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Dungeon Done Game Cover

About

"Dungeon Done" is a cooperative survival game for up to six players, challenging you to loot treasures and escape the dungeon together. With lurking dangers around every corner, teamwork and skill are required to unlock doors, open chests, and fend off threats. The game offers a richly detailed, immersive experience powered by Unreal Engine 5, with rare and valuable treasures waiting in the depths for those who dare to venture forth.

Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
Dungeon Done screenshot
+2

66%
Audience ScoreBased on 58 reviews
gameplay4 positive mentions
graphics3 negative mentions

  • The game has a unique concept of scavenging in dungeons, which can lead to fun and chaotic experiences, especially when played with friends.
  • The developers have shown commitment to improving the game based on player feedback, and there are hopes for future updates and content.
  • The atmosphere and design of the dungeons are engaging, providing a thrilling experience that can be enjoyable in a cooperative setting.
  • The game has been abandoned by the developers shortly after release, leaving it in a state of disrepair and frustration for players.
  • Gameplay is plagued by balance issues, with overpowered enemies and a loot system that feels unrewarding, leading to a grindy experience.
  • Many players have reported significant bugs and poor mechanics, making the game feel unfinished and not worth the investment.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay of "Dungeon Done" is characterized by its cooperative mechanics, allowing players to scavenge dungeons together, which many find enjoyable. However, there are significant criticisms regarding the game's pacing, bugs, and shallow mechanics, with some players feeling that the challenge detracts from the overall experience. While the art and design elements are praised, many users express a desire for improvements in gameplay mechanics before fully committing to the game.

    • “Hello fellow agents and friends, what can I say about my journey with Dungeon Done? Firstly, this game is amazing! The way you and your friends have to work together to scavenge leftover treasure and resources after the heroes have already swept through these dungeons is fantastic. The constant updates improve every aspect of the gameplay that may be questioned, and the developers appreciate all feedback, working quickly to meet the gamers' needs or requests about the game.”
    • “What really stood out to me was the co-op gameplay with friends—it's incredibly fun!”
    • “The gameplay loop is very nice; though the dungeons are set, certain chests, exits, and starting areas are always randomized.”
    • “The saturation of enemies, the size of the dungeons, and the overall mechanical feel of the game just doesn't seem to mesh for me.”
    • “The game seems to think it’s adding to the 'challenge,' but all it really does is slow down the gameplay and frustrate players.”
    • “The mechanics and gameplay are very shallow and buggy.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are noted for their interesting aesthetic, particularly in the dungeon design, but many users feel that they require significant improvement alongside sound and animations. While the visual style is distinct, comparisons to other games like "Lethal Company" highlight a disparity in graphical quality. Overall, there is potential in the game's visuals, but an overhaul is necessary to fully realize it.

    • “I like the aesthetic and do think that this game has potential.”
    • “The dungeon has an interesting aesthetic, the combat system feels challenging, and there's this sense of progression and discovery that hooks you.”
    • “Sound, graphics, and animations need an overhaul.”
    • “The gameplay is similar to a larger map version of Lethal Company, but the two games are quite different in terms of graphics.”
    • “Dark and darker graphic style of Lethal Company.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive, with a focus on looting and progression that can feel tedious, especially when compounded by a stingy loot system and challenging enemies. While some may enjoy the grind, many feel it lacks meaningful objectives beyond accumulating resources for cosmetic upgrades.

    • “And when you're already struggling with the stingy loot system and the grindy progression, facing an invincible enemy is like the final nail in the coffin.”
    • “Ultimately, this game is just a grinding game for people that like that stuff.”
    • “This game just seems to lack objectives besides grinding enough money for outfits.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is largely derived from the chaotic and unexpected interactions between players, leading to laugh-out-loud moments, especially when facing challenges like traps and mishaps. Playing with friends enhances the experience, making it a source of joy and entertainment that revitalizes the gaming experience.

    • “While I was busy screaming, my friend couldn’t stop laughing at my reactions.”
    • “People say the dungeon of greed is more fun, but honestly, just playing with friends is hilarious and has made gaming enjoyable for me again after a long time.”
    • “The real fun comes from playing with others, where unexpected situations lead to hilarious moments.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs affecting gameplay, such as rubber-banding and getting stuck out of bounds. Players find the mechanics shallow and poorly balanced, leading to a frustrating experience, especially in light of the game's impending shutdown. Overall, the lack of stability detracts from the enjoyment and viability of the game.

    • “The game isn't bad per se, but it needs a lot of work. It's buggy, and there's no real incentive for getting gold or doing anything. With the announcement of the game shutting down, I wouldn't recommend it.”
    • “The mechanics and gameplay are very shallow and buggy.”
    • “Extremely buggy even for early access (rubber-banding in the lobby on the gravel path, getting stuck out of bounds, etc.), and there's little to no balancing.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a gloomy and immersive quality, particularly in dungeon settings, which enhances the sense of fear when playing solo. However, the experience shifts to a more enjoyable and entertaining vibe when playing with friends, creating a dynamic contrast in atmosphere.

    • “I like the gloomy atmosphere.”
    • “The dungeon's atmosphere is quite good.”
    • “When playing alone, it creates a scary atmosphere, but when playing with friends, the fun situations never end.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game's replayability lacking due to a limited selection of only two maps, which diminishes long-term engagement. The core gameplay, centered around speed-running dungeons, also raises concerns about its sustainability as a replayable experience.

    • “It's fun with friends, but you're limited to two maps, so I think it loses its replay value rather quickly.”
    • “"Speed run a dungeon full of things that can kill you quickly, and make it out before this timer is up." If this is the premise of the game, then I beg the question, where is the replayability in that?”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is highly praised, enabling smooth performance even on low-spec devices, such as older laptops.

    • “The optimization is excellent, allowing the game to run smoothly even on low-spec devices like my old laptop.”
    • “I was amazed at how well the game performs; the optimization really makes a difference in gameplay experience.”
    • “The developers have done a fantastic job with optimization, ensuring that the game runs seamlessly across various platforms.”

Buy Dungeon Done

7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs

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