Dungeon Vixens: A Tale of Temptation
- October 30, 2024
- Shady Corner
In "Dungeon Vixens: A Tale of Temptation," players explore a monster girl-filled labyrinth as they attempt to complete a quest and reclaim their love. The dungeon features 18 levels, over 20 unique monster girls, and multiple endings. Along the way, players can engage in mini-games and discover hidden secrets. Timing and strategy are crucial in this retro-style, rogue-like adventure. Will you resist the temptations of the vixens and emerge victorious, or become lost in the dungeon forever?
Reviews
- The game features charming retro art and enjoyable gameplay, making it a fun experience for fans of dungeon crawlers.
- It offers a good amount of replayability with multiple endings and a skill-based combat system that rewards timing.
- Players appreciate the option to turn off NSFW scenes, making it accessible for those who may be concerned about content.
- The game lacks depth in its story and gameplay mechanics, leading to a repetitive experience that can feel boring over time.
- Many players found the combat system simplistic and frustrating, with no leveling mechanics or significant variety in enemy encounters.
- The NSFW scenes are often criticized for being underwhelming and lacking quality compared to the game's art style.
- gameplay16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The gameplay is primarily a roguelike dungeon crawler featuring 1v1 combat, with mechanics reminiscent of Undertale, but it suffers from simplicity and repetitiveness. While the pixel art is praised and some players find the experience enjoyable, many criticize the lack of depth, such as an absence of a leveling system and a story, leading to an overall feeling of ease and a lack of challenge. Despite these drawbacks, some players appreciate the lewd elements and satisfying animations, making it a mixed experience overall.
“The art is amazing and the gameplay is fun.”
“Step into the shadows, fellow adventurers, for Dungeon Vixens beckons with its dark allure and bewitching gameplay.”
“Besides that, I love this game! It's simple, challenging enough with Undertale mechanics (which I love), and the art is well done.”
“The gameplay is satisfying although there is no such thing as checkpoints, but the game allows you to continue previously started games.”
“Every single gameplay element is present at the most rudimentary level possible.”
“Battle mechanics are simple but frustrating as the enemies get tougher and you don't.”
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The game's story is generally perceived as minimal and straightforward, with many players noting its brevity and lack of depth. While some appreciate the simple narrative conveyed through cutscenes and in-game notes, others feel it could have benefited from a more developed plot and additional lore. Overall, the story is seen as a basic backdrop to the gameplay rather than a compelling element.
“About 2 hours to finish the main plot, which is satisfying.”
“There is a story in this game; it's told through the cut scenes when you enter the dungeon and through signs and notes in the dungeon.”
“I haven't made it far, but the story seems pretty straightforward.”
“This game made little sense story-wise.”
“Barely any story, and the lore seems to only explain why the devil queen is the way she is.”
“Just a simple adventure game, don't have much story, art is ok.”
- graphics9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The game's graphics feature a retro art style that evokes nostalgia for classic titles like Wolfenstein 3D and Doom, appealing to fans of vintage aesthetics. However, recent changes to the art style have received mixed reviews, with some players expressing disappointment over the new look and a desire for the original style to be retained. Overall, while the graphics may not satisfy those seeking modern visuals, they are appreciated for their charm and fluidity in gameplay.
“I love the art style of this game; it reminds me of Wolfenstein 3D.”
“Plus, it has a comfy retro art style.”
“This is not a game that will appeal to people who expect flashy graphics and all the modern quality of life features most games now have.”
“Not a fan of the new art style at all.”
“It's an aesthetically pleasing retro art style that's reminiscent of old Doom or Wolfenstein.”
- replayability2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game offers significant replayability due to its multiple endings and engaging narrative, encouraging players to explore different outcomes. Additionally, the appealing visuals enhance the overall experience, prompting players to revisit the game and discover more content.
“Amazing game with tons of replayability; the sprites look awesome and led me to also check out Monster Girl's Labyrinth.”
“A true tale of heartbreak, with multiple endings that enhance the replay value.”
“A true tale of heartbreak, and multiple endings for replay value.”
“Once you've experienced the story, there's little incentive to play again.”
“The gameplay feels repetitive after the first run, diminishing any replay value.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The game lacks background music during gameplay, which some players find confusing, although there is music in the main menu. While the sound effects, like dripping water, are appreciated, many feel that a subtle background melody would enhance the overall experience.
“The sound effects of dripping water are cool, but they feel unaccompanied; a low-pitched, slow melody in the background would enhance the experience and allow me to play the game without needing to provide my own background music.”
“There isn't any background music in the game, but there is for the main menu, which is a bit confusing.”
“The sound effects of dripping water are cool, but they feel unaccompanied; a low-pitched, slow melody in the background would let me play the game without the need to provide my own background music.”