Dungeon Journey Game Cover
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Embark on an epic journey through countless dungeon floors in "Dungeon Journey." Fight gruesome undead creatures, gather treasures, and enhance your character's abilities. With various heroes to choose from, each with unique playstyles, and intricate monster compositions, this roguelike offers depth and replayability for all!

  • PC
  • Windows

Reviews

73%
Audience ScoreBased on 110 reviews
replayability3 positive mentions
gameplay4 negative mentions
  • The game is a surprisingly addictive and fun casual RPG that is easy to pick up and play for short sessions.
  • It features a variety of characters, skills, and random dungeon generation, providing good replayability.
  • For its low price, the game offers decent entertainment value and can serve as a good time killer.
  • The gameplay can become repetitive and lacks depth, leading to boredom after a short period.
  • As a mobile port, it suffers from poor UI design and controls that don't translate well to PC gaming.
  • The combat mechanics can feel frustrating due to unclear timing for blocking attacks and a lack of a proper tutorial.
  • gameplay24 mentions

    The gameplay has received mixed reviews, with many players finding it repetitive and lacking depth, often describing it as boring and tedious due to its reliance on simple mechanics and a mobile port feel. While some appreciate the strategic elements and combat mechanics, others criticize the item management and overall balance, leading to a perception of low effort in design. Despite its potential for fun, the gameplay is marred by issues such as overgrinding and a lack of innovative mechanics, making it difficult to recommend for those seeking a more engaging experience.

    • “The gameplay is unique and close to fun, but they decided to implement the worst item management I have ever seen.”
    • “It's very easy to get into the gameplay, yet it demands a combination of risk management, strategic thinking, and quick-time reactions to actually survive whatever the game throws at you.”
    • “So the basic gameplay loop is clear a tile, pick up an item or leave it there if still clearing the floor of the dungeon, kill monsters, perform ripostes, find the key for the floor, go to the next floor, and finish the dungeon.”
    • “Overgrind, repetitive boring gameplay.”
    • “Apart from the fact it's a mobile port and thus immediately fails to meet PC game standards, the fixed aspect ratio, samey gameplay, awful translation, repetitive clicking, and general low effort overall here makes this impossible to recommend.”
    • “Incredibly boring rogue-like that relies on a tedious parrying mechanic for its combat.”
  • grinding14 mentions

    Grinding is a central aspect of the game, with players needing to repeatedly level up and enhance gear through gem grinding and dungeon runs to progress, especially after reaching level 30. While some appreciate the endless dungeons for replayability, many find the grinding tedious and mindless, detracting from the overall enjoyment and depth of the experience. Overall, the game is designed with a heavy emphasis on grinding, which can be both expected and frustrating for players.

    • “The dungeon is randomly generated every time, so you aren't grinding away at the same dungeon repeatedly. The game includes endless dungeons for replayability, which is a great inclusion in my opinion.”
    • “I really liked the game and felt rewarded by the class unlocks. Although it's missing some features from Dungelot, it has a lot of its own unique features that make up for it.”
    • “I enjoyed it far more than Runestone Keeper because it is not grindy.”
    • “There are a few main dungeons but the game doesn't have an ending even if you finish them all; it allows you to grind the hardest difficulty infinite dungeons after completing the game just for the sake of grinding.”
    • “Very good concept, but beating the last 25% of the game requires an enormous amount of mindless grinding.”
    • “But most importantly, what I don't like is the amount of grinding you have to do to progress.”
  • graphics12 mentions

    The graphics of the game receive mixed reviews, with some praising the effort put into character animations and overall presentation, while others criticize the basic 3D portraits and lack of visual polish. Although the visuals may not be groundbreaking, they are deemed acceptable for the game's low price, providing a fun experience despite some shortcomings. Overall, the graphics contribute positively to the game's charm, even if they don't stand out in comparison to competitors.

    • “However, the fact that the devs have put the effort into the graphics and presentation deserves credit.”
    • “The animation and graphics are nice, with the option to turn off the 3D characters.”
    • “The graphics are quite nice and the game has a fun sense of humor.”
    • “The graphics are rather basic animated 3D portraits and somewhat boring looking dirt tiles that you clear to reveal the dungeon.”
    • “Made on Unity, it features sloppy graphics and horribly redundant real-time mechanics of defense - you need to click quickly on yourself after each attack to block a random percentage of the returning damage; if late, you take all damage.”
    • “Dungeon Journey is not a bad little game, and for the low price, it is easy to forgive the lack of polish (poor English, incomplete tutorial, subpar graphics, and so on).”
  • music7 mentions

    The music in the game receives mixed reviews; while some players find it relaxing and fitting with the art style, others criticize it for being repetitive, poorly compressed, and lacking volume settings. Overall, it seems to serve its purpose in enhancing the casual gameplay, but it may not appeal to everyone, with the option to turn it off available for those who prefer silence.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music fits well with the game's art style and gameplay.”
    • “I really liked the graphics and all the characters are animated nicely; the music and sounds were fine too.”
    • “It doesn't look appealing, it has barely any soundtrack, it may get boring and repetitive real fast if you focus on it too much.”
    • “The music does sometimes get rather annoying (mostly, I think, because it's badly compressed) but then it's a casual game.”
    • “I don't like the music here very much, but that is minor, and one can turn it off easily.”
  • story4 mentions

    The game's story is minimal, with some players feeling it lacks depth, while others appreciate the moral about perseverance and the unpredictability of life. Despite the limited narrative, the game is still considered a worthwhile experience, especially at its low price point, and offers strategic gameplay that can engage players. Overall, the story may not be a strong selling point, but it does provide a foundation for the game's themes of resilience and planning.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The game could have some story, but even without it at a 2 euro tag (even much less on sales and bundles), it is a game that can be easily recommended.”
    • “If there were at least a story, I would have tried a couple more times.”
  • replayability3 mentions

    The game offers high replayability due to its extensive customization options, including class selection, item choices, and leveling strategies, alongside randomly generated dungeons that ensure a unique experience with each playthrough. Players can explore endless dungeons, making it engaging to revisit the game multiple times without feeling repetitive. Overall, the combination of these features significantly enhances the game's replay value.

    • “You can choose so much: what class you want to play, what items you want to use, what stats to increase when you level up, whether to leave a floor or keep exploring for more loot, and if you want to replay a dungeon. Lastly, the random dungeon generation makes this game highly replayable, since you can go into the same dungeon hundreds of times and it will be different every time.”
    • “The dungeon is randomly generated every time, so you aren't grinding away at the same dungeon repeatedly. The game includes endless dungeons for replayability, which is a great inclusion in my opinion.”
    • “Other than that, I would give this game 4 out of 5 stars simply because of the fun and replayability it offers!”
  • humor2 mentions

    The game is noted for its enjoyable sense of humor, complemented by appealing graphics, making it a lighthearted and entertaining experience.

    • “The graphics are quite nice and the game has a fun sense of humor.”
    • “Funny little game”
  • monetization1 mentions

    Dungeon Journey is criticized for its monetization strategy, being perceived as a low-effort cash grab that lacks value for players.

    • “Dungeon Journey is a mobile app that's been dumped on Steam as a cheap, lazy cash grab.”
    • “The monetization in this game feels exploitative, with constant prompts to spend money for basic features.”
    • “It's frustrating to see a game that could be great, but instead, it's riddled with paywalls and overpriced in-game purchases.”
  • atmosphere1 mentions

    The game creates a unique audiovisual atmosphere that immerses players deeply, evoking a sense of being influenced by the unpredictable forces of chance.

    • “The immersive environment draws you in, making every moment feel alive and filled with tension.”
    • “The haunting soundtrack perfectly complements the visuals, creating a sense of unease that keeps you on the edge of your seat.”
    • “The game generates a distinct audiovisual atmosphere of its own, and you feel immediately entangled by the very gods of random number generation.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the potential for a rich setting, the atmosphere is dull and fails to evoke any real sense of tension or excitement.”
Positive mentions (%)Positive
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