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"Dungeon Dreams 2" is a role-playing game where you start as the child of a legendary hero in the magical town of Kalmaruss. Create your avatar by choosing your parents and defining your class, appearance, and skills. Explore randomly generated dungeons, get jobs, befriend townsfolk for quests and romance, and enjoy post-game and New Game Plus contents. The game offers five class trees to choose from, including Fighter, Hunter, Trickster, Apprentice Mage, and Wild Mage. Roleplaying and customization are at the heart of this immersive adventure.

Dungeon Dreams 2 screenshot
Dungeon Dreams 2 screenshot
Dungeon Dreams 2 screenshot
Dungeon Dreams 2 screenshot
Dungeon Dreams 2 screenshot
Dungeon Dreams 2 screenshot

91%
Audience ScoreBased on 304 reviews
story26 positive mentions
grinding46 negative mentions

  • The game offers a massive amount of content with deep character interactions and a well-crafted story, providing a nostalgic feel reminiscent of classic JRPGs.
  • There is significant replayability due to various character classes, romance options, and choices that affect the storyline, making each playthrough unique.
  • The balance between grinding and progression is well-executed, allowing players to enjoy both dungeon crawling and character development.
  • The game can be overly grindy at times, with some players feeling that the pacing slows down significantly in the later stages.
  • Certain gameplay mechanics, such as quicktime events and the need for guides to navigate quests, can detract from the overall experience.
  • Some players have reported bugs and issues with character interactions, which can lead to frustrating moments and a lack of clarity in quest objectives.
  • story
    152 mentions Positive Neutral Negative

    The game's story is characterized by a blend of engaging character interactions and a straightforward main plot centered around dungeon exploration, which some players find simplistic yet enjoyable. While the narrative offers significant replay value through diverging paths and character quests, it can also feel repetitive and occasionally lacks clarity in quest progression. Overall, the story is well-received for its emotional moments and character depth, though some players criticize the writing quality and the impact of player choices.

    • “Dungeon Dreams has a fantastic plot hook that gets you sucked into the world and feeling all kinds of emotions. Without spoilers, there is a betrayal that feels semi-believable and can hit very hard depending on how long you spend with the start of the game.”
    • “The overall story is great with many other story arcs within, just as, if not better to see through either a companion/NPC's personal questline, special events, and new guild questlines which have a very interesting and unique storyline centered around the guild you join depending on your class.”
    • “While the main story might be pretty straightforward, it's the other events and side stories around your hero that I think made it one of the strongest and most enjoyable narratives I've seen in any RPGs.”
    • “The storyline was lackluster and surprisingly brief, lacking the depth and engagement I was hoping for.”
    • “Despite the potential for an interactive and choice-driven narrative, the game failed to deliver meaningful options, resulting in choices that felt inconsequential to the storyline's progression.”
    • “That means you're forced to rerun the same boring place over and over to progress storylines.”
  • grinding
    46 mentions Positive Neutral Negative

    The game features a significant amount of grinding, which is necessary for progression but can become tedious and repetitive for some players. While many appreciate the balance between grinding and story advancement, others find the grind excessive, particularly in terms of leveling up and unlocking content. Overall, players who enjoy grinding may find the experience rewarding, but those seeking a more streamlined gameplay may feel overwhelmed by the repetitive nature of the tasks involved.

    • “I spent about 8 of my 9 hours walking around a procedurally-generated dungeon with auto-battle on and combat speed max. The few character interactions that were of any substance seemed relatively good, but they're so mired in endless hours of tedious trudging that I couldn't recommend it to others.”
    • “It's too grindy because everything is locked between reaching certain floors, paced by days and up to 20 times doing some job without even knowing there could be any new content behind it.”
    • “The combat was overly repetitive, which quickly became tedious.”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay in "Dungeon Dreams 2" is praised for its solid mechanics, improved over its predecessor, featuring a mix of turn-based combat, randomly generated dungeons, and engaging mini-games that reward player interaction. Players appreciate the depth of choices available, both in gameplay and story, including a well-balanced skill tree and the integration of romance options that enhance the overall experience. The game offers a compelling gameplay loop that encourages exploration and strategic planning, making it a standout in the RPG genre.

    • “The gameplay is definitely better than the first game.”
    • “This is a classic playstyle with relaxed turn-based combat; it has a wide range of minigames and 'secret systems' so you get rewarded for engaging with the mechanics and mini-games the game introduces, not just in the gold they give often but in the static stats and opening of character options.”
    • “I enjoy the turn-based gameplay, the different party configurations that one can toy with by combining the various classes, and the way one can use different minigames, events, and social engagement to break up the dungeon crawling.”
    • “I'm soft locked out of a major game mechanic, which is business development.”
    • “Watch some gameplay videos before buying to see if you'll like it.”
    • “+/- the core gameplay is centered around the randomly generated dungeon.”
  • replayability
    26 mentions Positive Neutral Negative

    The game boasts exceptional replayability, driven by a wealth of content, diverse character options, and multiple story paths that encourage players to explore different builds and romances. Many reviewers highlight the significant impact of choices on gameplay, with some noting that even after extensive playtime, new content and characters await in alternate routes. Overall, the game's design fosters a strong incentive for repeated playthroughs, making it stand out in terms of replay value.

    • “Tons of characters, tons of content, and several diverging story paths that give it a lot of replay value.”
    • “Yes, the sheer amount of content is actually unbelievable to me: I played the main story for 40 hours, but I saw that if I choose another class there's a lot of new content and characters I've never met: this game offers an incredible replayability value.”
    • “Yes, it has its grammatical dialogue errors, the art style/design isn't always consistent and can lack continuity at times, but in terms of execution and overall replayability factor, this game runs circles around most post-2020 games.”
    • “There is a ton of replay value here because of the different choices, routes, etc.”
    • “With three major guilds locked behind your choice of class and with so many recruitable characters, the replay value is high.”
  • graphics
    18 mentions Positive Neutral Negative

    The game's graphics receive an 8/10 rating, praised for its character art style but criticized for inconsistent design and clashing art styles, particularly in the party screen. While some players appreciate the overall execution and replayability, they feel the game could benefit from a more cohesive visual identity for its maps and sprites. Despite these issues, the graphics contribute to a dynamic and engaging adventure.

    • “Graphics 8/10”
    • “A game like this with graphics as in Trials of Mana.”
    • “Other than that, my personal nitpick is that this game deserves a unique art style for the game maps and for the sprites, but if you're willing to look beyond that you'll find a dynamic and addicting adventure!”
    • “But the game can have clashing art styles, which is most noticeable in your party screen.”
    • “Other than that, my personal nitpick is that this game deserves a unique art style for the game maps and for the sprites.”
    • “A game like this with graphics similar to Trials of Mana.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally described as fitting but unremarkable, receiving a score of 6/10. While it serves its purpose, it lacks memorable melodies and does not reach the high standards set by other titles in the genre, with many assets sourced from RPG Maker. Overall, players feel the music does not enhance the experience significantly.

    • “Nothing 'sticks in your head' like games of this style sometimes do (of course it's not fair comparing this game to games like Chrono Trigger or the Final Fantasy series in music, but they did such an incredible job with the rest of it; it's a shame the music isn't up to the same level.)”
    • “Nothing bad; but nothing really good; music fits but you're not here for the music.”
    • “Most assets, including music, are taken from RPG Maker.”
    • “Music 6/10”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is well-received, with players enjoying the witty interactions between characters and the quirky dynamics, especially with romantic options like elves that were absent in the prequel. Characters like Lissbeth and Mochi stand out for their charm and comedic traits, making players eager to engage with them throughout the game. Overall, the humor adds a delightful layer to character relationships and gameplay.

    • “I like the humor, and all the interaction between characters.”
    • “Still funny that there are many elves you can romance in this game as there were no elves you could romance in the prequel.”
    • “The characters are so precious, I want to spend time with them all... but Lissbeth gets a special spot, she's cute, funny, and doesn't judge me for hanging out near the sewers.”
  • character development
    4 mentions Positive Neutral Negative

    Reviewers appreciate the character designs, noting that they are visually appealing and creative. However, there is some criticism regarding the inconsistency in styles among different characters, which may detract from the overall cohesion of character development.

    • “I think it's a nice idea, and I quite like the character designs.”
    • “Some character designs are in a completely different style from the others.”

Buy Dungeon Dreams 2

20h Median play time
68h Average play time
14-169h Spent by most gamers
*Based on 6 analyzed playthroughs

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