Skip to main content

OMFG: One Million Fatal Guns

OMFG: One Million Fatal Guns Game Cover
95%Game Brain Score
gameplay, music
story, grinding
95% User Score Based on 1,988 reviews

Platforms

PCWindows
OMFG: One Million Fatal Guns Game Cover

About

OMFG: One Million Fatal Guns is a single player arcade shooter game with a science fiction theme. It was developed by Gun Hit Wonders and was released on March 11, 2021. It received very positive reviews from players.

OMFG: One Million Fatal Guns kicks back into action in this fast-paced, over-the-top, roguelike, first person shooter. Shoot your way through a robot-hijacked space station, collecting more and more powerful guns as you go. There are over 30 million differently named guns at your disposal!

Skip User Reviews

95%
Audience ScoreBased on 1,988 reviews
gameplay75 positive mentions
story10 negative mentions

  • Extensive weapon variety with millions of randomized guns offering unique and fun gameplay experiences.
  • Smooth and fast-paced movement mechanics including wall-running, sliding, and jumping that enhance the arcade-style FPS feel.
  • Free to play with low system requirements, making it accessible and enjoyable for quick sessions or aim training.
  • The gameplay becomes repetitive quickly due to limited enemy types, cramped and reused room layouts, and lack of content variety.
  • Gun balance issues where many weapons feel similar or underpowered, and some modifiers have little effect, reducing meaningful variety.
  • Occasional bugs and technical issues such as weapons not firing consistently, minor softlocks, and high GPU usage leading to performance concerns.
  • gameplay
    191 mentions Positive Neutral Negative

    The gameplay is characterized by fast-paced, fluid movement mechanics such as wall running and sliding, paired with a wide variety of quirky guns that offer addictive, arcade-style shooting. While highly enjoyable and fun, especially as a free game, many users note it becomes repetitive and lacks depth over time, with limited enemy and room variety affecting long-term engagement. Overall, the core gameplay loop is satisfying and accessible, though improvements in weapon balance, enemy design, and additional content could enhance replayability.

    • “Game has good movement mechanics, and also the gunplay is fairly responsive.”
    • “Amazing gunplay and game mechanics, it honestly feels kinda illegal playing this for free, its that good, with funny creative weapons and colorful enemies this game will suck you in for hours at a time.”
    • “Sticky wall running mechanics, powerful wall jumps, speedy ground slides, enough space to utilise all of these!”
    • “Extremely repetitive gameplay, gets boring after 15 minutes.”
    • “A very good concept but the execution has a lot of problems, most notably the lack of balance with most weapons being way underpowered and overshadowed, the lack of personality in the actual gameplay from boring and bullet-spongey enemies, the lack of replay value with little actual roguelike elements because there are only 3 room types and 3 objectives with the most basic one and repetitive happening 90% of the time, and most important is the lack of actually unique guns because even if there are over 30 million combinations 95% of them are still extremely boring with a lot of modifiers doing next to nothing and only a few that actually change up the weapon (Spider Queen being the only really unique one).”
    • “Horrible game, boring mechanics, you can't set a sensitivity using numbers instead of that slider, no crosshair customization, repetitive, a game like this but with an approach more like The Binding of Isaac would be interesting, but something like this is just boring.”
  • music
    79 mentions Positive Neutral Negative

    The game's music generally receives positive feedback for its energetic, groovy, and fitting soundtrack that enhances the fast-paced gameplay, often described as a mix of techno, EDM, and retro vibes. While some find the soundtrack repetitive or generic, many praise its fun and hype nature, with several users wishing for an official OST release. A few note that the music can feel mismatched or corny, but overall, the soundtrack is regarded as a strong and enjoyable aspect of the game.

    • “The soundtrack absolutely slaps; the gameplay is fast paced and very fun and unique.”
    • “My god, what a game this is! You are right in the action as soon as you start fighting robot go-carts, the music in the background is so relaxing with a bit of hip-hop trance. It just makes you keep playing. I'm on level 6 now, can't wait for upcoming updates. This has a big future!”
    • “The game's soundtrack bops, the gameplay is insanely replayable, and you can just turn your brain off and blow some steam.”
    • “Combat feels a bit empty, map design is whatever, enemies are just bad, movement is good but finicky, music is generic, style is fine.”
    • “Music is also corny and may as well not be included.”
    • “Soundtrack is horrifying; it doesn't match the game, it's just ew, get out of my ears.”
  • graphics
    73 mentions Positive Neutral Negative

    The game's graphics are generally simple and retro-inspired, featuring a charming art style that runs well even on low-end or outdated hardware. While visually fitting the fast-paced gameplay and gun variety, the graphics can sometimes hinder clarity due to cluttered effects and explosion overload, making enemy spotting difficult. Overall, the graphics are decent for an indie or student project but lack polish and top-tier visual quality.

    • “Overall, fun game, huge variety of different guns, both funny, effective, and downright originally bizarre, cool graphics.”
    • “Beautifully made love the gameplay loop, the graphics are simple yet charming.”
    • “It's such a stupid idea for a fps that should not have worked, but this game did it with nice graphic, fun enemies, cool music, fast pace game play and a million funny guns, it's bloody fun, and bloody free, 11/10, great game!”
    • “But the graphics break so much it's hard to tell what's going on and this will for sure cause an epileptic seizure.”
    • “The games very fun and fast paced, but if the game is on low graphics, every shooting texture is 10 times bigger, shells fill your screen, explosions make the screen flash bright colours. This is crazy and makes seeing 10 times harder. Fix this for the love of God.”
    • “As for claims of it doing crypto mining because of maxed GPU usage, while the dev points out it is shockingly GPU-heavy for its graphical quality, the main issue is that in the standard borderless mode it doesn't feature VSync, not even if enabled as a global option in the driver.”
  • story
    42 mentions Positive Neutral Negative

    The game lacks a traditional story or plot, focusing instead on core gameplay and arcade-style shooting, which many players find enjoyable despite minimal narrative elements. Some reviewers note basic story-like prompts (e.g., "find the key," "survive") that guide gameplay but do not form a substantive narrative. Suggestions for improvement include adding a more structured story mode or campaign to complement the existing gameplay.

    • “ As you will encounter quickly, the game is quite story-heavy ("kill all enemies - 5 remaining", "venture deeper", "survive!", "find the key"), which is a risk for an FPS game, but in OMFG it was made with the necessary writer's sensitivity to create stylistic homogeneity between story progression and gameplay mechanics.”
    • “Omfg, this game has better loot than Destiny, and a better story than Borderlands 3.”
    • “With 8 types of gun, 3 enemies, 4 rooms, and no plot to speak of, OMFG should not be a good game, but just goes to show how important the core gameplay loop is.”
    • “No story or lore to keep you from the gameplay.”
    • “Like Borderlands without a story and characters.”
    • “Now that the developer has a good vertical slice of gameplay, I'd recommend adding content like a campaign or some kind of story or at least some more varied levels.”
  • humor
    40 mentions Positive Neutral Negative

    The game's humor is largely driven by its wide variety of hilarious and creatively absurd weapons, which players find amusing and entertaining. The funny gun names, unexpected weapon effects, and playful mechanics contribute to a lighthearted, enjoyable experience that keeps players smiling and engaged. While the game may get a bit repetitive over time, its humor through quirky guns and vibrant gameplay remains a standout feature.

    • “The weapons are super funny, you can have a mini-gun with explosive bullets that lets you fly.”
    • “The best part of this game is its guns; the adjectives are both funny and functional and when the right addons are thrown onto the right gun type it's simply great.”
    • “Fun riff on the Borderlands concept, with enough amusing gimmick affixes to create some truly hilarious weapons.”
  • replayability
    23 mentions Positive Neutral Negative

    Replayability of the game is generally praised for its fast-paced gameplay, unique and randomized guns, and enjoyable score-chasing elements, providing hours of engaging play. However, some note that the limited variety in maps, objectives, and weapon modifiers can lead to repetition after extended play, with potential improvements like modding tools and updates suggested to enhance longevity. Overall, the game offers solid replay value, especially for casual play and fans of dynamic gunplay.

    • “Titanfall movement, random guns, fast paced, fun, infinitely replayable.”
    • “The premise is simple but the replayability is massive, great game to play when you just want to kill some time.”
    • “Essentially has infinite replayability due to its randomization of every weapon; there isn't a story or upgrade system which fits perfectly with what this game is.”
    • “Not much replayability after 10-15 hours, but with updates that could change.”
    • “A very good concept but the execution has a lot of problems, most notably the lack of balance with most weapons being way underpowered and overshadowed, the lack of personality in the actual gameplay from boring and bullet spongy enemies, the lack of replay value with little actual roguelike elements because there are only 3 room types and 3 objectives with the most basic one and repetitive happening 90% of the time, and most important is the lack of actually unique guns because even if there are over 30 million combinations 95% of them are still extremely boring with a lot of modifiers doing next to nothing and only a few that actually change up the weapon (spider queen being the only really unique one).”
    • “This alone really kills the replay value I think, as just every map feels the same in the end.”
  • grinding
    18 mentions Positive Neutral Negative

    Grinding in the game is a significant and repetitive part of the experience, often described as tedious and requiring considerable time, sometimes humorously noted as needing a "second life." While the core loop is enjoyable and reminiscent of Borderlands with a variety of unique gear, the grind can break gameplay flow and become frustrating, especially due to health system mechanics. Overall, grinding may deter some players after extended sessions despite the initial fun and potential for high scores.

    • “You'll need a second life for grinding.”
    • “Its was a fun game to get lost in until you have to do the whole grinding part again.”
    • “Exactly what was advertised, gets a little grindy after an hour or two but definitely worth a try.”
  • optimization
    13 mentions Positive Neutral Negative

    The game suffers from poor optimization, leading to frequent performance issues and high system demands. Despite varied and quirky gameplay elements, many users find the game inefficient and recommend uninstalling if unexplained problems arise. Overall, optimization appears neglected, possibly due to it being a college project.

    • “The gameplay is bonkers and it's super good in terms of performance.”
    • “The guns are varied and really quirky in both aesthetic and performance.”
    • “It is fairly intensive; when making a game for college one tends to care little about performance.”
    • “The game is just poorly optimized.”
    • “Gameplay aside, this game is terribly optimized.”
    • “Main menu is poorly optimized.”
  • monetization
    8 mentions Positive Neutral Negative

    The game is praised for its pure, monetization-free experience, featuring no DLCs, microtransactions, or paywalls, providing a refreshing and enjoyable free-to-play FPS. Users appreciate the absence of in-app purchases and ads, emphasizing the game's focus on fun rather than profit.

    • “There's not a single DLC, no microtransactions, it's just a pure fun FPS game.”
    • “Pretty damn fun for a free game with no microtransactions.”
    • “And lastly, the game is 100% free, there's no microtransactions or special editions or paywalls to be seen.”
    • “What always baffled me about Borderlands 2's advertising campaign was the focus on 'how many guns you can get'.”
    • “Maybe it will develop into a deeper concept of aim training later on by allowing different patterns of recoil amongst all the weaponry and maybe even ads.”
    • “With most of the completely free-to-play games (meaning games that do not have in-built in-app purchase systems) I've played, I believe it's free, get it and give it a try... doesn't cost you anything.”
  • stability
    7 mentions Positive Neutral Negative

    Stability in the game is generally solid, with most users experiencing few to no major bugs or glitches. However, some note occasional issues, particularly with animations and HUD glitches affecting the gun and health UI. Overall, these stability problems are minor and don't significantly impact gameplay.

    • “Honestly, when I first got this game, I thought, oh great, this looks like a buggy mess.”
    • “The only major problems I have with this game are the animations (sometimes they can get really buggy and I'd really love if they were remade) and the maps.”
    • “The second glitch is the HUD glitches out every so often; the gun UI shows an 'out of order' sign and the health UI stops working and doesn't update when health pickups are picked up or when damage is taken.”
Skip Game Offers

Buy OMFG: One Million Fatal Guns

4h Median play time
4h Average play time
2-7h Spent by most gamers
*Based on 4 analyzed playthroughs
Skip Videos

Videos

Skip Games Like OMFG: One Million Fatal Guns

Games Like OMFG: One Million Fatal Guns

Exovoid Carnage Image
Games like Exovoid Carnage
Oh, Bugger! Image
Games like Oh, Bugger!
Alien Grounds Image
Games like Alien Grounds
Dust and Aliens Image
Games like Dust and Aliens
BULLETARIUM ImageBULLETARIUM ImageBULLETARIUM Image
Games like BULLETARIUM
Skip FAQs

Frequently Asked Questions

OMFG: One Million Fatal Guns is a arcade shooter game with science fiction theme.

OMFG: One Million Fatal Guns is available on PC and Windows.

On average players spend around 4 hours playing OMFG: One Million Fatal Guns.

OMFG: One Million Fatal Guns was released on March 11, 2021.

OMFG: One Million Fatal Guns was developed by Gun Hit Wonders.

OMFG: One Million Fatal Guns has received very positive reviews from players. Most players liked OMFG: One Million Fatal Guns for its gameplay but disliked it for its story.

OMFG: One Million Fatal Guns is a single player game.

Similar games include Exovoid Carnage, Oh, Bugger!, Alien Grounds, Dust and Aliens, BULLETARIUM and others.