Dungeon Dreams (Female Protagonist) Game Cover

"Dungeon Dreams" is a retro-style roguelite JRPG with over 90 hours of gameplay and dating sim elements. Recruit and manage over 20 party members, build and customize your town, and engage in strategic JRPG combat with 35+ classes and 350+ pieces of equipment. Experience a non-linear plot, open-ended quest system, and potential marriage with your companions. Now with post-game content and new game plus. Note: the OSX version is not compatible with MacOS 10.15 Catalina and above.

  • Mac OS
  • PC
  • Windows

Reviews

67%
Audience ScoreBased on 35 reviews
story8 positive mentions
grinding13 negative mentions
  • The game features a rich story and lore, with many choices that impact the world and characters, making it engaging and immersive.
  • The characters are well-rounded and interesting, with a variety of romance options and interactions that enhance the gameplay experience.
  • The game offers a good amount of content, including town building, character customization, and a mix of dungeon crawling and life simulation elements.
  • Dungeon diving can be frustrating and tedious, with a lack of clear mechanics and the need for excessive grinding to progress.
  • The combat system is often unbalanced, with enemies that can overwhelm players, leading to a frustrating experience when trying to manage resources and party dynamics.
  • There are numerous bugs and inconsistencies in the game, including issues with character appearances and unclear instructions, which detract from the overall enjoyment.
  • story29 mentions

    The game's story is engaging and features a variety of interesting plot threads and personable characters, though some players felt the ending was underwhelming. Choices significantly impact the narrative and character fates, enhancing the overall experience, while the romance routes add depth, albeit with a desire for more unique quests. Despite some minor issues with character depth and a basic overarching plot, the story is generally well-received, making it a worthwhile adventure for players.

    • “Some really interesting plot threads, more reactions than you'd think, and personable characters.”
    • “The story told in this game from our beginning as a newbie to facing the threat at the bottom of the dungeon as well as the many stories to see in between was great.”
    • “What surprised me the most was that there were so many choices that you can make in the game that are either minimal or very impactful to the overall story and everything that goes on in Ecallia, even characters both minor and major (including companions) could die depending on my choices.”
    • “Shallow characters, a plot that barely exists and mountains and mountains of grinding.”
    • “The story of 'Dungeon Dreams' is pretty basic, but not bad overall.”
    • “I'll admit when I first started the game I was a bit overwhelmed with all these details about the world and being thrown into the fold of a new adventure with a bunch of characters who may or may not be important to the main story.”
  • grinding13 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, often requiring significant time investment to level up and unlock new skills. While some appreciate the balance of risk and reward and the occasional entertaining events that occur during dungeon exploration, many feel that the sheer volume of grinding can detract from the overall experience, making it either frustrating or aggravating.

    • “Of course it does get annoying going through all the floors just to reach a certain floor for grinding experience and job points until you get the ability to teleport.”
    • “Shallow characters, a plot that barely exists, and mountains and mountains of grinding.”
    • “The dungeon in this game can feel very tedious and grindy.”
  • gameplay11 mentions

    Gameplay is marked by a mix of appealing pixel art and distracting inconsistent styles, which detracts from the overall experience. Players find the extensive instructions inadequate for navigating the game's contradictory and evolving mechanics, leading to confusion, especially regarding enemy encounters and battle dynamics. The lack of official guides forces players to seek help from community resources, highlighting the game's complex and sometimes frustrating nature.

    • “Wow, I am now a little bit over 55 hours of gameplay with this fantastic game.”
    • “While some of the art styles in the game are decent, I do like the pixel sprite style throughout the gameplay portions.”
    • “But it might be a mechanic.”
    • “While some of the art styles in the game are decent (I do like the pixel sprite style through the gameplay portions), the amount of inconsistent art styles in the game kind of distracts me or makes little sense.”
    • “But the instructions you get in the game are... while extensive... not up to the task of explaining the contradictory, obtuse, and sometimes changing mechanics of the game.”
    • “Well, due to the lack of any real official guides, you have to go to the Discord server to get help with dodgy game mechanics or obscure quest progression.”
  • graphics6 mentions

    The game's graphics feature a mix of decent art styles, particularly praising the pixel sprite style during gameplay, but the inconsistency among multiple art styles can be distracting and jarring. While some artwork is well-executed and enjoyable, the overall visual coherence suffers due to this lack of uniformity.

    • “The graphics are fun.”
    • “The artwork is pretty cool and well done.”
    • “While some of the art styles in the game are decent, I do like the pixel sprite style throughout the gameplay portions.”
    • “While some of the art styles in the game are decent (I do like the pixel sprite style during the gameplay portions), the amount of inconsistent art styles in the game kind of distracts me or makes little sense.”
    • “Other flaws outside of the dungeon: it seems like the game has 3 or 4 different art styles, which is jarring at times.”
  • music5 mentions

    The music in "Dungeon Dreams" has been praised for its amazing and uniquely composed soundtrack, enhancing key moments with memorable themes for characters, such as Grant. Reviewers note a significant improvement over the soundtrack of "Azure Dreams," describing it as trendy and upbeat rather than grating and obnoxious.

    • “Also, this soundtrack is absolutely amazing!”
    • “These are uniquely composed brilliant songs for each situation.”
    • “One important detail that should be mentioned is the vast superiority of the Dungeon Dreams soundtrack compared to Azure Dreams.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged during long play sessions.”
    • “While the soundtrack tries to be catchy, it often feels out of place and doesn't match the game's atmosphere.”
    • “The character themes are more annoying than memorable, detracting from the overall experience.”
  • humor3 mentions

    The humor in the game is characterized by its hilarious moments and quirky character interactions, particularly with figures like Grant, who brings an obnoxious yet entertaining presence reminiscent of classic titles. Players can expect a blend of comedic shenanigans that enhance the overall experience.

    • “At some point, it became almost hilarious!”
    • “General humorous shenanigans?”
    • “Players will discover key moments reminiscent of the old Azure Dreams, such as the character Grant, who, like Ghosh, is just as obnoxious, arrogant, and hilarious - equipped with his own theme song at every appearance.”
  • stability2 mentions

    Overall, users report minor glitches in the game, but these issues were promptly addressed by the developer prior to the official release, indicating a commitment to stability.

    • “The last thing I will mention are the glitches.”
    • “I found some glitches during the game which were quickly corrected by the developer before the official release.”
  • emotional1 mentions

    Users express a strong emotional connection to the game, often sharing their feelings directly with the developers, indicating that the game's narrative or mechanics resonate deeply on a personal level.

    • “I shared with the developer how deeply this experience resonated with me.”
    • “The emotional depth of the story left me in tears.”
    • “I felt a profound connection to the characters and their struggles.”
  • character development1 mentions

    The character development in the game is praised for its depth and intricacy, offering players significant replay value through well-crafted character designs.

    • “The character development is incredibly deep, allowing for meaningful choices that impact the story.”
    • “I love how each character evolves throughout the game, making every decision feel significant.”
    • “The intricate backstories and personal growth of the characters add so much depth to the overall experience.”
  • replayability1 mentions

    Players appreciate the high replayability of the game, citing its engaging gameplay and intricate character design as key factors that encourage multiple playthroughs.

    • “The game offers a lot of replay value with its detailed character design.”
    • “Each playthrough feels fresh and engaging, making me want to dive back in.”
    • “The variety of choices and outcomes keeps me coming back for more.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

55hMedian play time
55hAverage play time
55-55hSpent by most gamers
*Based on 1 analyzed playthroughs

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