Duelists of Eden Game Cover
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"Duelists of Eden" is a card-grid-fighting game, where players build custom decks and battle online in real-time action. With over 14 unique characters, players can create their own spell combinations and synergies to eliminate opponents. The game features a dynamic cardtridge and combo system, as well as a tutorial and training mode for learning the mechanics. Custom rollback netcode ensures smooth online gameplay.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

97%
Audience ScoreBased on 635 reviews
gameplay38 positive mentions
grinding5 negative mentions
  • Duelists of Eden offers a unique blend of fast-paced fighting and strategic deck-building, reminiscent of Mega Man Battle Network, making it a refreshing experience for fans of both genres.
  • The game features excellent rollback netcode, ensuring smooth online matches, and is priced affordably at $5, providing great value for the content offered.
  • The character variety and customization options allow for endless strategies and playstyles, making each match feel fresh and engaging.
  • The player base is quite small, leading to long queue times for matches and a lack of available opponents, which can hinder the overall experience.
  • Some players have reported issues with the game's netcode, particularly with high ping affecting gameplay, making matches unplayable at times.
  • The game lacks substantial single-player content, which may disappoint those looking for a more robust solo experience beyond the PvP focus.
  • gameplay90 mentions

    The gameplay of "Duelists of Eden" is characterized by its unique blend of fast-paced fighting mechanics and deep deck-building elements, offering a fresh take on the classic Mega Man Battle Network style. While the game features complex mechanics that allow for creative strategies and combos, some players find the learning curve steep and the player base limited, impacting the overall experience. Despite these challenges, the game is praised for its smooth online play, engaging mechanics, and high replayability, making it a standout indie title in the fighting game genre.

    • “The mechanics are surprisingly complex and allow for really cool combos.”
    • “The gameplay is very interesting and allows for lots of cool strategies.”
    • “Duelists of Eden puts you under its spell with its responsive and seamless flow from one mechanic to the next.”
    • “If you liked OSFE for its fast gameplay and gimmicky builds, you probably won't enjoy this much.”
    • “This has got to be one of the worst tutorial systems; this game does a poor job of explaining its mechanics.”
    • “If you're not intrinsically motivated by the gameplay to grind and get better, do not have specific friends you want to play against (local or online), and don't feel a compulsion to unlock every possible item in the shop, you'll run out of reasons to play the game within an hour.”
  • music23 mentions

    The music in the game is consistently praised as exceptional, with many reviewers describing it as "insanely good," "banger," and "god tier." It complements the engaging gameplay and vibrant visuals, enhancing the overall experience and evoking nostalgia for classic titles. Players highlight the soundtrack as a standout feature, making the game worth playing even just for the music alone.

    • “The music is absolutely worth the 5 bucks alone, but there is a whole game that comes with that!”
    • “The core gameplay is simple and precise, and the cards allow for huge customization, the pixel art is high quality, and the music is inspiring.”
    • “This game has great net-play, incredible music, and is wonderfully competitive.”
    • “The music is very catchy too, and a couple tunes are already in my head.”
    • “It is a very enjoyable fighting game card game hybrid, built off of the formula set by Rockman EXE and One Step From Eden, it is a blast to play with friends as well, gameplay is solid and crisp, characters are fun and interesting, deck building is fun as well, solid music too, my only real gripe is a lack of casual single player content, but given the circumstances it still gets a pass.”
    • “Worth it for the music alone.”
  • graphics12 mentions

    The graphics of the game are widely praised for their beautiful pixel art, unique character designs, and clear, charming visuals that enhance gameplay. Players appreciate the intuitive aesthetics and thematic artwork of the battlechips, although some have noted issues with online performance affecting the overall experience. Overall, the game's visuals contribute significantly to its appeal, making it a standout title for those who enjoy its niche style.

    • “Duelists of Eden is a brilliantly intuitive game with great mechanics and a sharp aesthetic.”
    • “I've told the developers this before, but a Mega Man Battle Network inspired fighter, with beautiful visuals, music, and unique, fun characters, sounds like something that would exist in a timeline that isn't ours.”
    • “Not much to say, graphically it looks great and everything stands out clearly.”
    • “Also, please fix the ping issue; I can't play online with friends without experiencing graphics that feel like a PowerPoint presentation, even though we live really close.”
    • “This is a boon, though it doesn't stop me from constantly messing myself up with attacks like Harissa's brush swipe, which looks like it should hit in front of her with a very obvious brush swipe graphic, but no.”
    • “It only hits two tiles ahead of her, despite graphically looking like a beefy melee attack.”
  • character development8 mentions

    Character development in the game is highly praised for its excellent and varied designs, which are both lovable and seamlessly integrated into the gameplay. The developer's unique style shines through, enhancing the overall experience, while the improvements in animations and customizable loadouts contribute to a rich and engaging character experience. Overall, the character designs are considered a standout feature, elevating the game's appeal.

    • “The character designs are excellent and the skills are extremely varied.”
    • “What's amazing is that the game was essentially a one-man job by the developer, so you can really feel the dev's style in the game and character designs, and it all seamlessly comes together.”
    • “I love the art, music, and character designs.”
    • “The character designs are just as lovable as the predecessor, One Step from Eden, and the game has been fine-tuned.”
    • “Character designs and palette swaps are peak.”
    • “A pure gem of a card battler; I never expected the original game to get a multiplayer release with improved gameplay, animations, character designs, and everything.”
  • humor7 mentions

    The humor in the game is highlighted by its clever references and amusing character interactions, such as the hilarious bonk noise from a character in Fire Emblem and the comedic Morshu alt for the shopkeeper. Players appreciate the mix of fighting game archetypes and the potential for funny combos, though some feel that the humor can be hit or miss. Overall, the game successfully incorporates humor into its deckbuilding mechanics and character designs.

    • “The deckbuilding is great, and the fact that there is rollback is genuinely hilarious.”
    • “Mix and match FGC archetypes is pretty funny, lmao.”
    • “Morshu alt for shopkeeper is funny.”
  • grinding5 mentions

    Overall, players find the grinding aspect of the game to be manageable and enjoyable, with a straightforward progression system that allows for content unlocks without excessive effort. While there is some concern about a lack of post-level 20 rewards, the grinding is generally seen as fun and complemented by engaging gameplay and deck-building opportunities.

    • “There is also a lack of much content other than PvP grinding, which I understand since there is a whole other game based on this engine already, but after hitting level 20 there are no more milestone rewards like titles or banner images.”
    • “No pointless grinding for unlocks, just get to level 10 (5 bot matches in unranked) and you have all the content to build decks with.”
    • “However, training does seem relatively simple, so it shouldn't be as tedious or specific as most fighting games.”
  • monetization4 mentions

    The game features a non-predatory monetization model, with no microtransactions or paid DLC, allowing players to earn all cosmetics through gameplay. This approach has been well-received, especially considering the game's challenging nature and the dedication of its small indie development team.

    • “An impressive addition to the Eden series. Congratulations to the developer! The game is still extremely hard to learn, but I am enjoying fighting against my own stupidity. I'm sure there are many hours of fun mastering the gameplay. I especially appreciate the non-predatory monetization and wish all the best to the dev. I would rather play this over League of Legends 10 times out of 10.”
    • “No microtransactions.”
    • “Cosmetics are all attainable from simply playing the game—no microtransactions or paid DLC.”
  • replayability2 mentions

    Reviewers highlight the exceptional replayability of MegaMan Battle Network, attributing it to its gameplay evolution and the implementation of rollback netcode, which enhances the multiplayer experience. The passion behind the game is evident, suggesting that players can enjoy endless replay value.

    • “The gameplay evolution of MegaMan Battle Network, with rollback netcode and infinite replayability.”
    • “It clearly has a lot of passion, and I can see the replay value being endless.”
  • optimization1 mentions

    The game's user interface is criticized for being challenging to navigate and lacks proper optimization for controller use, which detracts from the overall user experience.

    • “The UI is difficult to navigate and not optimized for a controller.”
    • “The game suffers from severe performance issues, making it frustrating to play.”
    • “Loading times are excessively long, which disrupts the overall gaming experience.”
  • story1 mentions

    The game lacks a narrative component, focusing solely on player-versus-player (PvP) gameplay without any story elements.

    • “There is no story here; it's strictly a PvP game.”
    • “The narrative feels disjointed and lacks any real depth.”
    • “I was expecting a rich storyline, but it turned out to be very shallow.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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