- April 28, 2022
- Xefier Games Inc.
Dragon Extinction VR
44%Game Brain Score
graphics
story, stability
53% User Score 34 reviews
Platforms
About
"Dragon Extinction VR" is a fantasy ARPG set in a world where humans have driven dragons to extinction. The game features VR body integration, real-time combat, and multiplayer options for up to 4 players. Collect and upgrade hundreds of unique items, mine resources, and explore procedural dungeons in this immersive VR experience.











+119
Audience ScoreBased on 34 reviews
graphics4 positive mentions
story3 negative mentions
- The game has a unique procedural art style and beautiful visuals, making it visually appealing.
- There is potential for fun gameplay, especially when playing with friends, and the developers are actively working on updates and improvements.
- The crafting and inventory systems offer a nostalgic feel reminiscent of classic RPGs, providing a variety of equipment and crafting options.
- The game is plagued by numerous bugs and glitches, leading to a frustrating experience, especially in multiplayer mode.
- Combat mechanics are clunky and unresponsive, making it difficult to engage effectively with enemies.
- Questing lacks variety, often reducing to repetitive tasks, and the overall gameplay feels unfinished and unoptimized.
story
26 mentions Positive Neutral NegativeThe story aspect of the game has been criticized for its lack of variety and depth, with most quests revolving around repetitive tasks like "go here, kill x." Players have noted that the questing system feels unfinished and glitchy, with multiplayer issues further complicating the experience. Overall, the narrative elements seem minimal, leading to a grind-heavy gameplay that lacks engaging storytelling.
“I've also spent quite a bit of time helping some of the new players complete some of the lower level quests as I wanted to store up resources so I could upgrade my staff to a rare (which I have).”
“Even a simple 'go fetch' or escort quest would be welcome.”
“As many stated, the quests are all 'go here, kill x, y and z' and that's basically it.”
“You can walk up mountains like they were flat ground, you can cast a spell that two-shots any creature 50 times without running out of mana, the starting stick kills creatures very quickly, there's no actual story or 'questing system' others allude to; it appears to be just 'travel to location and hit things'.”
“I'm just past the free demo sections, so there are lots of new quests to do still, but I can understand what some people are saying about combat (and really, when you're on a quest, that's all there is) getting repetitive.”