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Dungeons of Eternity

With up to three friends, the randomized dungeons, progression, and physics-based combat creates a compelling and fun virtual dungeon delving time.
Dungeons of Eternity Game Cover
89%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
90% User Score Based on 648 reviews
Critic Score 80%Based on 1 reviews

Platforms

PCVirtual RealityWindows
Dungeons of Eternity Game Cover

About Dungeons of Eternity

Dungeons of Eternity is a single player and multiplayer hack and slash game with fantasy, dark fantasy and science fiction themes. It was developed by Othergate and was released on September 11, 2025. It received mostly positive reviews from critics and very positive reviews from players.

When a cataclysmic cosmic event threatens your homeworld, the only hope for survival lies within the endless labyrinth of dungeons on the forsaken planet known as Eternity. Hack-n-slash takes on a new meaning in VR: swing swords, throw axes, use bows, wield magic staffs, and more to make it out alive. With the power of VR, you will be immersed in a fantasy adventure like no other.

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Games Like Dungeons of Eternity

Looking for games like Dungeons of Eternity? Here are top hack and slash recommendations with a fantasy, dark fantasy and science fiction focus, selected from player-similarity data — start with Legendary Tales, VR Dungeon Knight or Karnage Chronicles.

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Reviews

90%Audience ScoreBased on 648 reviews
story31 positive mentions
grinding13 negative mentions

  • Engaging and satisfying combat system with enjoyable physics-based melee, ranged, and throwing weapons.
  • Excellent co-op multiplayer experience with crossplay allowing friends on different platforms to play together.
  • High replayability due to procedurally generated dungeons, variety of weapons, perks, and cosmetic options.
  • Melee combat and boss fights can be frustrating and unbalanced, often encouraging ranged or throwing weapon usage over close combat.
  • Repetitive dungeon layouts and enemy types reduce long-term variety; lack of story and deep content noted.
  • Issues with performance/stuttering on some setups, input/controller bugs especially for certain VR controllers, and limited accessibility/customization options.
  • story

    130 mentions Positive Neutral Negative
    24% positive mentions, 70% neutral mentions, 6% negative mentions

    The story in this game is minimal and largely serves as a light backdrop for the dungeon crawling action, with some players noting a brief epic intro but little subsequent narrative depth. It is primarily focused on gameplay and progression through missions rather than a rich or immersive storyline, making it less appealing for those seeking a story-driven RPG. Overall, the game offers a simple, functional story framework that supports its fun combat and cooperative dungeon exploration.

    • “The combat feels good and varied, the environments are detailed and look great, the story is actually decent even if it is simple.”
    • “The epic intro at the beginning gave me the impression that I was about to experience an awesome story… unfortunately, that was pretty much the only real storytelling I ever got.”
    • “If you're looking for a story driven RPG then this isn't the game for you.”
    • “It is a pure dungeon crawler, no story to speak of - but the dungeon crawling is very fun with great combat.”
    • “This is not a story-based game; there is a light veneer of story that explains why you're there and why the environment is a curious mix of a high-tech base and medieval gear in the field.”
  • gameplay

    91 mentions Positive Neutral Negative
    54% positive mentions, 42% neutral mentions, 4% negative mentions

    The gameplay of Dungeons of Eternity is praised for its smooth, engaging combat, especially with bows and throwing mechanics, and offers a satisfying loop with diverse weapons, upgrades, and cooperative multiplayer. While the core combat and progression are enjoyable and well-polished, some find the gameplay repetitive, grind-heavy, and occasionally simplistic, with certain mechanics like melee and magic feeling underdeveloped or lacking depth. Overall, it’s a fun and replayable VR dungeon crawler that shines most in multiplayer settings and appeals to fans of roguelike and co-op experiences.

    • “Overall, the gameplay is super fun, killing enemies with a big variety of weapons, all of which have multiple affixes that make them more effective against certain types of enemies or even have more unique effects like knocking enemies really far away or getting some lifesteal.”
    • “If you're looking for a VR dungeon crawler with excellent combat, lots of replayability, and fun co-op gameplay, I highly recommend Dungeons of Eternity.”
    • “The gameplay is smooth, engaging, and just keeps you coming back for more.”
    • “The boss mechanics are very basic; the only challenging aspect is your arm endurance from throwing or drawing arrows.”
    • “It feels like a mobile game made for kids based on the interface and gameplay loop design.”
    • “Melee combat feels boring, and pulling my weapon back rarely worked inside an actual dungeon. Bow gameplay is straightforward - nock arrow, shoot - with no interesting variety or unique magical bow mechanics, and magic is extremely flawed with very limited uses.”
  • graphics

    75 mentions Positive Neutral Negative
    33% positive mentions, 63% neutral mentions, 4% negative mentions

    The graphics of the game are generally praised for improved lighting, shadows, and clear visuals, especially in the PCVR version compared to the original Quest release, offering a solid 8/10 aesthetic that balances performance and style. However, some users note that while visuals are good, they aren’t ultra-realistic or a major leap over the Quest version, with occasional optimization and frame rate issues affecting smoothness at higher settings. Overall, the art style suits VR well, providing an enjoyable visual experience, though not consistently matching the sharpness and polish promised in trailers.

    • “The graphics and feel of the PC version are just so much better; this is where it always should have been.”
    • “While you can tell it has mobile roots, the PCVR enhancements bring the visuals to a solid 8/10—the lighting and clarity are great, even if there’s still room for even more high-end texture work.”
    • “The graphics are absolutely stunning, and the gameplay is smooth, engaging, and feels perfectly designed for VR.”
    • “I was really hoping the graphics would look crisp and quick like the trailers on the store page, but honestly, the Steam version of the game doesn't look at all like the sharpness in the trailers.”
    • “The only downside is the graphics, this is a port from Quest and doesn't take full advantage of a good PC. Apparently, all the developers did for the Steam version is improve shadows, lighting, and the sort, but models and textures seem to be the same as on the original Quest version.”
    • “To get solid 80 fps with all graphics settings maxed using the Index and RTX 3090 (about the same as 4070 Ti), I had to use resolution 250% - so similar to Kayak VR Mirage - but Kayak VR Mirage looks 100 times better.”
  • optimization

    20 mentions Positive Neutral Negative
    25% positive mentions, 60% neutral mentions, 15% negative mentions

    Optimization for the game is generally decent, with smooth performance on both Quest and PC versions when settings are properly adjusted, though occasional stuttering and frame drops persist for some users. Players note that lowering graphics settings or following in-game performance guides helps significantly, and recent patches have improved stability. Overall, while not perfectly optimized, the game runs well enough given its art style and hardware demands, with expectations for further enhancements in the future.

    • “Feels incredibly polished and optimized, and looks really good for low poly assets.”
    • “Been playing this on Quest since launch and the SteamVR release, with all of its graphical and performance enhancements, just makes a great game even better.”
    • “Great performance (~3ms on Index, 130% resolution, 7900XT), very good graphics and most importantly amazing combat.”
    • “I had the 'resolution per eye' settings up really high (much higher than the native Quest 3 resolution) and this was causing periodic juddering, stutters, and bad performance.”
    • “I'm going to say if you own this on Quest, perhaps wait for a deep sale at $15 or less for the following reasons: performance is pretty bad even on a 4080s GPU.”
    • “Even tried lowering settings and had constant stuttering, slow down, and reprojection which was really odd.”
  • grinding

    13 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is extensive and often repetitive, especially for solo players, requiring significant time investment to level up and obtain top-tier gear. While the loot system is fair and not pay-to-win, the endgame content heavily revolves around grind-heavy dungeon runs, which some find tedious rather than adventurous. Multiplayer co-op is recommended to ease the grind and enhance the overall experience.

    • “The game is super grindy, even worse solo, and requires players to level up in order to get most of the best gear in the game.”
    • “Not recommended for solo players who are not into grinding and repetitive combat over and over.”
    • “While the game is quite fun at first, you'll realize you need to do old-school MMO levels of grinding to see new content.”
  • replayability

    13 mentions Positive Neutral Negative
    54% positive mentions, 46% neutral mentions, 0% negative mentions

    The game offers exceptionally high replayability through diverse tasks, procedural dungeons, and the ability to experiment with various loadouts and weapon combos. Its engaging combat, extensive unlocks, and cooperative multiplayer further enhance the experience, making each playthrough feel fresh and rewarding.

    • “Graphics are consistent, levels are nicely laid out, looting is fun, combat is solid (including archery), there is so much to unlock and earn boosting replayability.”
    • “By assembling a variety of predefined rooms into unique configurations, the game ensures endless replayability and a sense of discovery with each dive.”
    • “The ability to experiment with different loadouts and weapon combos makes for great replayability.”
  • stability

    11 mentions Positive Neutral Negative
    27% positive mentions, 0% neutral mentions, 73% negative mentions

    The game is generally stable, running smoothly on high-end rigs with minimal glitches and quick load times. Some minor bugs, such as occasional restarts and issues with certain enemy shields and Valve controllers, are noted but do not significantly impact overall gameplay. Overall, stability is strong, especially after setting adjustments.

    • “The game runs great, looks pretty good though you can see it's a quest project originally but the art style works regardless and the updated effects and lighting and shadows for PC look quite nice.”
    • “No glitches!”
    • “The game runs great with virtual desktop ultra resolution after tuning some settings to normal/high and syncing physics with frame rate, it launches to the main menu in seconds without unnecessary intros and splash screens.”
    • “If you do it fast enough, it glitches out.”
    • “Why port the game over to Steam if the Valve controllers are going to be broken and buggy?”
    • “Pretty buggy but I'm writing this on release day, so... yeah... but other than a few restarts every once in a while, no complaints!”
  • music

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The music in the game is generally praised for enhancing the atmosphere and immersion, with many noting it as incredible and fitting the fantasy theme, though sometimes considered a bit typical or cheesy. While some desire more variety, the soundtrack effectively supports the gameplay and overall experience, contributing to a highly engaging VR hack-and-slash adventure.

    • “The sound and music are incredible, complementing the combat and mechanics which are among the best in the industry.”
    • “Watching someone's gameplay, I thought they had muted the in-game music and were playing Diablo tunes, but upon booting the game I realized it was the in-game music I had heard, and it's awesome.”
    • “The music is good and keeps the player feeling pretty locked in, adding to the right atmosphere of the game.”
    • “I wish the music was better and there was a bit more variety with magic, but it's an absolutely solid team hack and slash in VR, I hope it gets more content down the line, we blew through everything so fast.”
    • “The music is meh, some of the bosses are extremely spongy, you can spend 45 minutes in a dungeon to fail at the last fight and get kicked out.”
    • “I'm a big fan of the atmosphere, soundtrack is well done, a little bit typical fantasy maybe even to the point where it's a little bit cheesy, but it works for the theme of the game, I think.”
  • atmosphere

    8 mentions Positive Neutral Negative
    63% positive mentions, 37% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its immersive dungeon-crawling mood, well-crafted soundtrack, and effective sound design. While some find the fantasy theme slightly clichéd, it fits the game's tone and enhances the experience. Overall, the combination of music, visuals, and combat creates a highly engaging and atmospheric VR experience.

    • “Sound design and atmosphere do a great job setting the dungeon-crawling mood.”
    • “The atmosphere is outstanding; this game quickly became my favorite VR game for action combat.”
    • “The immersive combat, diverse weapon choices, and atmospheric dungeons make every run a blast.”
  • humor

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely appreciated, especially when playing with friends, as it creates chaotic and hilarious moments that enhance the adventure. Some players also noted funny mechanics and developer interactions, while others found certain overly powerful elements unintentionally amusing. Overall, the humor contributes significantly to the fun and memorable experience.

    • “Playing with friends is an absolute blast, turning each dungeon into chaotic, hilarious, and memorable adventures.”
    • “There are no hard locked classes, but when you and the boys get into the role-playing mood, it's hilarious and adds another layer of fun.”
    • “Great fun in a group with friends; not only will your arm hurt from throwing so many weapons, but your sides will hurt from laughing so much.”
  • monetization

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game’s monetization is praised for having no micro-transactions, subscriptions, or ads, offering a clean experience. Users appreciate the lack of intrusive monetization despite the game's high potential.

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Play Times

31h Median play time
58h Average play time
5-139h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Dungeons of Eternity is a hack and slash game with fantasy, dark fantasy and science fiction themes. Common tags for Dungeons of Eternity include science, indie, exploration, action rpg, dark and others.

Dungeons of Eternity is available on PC, Virtual Reality and Windows.

On average players spend around 58 hours playing Dungeons of Eternity.

Dungeons of Eternity was released on September 11, 2025.

Dungeons of Eternity was developed by Othergate.

Dungeons of Eternity has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Dungeons of Eternity for its story but disliked it for its grinding.

Dungeons of Eternity is a single player game with multiplayer and local co-op support.

Similar games include Legendary Tales, VR Dungeon Knight, Karnage Chronicles, Ancient Dungeon, Grimlord and others.