- October 23, 2024
- Aether Studios
- 60h median play time
Rivals of Aether II
Platforms
About
"Rivals of Aether II" is a platform fighting game where every character is free, and future ones will be added for no extra cost. It features easy-to-learn but hard-to-master gameplay, with customizable controls and unique mechanics. The game also offers online play with reliable rollback netcode and post-launch updates that include new characters, modes, and lore.




- The gameplay is fluid and responsive, offering a great degree of control and precision, making it engaging for both casual and competitive players.
- The character designs are creative and distinctive, contributing to unique gameplay mechanics and a strong sense of individuality among characters.
- The humor and lighthearted tone of the game, along with its vibrant atmosphere and engaging sound design, enhance the overall experience.
- The game suffers from numerous stability issues, including frequent crashes, poor online performance, and a lack of polish, making it feel unfinished.
- There is a significant lack of in-game tutorials and essential mechanics are poorly explained, making it less accessible for newcomers.
- The monetization model has been criticized as predatory, with excessive grinding required to unlock cosmetics, leading to frustration among players.
- gameplay1,955 mentions Positive Neutral Negative
The gameplay of "Rivals of Aether II" has received mixed reviews, with many praising its fluidity, depth, and the introduction of new mechanics like grabs and shields, which enhance the competitive experience. However, some players feel that the game has become overly complex and less accessible for newcomers, particularly due to the lack of in-game tutorials and the presence of mechanics like crouch canceling and floor hugging, which can lead to frustrating gameplay. Overall, while the core mechanics are seen as solid and engaging, the game is viewed as needing further refinement and additional content to fully realize its potential.
“Combines lots of great aspects from other platform fighters and delivers a finished product that, while in need of some polishing, stands on its own as an engaging, fun platform fighter with easy to pick up but hard to master mechanics to keep casual and more competitive players interested.”
“The gameplay feels snappy and responsive, which gives a great degree of control and precision to the players.”
“The gameplay is fast, very aggressive and it taught me how to play platform fighters better.”
“Some very important mechanics aren't mentioned at all, and you have to join a discord server or watch community-made tutorials if you want to find out what that guy you just fought was doing.”
“The gameplay, from what I've played and seen, focuses more on chipping your opponent down with each opening than landing big punishes, which isn't what I enjoy in a platform fighter.”
“The addition of the shield and the grab is really bad in my opinion; what made the first game so unique compared to other platform fighters was the parry mechanic, but now with all the new stuff it feels useless or just not really useful in most situations.”