Dungeon Dreams 2
- February 8, 2024
- DDreams Games
- 20h median play time
"Dungeon Dreams 2" is a role-playing game where you start as the child of a legendary hero in the magical town of Kalmaruss. Create your avatar by choosing your parents and defining your class, appearance, and skills. Explore randomly generated dungeons, get jobs, befriend townsfolk for quests and romance, and enjoy post-game and New Game Plus contents. The game offers five class trees to choose from, including Fighter, Hunter, Trickster, Apprentice Mage, and Wild Mage. Roleplaying and customization are at the heart of this immersive adventure.
Reviews
- Dungeon Dreams 2 offers a rich and immersive experience with a plethora of characters, engaging storylines, and meaningful choices that enhance replayability.
- The game successfully combines elements of dungeon crawling, life simulation, and romance, providing a unique gameplay loop that keeps players invested.
- The attention to detail and the developer's commitment to improving the game through updates and community feedback is commendable, making it a standout indie title.
- The game can be excessively grindy, requiring players to repeat tasks and levels to progress, which may lead to frustration.
- Some players have reported issues with unclear quest objectives and event triggers, making it difficult to navigate the game's many storylines.
- The romance options, while diverse, can feel shallow and underdeveloped, leaving players wanting more depth in character interactions.
- story103 mentions
- 16 % positive mentions
- 77 % neutral mentions
- 8 % negative mentions
The game's story features a vast array of characters and multiple diverging paths, enhancing its replay value, though some players find the main narrative lacking depth and clarity. While the character quest chains and emotional moments are praised, many reviewers note that the execution can feel repetitive and poorly structured, leading to confusion about quest progression. Overall, the story is seen as a mixed bag, with engaging side stories and character interactions overshadowed by a simplistic main plot and occasional narrative inconsistencies.
“Tons of characters, tons of content, and several diverging story paths that give it a lot of replay value.”
“Dungeon Dreams has a fantastic plot hook that gets you sucked into the world and feeling all kinds of emotions, without spoilers to anyone who hasn't played it, there is a betrayal that feels semi-believable, and can hit very hard depending on how long you spend with the start of the game.”
“While the main story might be pretty straightforward, it's the other events and side stories around your hero that I think made it one of the strongest and most enjoyable narratives I've seen in any RPGs.”
“The storyline was lackluster and surprisingly brief, lacking the depth and engagement I was hoping for.”
“Despite the potential for an interactive and choice-driven narrative, the game failed to deliver meaningful options, resulting in choices that felt inconsequential to the storyline's progression.”
“That means you're forced to rerun the same boring place over and over to progress storylines.”
- grinding37 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game features significant grinding elements, which some players find tedious and repetitive, particularly in leveling up and progressing through dungeons. While the grind can feel excessive and may deter newcomers, those who enjoy grinding often appreciate the depth it adds to character development and gameplay progression. Overall, the sequel improves on the pacing issues of its predecessor, making the grinding experience more rewarding for dedicated players.
“It's too f***ing grindy because everything is locked between reaching certain floors, paced by days and up to 20 times doing some job without even knowing there could be any new content behind it.”
“There is a great deal of grinding to do, and you will get your ass kicked a lot at the start.”
“Though there is a lot of grinding involved in order to advance the story, so keep that in mind!”
- gameplay30 mentions
- 47 % positive mentions
- 43 % neutral mentions
- 10 % negative mentions
The gameplay in this title has received significant praise for its improvements over the first game, featuring a robust roguelike structure with randomly generated dungeons and a turn-based combat system. Players appreciate the depth of choices that impact gameplay, a variety of engaging minigames, and the integration of character relationships, both romantic and platonic, which enrich the overall experience. The leveling system is straightforward, and the addictive gameplay loop encourages exploration and strategic planning, making it a standout in the RPG genre.
“It's one of the few games I've played where choices really affect gameplay, so I've spent a good chunk looking through guides to make sure I don't miss much.”
“This is a classic playstyle with relaxed turn-based combat; it has a wide range of minigames and 'secret systems' so you get rewarded for engaging with the mechanics and mini-games the game introduces, not just in the gold they give often but in the static stats and opening of character options.”
“I enjoy the turn-based gameplay, the different party configurations that one can toy with by combining the various classes, and the way one can use different minigames, events, and social engagement to break up the dungeon crawling.”
“I'm soft locked out of a major game mechanic, which is business development.”
“Watch some gameplay videos before buying to see if you'll like it.”
“The core gameplay is centered around the randomly generated dungeon.”
- replayability18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The game boasts exceptional replayability, highlighted by a wealth of characters, diverse content, and multiple story paths that encourage players to explore different choices and routes. Despite some minor issues with dialogue and art consistency, many reviewers emphasize the game's strong execution and the excitement of replaying it, often expressing eagerness for future updates that could enhance the experience further. Overall, it stands out as a highly replayable title in the post-2020 gaming landscape.
“Tons of characters, tons of content, and several diverging story paths that give it a lot of replay value.”
“Loved the game and the characters, it has a lot of replayability and who knows what can be added in the updates.”
“Yes, it has its grammatical dialogue errors, the art style/design isn't always consistent and can lack continuity at times, but in terms of execution and overall replayability factor, this game runs circles around most post-2020 games.”
“There is a ton of replay value here because of the different choices, routes, etc.”
“It has different routes, so there's a lot of replay value.”
- graphics12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The graphics of the game receive an 8/10 rating, with many players appreciating the art style and character design, likening it to "Trials of Mana." However, some critiques mention inconsistencies in the art style and continuity. Overall, the visuals contribute positively to the game's replayability and character interactions.
“Graphics 8/10”
“Therefore my conclusion: - lovely game, grindy, amazing characters, love the art style of the characters.”
“The art style/design isn't always consistent and can lack continuity at times.”
“A game like this with graphics as in Trials of Mana.”
“Basically like playing a soul game that is really hard for the first time, but with different graphics.”
- music10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The music in the game is generally described as fitting but unremarkable, receiving a score of 6/10. While it complements the gameplay, it lacks memorable melodies and fails to reach the high standards set by other titles in the genre, leaving players feeling that it doesn't enhance the overall experience.
“Nothing 'sticks in your head' like games of this style sometimes do (of course it's not fair comparing this game to games like Chrono Trigger or the Final Fantasy series in music, but they did such an incredible job with the rest of it; it's a shame the music isn't up to the same level.)”
“Nothing bad; but nothing really good; music fits but you're not here for the music.”
“Nothing bad; but nothing really good; music fits but you're not here for the music.”
“Nothing bad; but nothing really good; music fits but you're not here for the music.”
- character development4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
Reviewers appreciate the character designs, noting that they are appealing and creative. However, there is some criticism regarding the inconsistency in styles among different characters, which may detract from the overall cohesion of character development.
“I think it's a nice idea, and I quite like the character designs.”
“Some character designs are in a completely different style from the others.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is well-received, particularly the interactions between characters, which add a lighthearted touch to the narrative. Players find it amusing that the game introduces multiple romanceable elves, a notable shift from the prequel where such options were absent.
“I like the humor and all the interactions between characters.”
“It's still funny that there are many elves you can romance in this game, especially since there were no elves to romance in the prequel.”