Dungeons & Guns is a pixel art visual, dungeon crawler style game, where the player aims to advance as far as possible through the enemy crowded dungeons, until reaching the final challenge. After this, new challenges will arise.
The project first phase is now available and as the development continues, you will be constantly updated about the game expansion process, until its final release.
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The game features a refreshing vintage style and impressive pixel art, making it visually appealing.
It offers a fun and challenging gameplay experience with a variety of guns and mechanics that require strategic thinking.
The developer is actively updating the game, fixing bugs, and adding new features, which shows a commitment to improving the player experience.
The game is criticized for being an unoriginal clone of Enter the Gungeon, lacking new ideas or expansions on its concepts.
Some players find the enemy mechanics frustrating, with fast bullet patterns that can make dodging difficult.
The game has a limited number of levels and can feel repetitive, especially with the punishing rogue-like mechanics that require starting over upon death.
graphics
2 mentions Positive Neutral Negative
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The graphics are well-executed, featuring visually appealing designs, including an enemy reminiscent of "Rick and Morty." However, some users criticize the game for lacking originality, as many elements appear to be directly lifted from "Enter the Gungeon" without any new innovations.
“As for the visuals, everything was really well done; there is even an enemy that looks like it's from Rick and Morty.”
“From the dodge roll to even the graphic over your head as you reload, everything is completely ripped from Enter the Gungeon with nothing new to at least expand on what it steals.”
“The graphics feel outdated and lack the polish expected from a modern game.”
“The character designs are uninspired and fail to stand out in a crowded genre.”
gameplay
2 mentions Positive Neutral Negative
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The gameplay features simple mechanics that require skill development, as players face challenging enemy crowds and traps. Each biome offers a distinct experience, with unique assets and mechanics, enhancing the overall dynamism of the game.
“The mechanics of the game are simple, yet it takes some time to get good. Sometimes you will be crowded with enemies, and the amazing dash alone won't save you, or the room will be filled with traps while multiple individuals are shooting at you.”
“The game has a good dynamism introducing the biomes, where each one is a completely different game, changing the whole assets, including the guns and the mechanics. I was impressed when I dropped a nature bow and exchanged it for my pistol.”
music
1 mentions Positive Neutral Negative
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The music and sound effects in the game received positive feedback, with users expressing enjoyment of both elements.
“I really enjoyed the music and the sound effects.”
story
1 mentions Positive Neutral Negative
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Users express a desire for a more engaging story introduction, indicating that the current narrative setup may be lacking in depth or context.