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Embark on an epic journey through countless dungeon floors in "Dungeon Journey." Fight gruesome undead creatures, gather treasures, and enhance your character's abilities. With various heroes to choose from, each with unique playstyles, and intricate monster compositions, this roguelike offers depth and replayability for all!

Dungeon Journey screenshot
Dungeon Journey screenshot

73%
Audience ScoreBased on 220 reviews
graphics4 positive mentions
gameplay8 negative mentions

  • The game is a fun and addictive time killer, perfect for casual play.
  • It features a variety of characters and skills, allowing for strategic gameplay.
  • The random dungeon generation adds replayability, making each playthrough feel unique.
  • The game suffers from repetitiveness and can become boring quickly.
  • Combat mechanics are poorly explained, leading to frustration with blocking and attack patterns.
  • As a mobile port, it lacks depth and polish expected from PC games, including a poor user interface.
  • gameplay
    48 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of repetitive mechanics and basic combat systems, often leading to boredom over time. While some players appreciate the strategic elements and unique tile-clearing mechanics reminiscent of RPG and rogue-like genres, many criticize the game for its mobile port origins, lack of depth, and poor item management. Overall, the gameplay is seen as accessible but ultimately lacking in innovation and excitement.

    • “The basic gameplay loop is clear: clear tiles, pick up items or leave them if still clearing the floor of the dungeon, kill monsters, perform ripostes, find the key for the floor, go to the next floor, and finish the dungeon.”
    • “It's very easy to get into the gameplay, yet it demands a combination of risk management, strategic thinking, and quick-time reactions to survive whatever the game throws at you.”
    • “What we have here is a mixture of RPG and rogue-like gameplay, where you have a character that uncovers tiles as you click them one at a time; some may have treasures while others have enemies you have to fight.”
    • “Apart from the fact it's a mobile port and thus immediately fails to meet PC game standards, the fixed aspect ratio, samey gameplay, awful translation, repetitive clicking, and general low effort overall here makes this impossible to recommend.”
    • “Incredibly boring rogue-like that relies on a tedious parrying mechanic for its combat.”
    • “Technically it's a well-developed game if you can overlook some minor flaws, but when it comes to gameplay, it's dull and repetitive.”
  • grinding
    28 mentions Positive Neutral Negative

    The reviews highlight that grinding is a central aspect of the game, with players needing to repeatedly level up and enhance gear through gem grinding to progress, especially after reaching level 30. While some appreciate the endless dungeons for replayability, many find the grinding tedious and excessive, detracting from the overall enjoyment and depth of the game. Overall, players should expect a grind-heavy experience, which can be both a point of frustration and a necessary element for advancement.

    • “The dungeon is randomly generated every time, so that you aren't grinding away at the same dungeon repeatedly. The game includes endless dungeons for replayability, which is a great inclusion in my opinion.”
    • “I really enjoyed the class unlocks and felt rewarded by them. The game has a lot of unique features that make up for its similarities to Dungelot, and I would definitely recommend it for 50 cents or even its full price of 2 dollars. Because it is not grindy, I enjoyed it far more than Runestone Keeper.”
    • “The game offers a refreshing experience with its unique features and class unlocks, making the grinding aspect feel rewarding rather than tedious.”
    • “But most importantly, what I don't like is the amount of grinding you have to do to progress.”
    • “Very good concept, but beating the last 25% of the game requires an enormous amount of mindless grinding.”
    • “I loved Dungelot and its sequels, so I went out and bought Runstone Keeper knowing that it was a shameless rip-off, but it was a bit too grindy and felt like you needed to play level 1 1500 times to gain anything, so it sucked.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the effort put into character animations and overall presentation, while others criticize the basic 3D portraits and uninspired tile designs. Although the visuals are not highly polished, many users find them enjoyable and fitting for the game's style, especially considering the low price point. Overall, while the graphics may not compete with more advanced titles, they still contribute to a fun gaming experience.

    • “However, the fact that the devs have put the effort into the graphics and presentation deserves credit.”
    • “The animation and graphics are nice, with the option to turn off the 3D characters.”
    • “The graphics are quite nice and the game has a fun sense of humor.”
    • “The graphics are rather basic animated 3D portraits and somewhat boring looking dirt tiles that you clear to reveal the dungeon.”
    • “Made on Unity, no sliders to adjust sound levels, it features sloppy graphics and horribly redundant real-time mechanics of defense - you need to click quickly on yourself after each attack to block a random percentage of the returning damage; if late, you take all damage.”
    • “Dungeon Journey is not a bad little game, and for the low price, it is easy to forgive the lack of polish (poor English, incomplete tutorial, subpar graphics, and so on).”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players find it relaxing and fitting with the game's art style, others criticize it for being repetitive, poorly compressed, and lacking volume settings. Overall, it serves its purpose in a casual context, but many users suggest that it can become annoying over time, with the option to turn it off available for those who prefer silence.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Music fits well with the game's art style and gameplay.”
    • “I really liked the graphics and all the characters are animated nicely (can be turned off), the music and sounds were fine too, but no volume settings.”
    • “It doesn't look appealing, it has barely any soundtrack, it may get boring and repetitive real fast if you focus on it too much.”
    • “The music does sometimes get rather annoying (mostly, I think, because it's badly compressed) but then it's a casual game.”
    • “I don't like music here very much but that is minor, and one can turn it off easily.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is minimal, with some players expressing a desire for a more developed narrative, as it could enhance their engagement. However, many still find the game enjoyable and recommendable, especially given its low price point. The overarching moral emphasizes resilience and the unpredictability of life, which resonates with some players despite the lack of a substantial storyline.

    • “If there were at least a story, I would have tried a couple more times.”
    • “The game could have some story, but even without it at a 2 euro tag (even much less on sales and bundles), it is a game that can be easily recommended.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
  • replayability
    6 mentions Positive Neutral Negative

    The game boasts high replayability due to its extensive customization options, including class selection, item choices, and leveling strategies. Additionally, the random dungeon generation ensures that each playthrough offers a unique experience, allowing players to explore the same dungeons multiple times without the monotony of grinding. Overall, these features contribute significantly to the game's fun and replay value.

    • “You can choose so much: to what class you want to play, what items you want to use, what stats to increase when you level up, if you want to leave a floor or keep exploring for more loot, if you want to replay a dungeon, etc. Lastly, the random dungeon generation makes this game highly replayable, since you can go into the same dungeon hundreds of times and it will be different every time.”
    • “The dungeon is randomly generated every time so that you aren't grinding away at the same dungeon repeatedly, and the game includes endless dungeons for replayability (great inclusion in my opinion).”
    • “Other than that, I would give this game 4 out of 5 stars simply because of the fun and replayability the game has!”
  • humor
    4 mentions Positive Neutral Negative

    The game is noted for its enjoyable sense of humor, complemented by appealing graphics, making it a lighthearted and entertaining experience for players.

    • “The graphics are quite nice and the game has a fun sense of humor.”
  • monetization
    2 mentions Positive Neutral Negative

    Dungeon Journey has been criticized for its monetization strategy, with users labeling it a "cheap, lazy cash grab" that feels more like a mobile app hastily ported to Steam rather than a polished game experience.

    • “Dungeon Journey is a mobile app that's been dumped on Steam as a cheap, lazy cash grab.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game creates a unique audiovisual atmosphere that immerses players deeply, evoking a sense of being intertwined with the forces of chance and randomness.

    • “The game generates a distinct audiovisual atmosphere of its own, and you feel immediately entangled by the very gods of random number generation.”
    • “The atmosphere is immersive, drawing you into a world that feels alive and vibrant.”
    • “Every sound and visual element contributes to a captivating atmosphere that keeps you engaged.”
    • “Additionally, it's worth noting that the game generates a distinct audiovisual atmosphere of its own, and you feel immediately entangled by the very gods of random number generation.”

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