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Dragon Ruins

Dragon Ruins Game Cover
97%Game Brain Score
gameplay, graphics
grinding, replayability
97% User Score Based on 197 reviews

Platforms

Xbox Series X|SPCXbox Game PassCloudXbox OneXbox Cloud GamingXboxWindows
Dragon Ruins Game Cover

About

Dragon Ruins is a single player casual role playing game. It was developed by Graverobber Foundation and was released on April 30, 2024. It received overwhelmingly positive reviews from players.

Brave the depths of an ancient ruin discovered in the capital of Isigwere, where no soul has ever returned—and where a legendary dragon awaits. In this retro-style dungeon crawler RPG, become the hero who conquers the maze and slays the beast lurking in the shadows. - Choose from 12 unique classes like Knight and Archer to build your perfect 4 member party. - Dive into classic 3D dungeon explorat…

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97%
Audience ScoreBased on 197 reviews
gameplay7 positive mentions
grinding8 negative mentions

  • The game features beautiful pixel art and a great soundtrack, creating an engaging atmosphere.
  • It's a fun, bite-sized dungeon crawler that can be completed in about 2 hours, making it perfect for quick gaming sessions.
  • The automated combat and simple mechanics allow for a relaxing experience, appealing to players looking for a low-stress game.
  • The game lacks depth and replayability, with minimal character differentiation and a static dungeon layout.
  • Combat is entirely automated, which may disappoint players seeking more strategic engagement.
  • While the game is enjoyable, it feels underbaked and could benefit from additional content and mechanics.
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity, focusing primarily on exploration and automatic battles, which some players find engaging while others consider it boring. Although the mechanics are minimal and the game can be completed quickly, it offers a comfortable experience with a solid gameplay loop and appealing art. Many reviewers express a desire for deeper mechanics and more content in potential future installments.

    • “Good gameplay loop and works great on the Steam Deck.”
    • “It's a very simple game, but the few mechanics gel together quite elegantly.”
    • “The gameplay loop is simple, but fun - the changes made from the original game jam version are really nice, such as being able to buy a teleport back to the town.”
    • “Cool art, gameplay-wise boring as hell.”
    • “The gameplay is walking and reading.”
    • “It stops just short of being an idle game, as the only real mechanic is moving around the dungeon and watching numbers go up or down as battles play out automatically in the background.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game are praised for their retro and pixel art style, with many reviewers highlighting the striking character and monster designs, as well as the effective use of CRT filters that enhance the nostalgic feel. While some players appreciate the minimalistic and dark atmosphere, others find the old-school aesthetic and coherence of the character art less appealing. Overall, the graphics contribute significantly to the game's charm, making it a visually engaging experience despite its simplicity.

    • “Art style is perfection.”
    • “The retro aesthetic is so tastefully done, with probably one of the best CRT filters I've yet seen.”
    • “And I have to give props for the monster and character artworks; they are really striking with the designs, and the very minimalistic coloring blends them perfectly.”
    • “Amazing, yet short game if you don't mind JRPG grinding (albeit, with some creativity allowed in your exploration routes) or the relative lack of graphical fidelity, or a narrative.”
    • “I personally don't like the filter and black void old computer aesthetic; I get that it's inspired by games like the first Wizardry, etc., but then the character art doesn't feel coherent.”
    • “I unfortunately found myself looking almost entirely at the mini-map at some point, but the artworks done for the enemies and player classes are pretty well done.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game has received high praise for its fitting and atmospheric qualities, enhancing the overall experience with a nostalgic 80s vibe reminiscent of classic titles. Reviewers highlight the excellent soundtrack and ambient music, which contribute to a relaxing yet engaging atmosphere, complemented by impressive sprite work and character artwork. Overall, the combination of music and visuals creates a captivating and immersive environment that resonates well with players.

    • “The atmosphere, music, and graphics are pretty cool, and somehow this game manages to be both tense and relaxing.”
    • “On top of that, the atmosphere (driven by the soundtrack and the excellent portrait art of your party and its enemies) is top notch.”
    • “An awesome laid-back game with fantastic character artwork and music.”
  • atmosphere
    17 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its dark, minimalistic presentation and nostalgic visuals reminiscent of classic RPG dungeon crawlers. Reviewers highlight the excellent art style, music, and the ability to create a unique blend of tension and relaxation, contributing to an immersive experience. While some express a desire for deeper substance, the overall ambiance effectively supports the game's intent.

    • “Art style and atmosphere are wonderfully dark.”
    • “On top of that, the atmosphere (driven by the soundtrack and the excellent portrait art of your party and its enemies) is top notch.”
    • “It's nothing really all that deep; in fact, I kind of wished that there was a little bit more substance to it, but the minimalistic presentation and atmosphere really works for the game it wants to be.”
    • “Excellently comfy micro-sized dungeon crawler dripping with glorious graverobber foundation atmosphere.”
    • “The atmosphere, driven by the soundtrack and the excellent portrait art of your party and its enemies, is top notch.”
  • grinding
    8 mentions Positive Neutral Negative

    Players generally find the grinding in the game to be a significant aspect, with some enjoying the process of slowly leveling up and exploring, while others feel it becomes tedious, especially when facing high-defense bosses that require extensive grinding to defeat. The game features auto-combat, which can make grinding feel less engaging for some, but it also allows for creative exploration routes. Overall, the experience of grinding varies, with some players appreciating the challenge and others finding it repetitive.

    • “The game 'restarts' after you finish the final boss, with you keeping everything. The final boss seems to be the only thing to actually get more difficult after you finish it a couple of times. The boss has too much defense to do anything without grinding, and grinding becomes very tedious quickly.”
    • “Back to grinding for the NG+ dragon.”
    • “Amazing, yet short game if you don't mind JRPG grinding (albeit, with some creativity allowed in your exploration routes) or the relative lack of graphical fidelity, or a narrative.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers minimal replayability, as players can experience all it has to offer within the first fifteen minutes and complete it in about two hours. While some appreciate its simplicity, this lack of depth results in little incentive to replay, which is deemed acceptable given the game's price.

    • “You will have seen everything that the game has to offer in the first fifteen minutes you spend with it, and you can finish it in about 2 hours with nothing incentivizing replayability.”
    • “It's got zero replayability, but I think that's fine for the price tag.”
    • “I'm not sure what I wish would be added, because I actually like the simplicity of it... but then due to the simplicity, there's almost no value in replayability.”
  • story
    4 mentions Positive Neutral Negative

    The game's story is straightforward but effectively integrates a compelling narrative reason for the new game plus (ng+) feature, enhancing the experience rather than making it feel arbitrary. Overall, while the plot is basic, it serves its purpose well within the game's structure.

    • “After beating the final boss, the game loops back into New Game Plus immediately, and with a neat story reason instead of just New Game Plus for the sake of it.”
    • “After beating the final boss, the game loops back into New Game+ immediately, and with neat story reasons instead of just going into New Game+ for no reason.”
    • “Basic plot for a simple game.”
  • character development
    2 mentions Positive Neutral Negative

    While users praise the character designs and overall art style, there is no specific feedback regarding the depth or progression of character development in the game.

  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its heartwarming nature, particularly in the context of a jam game successfully coming to life. Players express a sense of joy and connection to the game's journey from concept to reality.

    • “Heartwarming to see a jam game go live like this.”
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Frequently Asked Questions

Dragon Ruins is a casual role playing game.

Dragon Ruins is available on Xbox Series X|S, PC, Xbox One, Windows and others.

Dragon Ruins was released on April 30, 2024.

Dragon Ruins was developed by Graverobber Foundation.

Dragon Ruins has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Dragon Ruins is a single player game.

Similar games include Dragon Ruins II, Halls of Torment, Soda Dungeon, Loop Hero, TINYFOLKS and others.