Dungeons Forever
- February 5, 2018
- Timedrop Studios
- 625h median play time
Dungeons Forever is not just any old platforming puzzle game. It's a possibly endless platforming puzzle game! The levels are created by you, me and everyone else!
Reviews
- The game offers a fun and engaging platforming experience, especially for those who enjoy creating and playing user-generated levels.
- It has a solid core gameplay mechanic that allows for creativity and imagination in level design, making it addictive and enjoyable.
- The game is free to play, which makes it accessible to a wide audience and encourages experimentation with level creation.
- The quality of user-generated levels is highly inconsistent, with many being poorly designed or frustratingly difficult, leading to a negative gameplay experience.
- Technical issues such as locked controls and resolution settings detract from the overall experience, making it difficult for some players to enjoy the game.
- There is a lack of features to filter or select specific levels, which can result in players encountering unwinnable or low-effort levels frequently.
- graphics11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The graphics of the game have received mixed reviews, with many users criticizing the reliance on outdated pixel art that lacks customization options and resolution flexibility. While some appreciate the nostalgic pixel aesthetic, others find it inconsistent and poorly executed, leading to gameplay issues where players blend into the background and struggle with visibility. Overall, the graphics are seen as a significant drawback, with many labeling them as subpar and unrefined.
“The graphics and sound design are impressive, creating an engaging atmosphere right from the start.”
“I'm a big fan of games with pixel graphics, and this game showcases a nice pixel art style.”
“Graphically, it's satisfactory, although the player can sometimes blend into the background, making it challenging at the beginning of a level.”
“Resolution and controls are locked, and can't be changed or customized to improve the visuals or the control experience (there is an option to change the resolution, but this just forces upscaling the low-res pixel assets).”
“A choice was made to use obsolete retro pixel 'art' as a substitute for contemporary PC graphics.”
“On the other hand, weird graphical issues like lights, disproportionate sprites, and sub-pixel movement make the theme of the game look inconsistent and, to be honest, lazy, proved more by the fact that the animation frames for everything exceed no more than 4.”
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The core gameplay is enjoyable and engaging, though the quality of user-created levels can vary significantly. While the mechanics are generally solid, some players feel that certain major mechanics lack purpose.
“While the quality of the user-created levels fluctuates greatly, the core gameplay is very fun.”
“The mechanics are engaging and add depth to the overall experience.”
“It's a solid gameplay experience, even though a major mechanic feels somewhat pointless.”
“It's just gameplay.”
“Like decoration, more blocks, mechanics.”
“The mechanics!”
- story3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The story aspect of the game is largely viewed as lacking or non-existent, with some users questioning whether it even qualifies as a story at all.
“As of now, I don't think there's a story for this, and the fact that it's even there is up for debate.”
- music2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game has received minimal attention from some players, with at least one user opting to turn it off within the first 10 seconds, indicating a lack of engagement or appeal. Overall, there is little feedback available regarding the music's quality or impact.
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express frustration with the game's mechanics, particularly the hitbox sensitivity, which can lead to unexpected and often unfair deaths, detracting from the overall emotional experience.