore and combine clues, so there's not much for replay value (until you forget half a year or more later).”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by its self-referential jokes, such as the mention of a proofreader amidst noticeable typos, which adds a layer of irony. Players find the humor to be both amusing and engaging, enhancing the overall experience of the puzzles.

    • “I found it rather funny that when the game starts, the proofreader is mentioned right at the start, yet I counted several typos as I read through the descriptions.”
    • “A short but funny and interesting puzzle.”
    • “It's like they're completely reading something, even while laughing.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of the game is generally viewed positively, as it is a free title that does not include ads or freemium features, leading to a favorable experience for players.

    • “However, it's fairly decent for a free game, with no ads or freemium features, so I was struggling between choosing 'yes' and 'no' as my final Steam verdict.”
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2h Median play time
3h Average play time
1-5h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

PRICE is a casual puzzle game.

PRICE is available on PC and Windows.

On average players spend around 3 hours playing PRICE.

PRICE was released on September 15, 2016.

PRICE was developed by YETU GAME.

PRICE has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

PRICE is a single player game.

Similar games include The Vanishing of Ethan Carter, The Dream Machine, Cube Escape Collection, Marie's Room, Belladonna and others.