Dragon Extinction VR
- April 28, 2022
- Xefier Games Inc.
"Dragon Extinction VR" is a fantasy ARPG set in a world where humans have driven dragons to extinction. The game features VR body integration, real-time combat, and multiplayer options for up to 4 players. Collect and upgrade hundreds of unique items, mine resources, and explore procedural dungeons in this immersive VR experience.
Reviews
- The game has a unique procedural art style and beautiful visuals, enhancing the overall experience.
- Recent updates have introduced improvements, such as smooth turning options and bug fixes, showing the developers' commitment to enhancing the game.
- Playing with friends can be enjoyable, and the game offers a variety of equipment and crafting options that add depth to gameplay.
- The game is plagued by numerous bugs and glitches, particularly in multiplayer, making it feel unfinished and frustrating to play.
- Combat mechanics are clunky and unresponsive, leading to a lack of meaningful feedback and making battles feel tedious.
- Questing is repetitive and lacks variety, with most quests boiling down to simple 'go here and kill' objectives, which can become monotonous.
- story13 mentions
- 15 % positive mentions
- 62 % neutral mentions
- 23 % negative mentions
The story aspect of the game has been criticized for its lack of variety and depth, with quests primarily revolving around repetitive tasks like "go here, kill x, y, and z." Players have noted that the questing system feels unfinished and glitchy, leading to frustrations in multiplayer experiences and a general sense of monotony in gameplay. Overall, the narrative elements seem underdeveloped, leaving players wanting more engaging and diverse quest options.
“I've also spent quite a bit of time helping some of the new players complete some of the lower level quests as I wanted to store up resources so I could upgrade my staff to a rare (which I have).”
“Even a simple 'go fetch' or escort quest would be welcome.”
“As many stated, the quests are all 'go here, kill x, y, and z' and that's basically it.”
“You can walk up mountains like they were flat ground, you can cast a spell that two-shots any creature 50 times without running out of mana, the starting stick kills creatures very quickly, there's no actual story or 'questing system' others allude to, it appears to be just 'travel to location and hit things'.”
“I'm just past the free demo sections, so there are lots of new quests to do still, but I can understand what some people are saying about combat (and really, when you're on a quest, that's all there is) getting repetitive.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting numerous bugs and glitches, particularly in enemy behavior and pathing. Despite a recent update in 2023, players feel abandoned by the developers and describe the game as underdeveloped, though some express hope for future improvements. Overall, the experience is marred by significant stability issues.
“Abandoned by the devs. Last update was in 2023 and it's a buggy 'MMO' (as far as... maybe 2 players at best can be considered MMO).”
“This is one of the most glitchy, buggy, and underdeveloped games I have ever played.”
“Until you get to the higher levels, most enemies are a cakewalk, especially if their pathing glitches out and they get stuck in a spin.”
- gameplay3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Gameplay is criticized for its clunky built-in dodge mechanic, which often feels unnatural and unreliable, leading players to rely on manual movement instead. Additionally, the resource gathering mechanics are described as basic and repetitive, lacking depth.
“I found the built-in mechanic felt unnatural when it did work, and that was rarely. I kept finding that even though the cooldown for the dodge effect triggered, I didn't move.”
“Instead, I just started dodging using the movement rather than the built-in dodge mechanic.”
“Instead, I just started dodging using the movement controls rather than the built-in dodge mechanic.”
“I found the built-in mechanic felt unnatural when it did work, which was rarely. I kept finding that even though the cooldown for the dodge effect triggered, I didn't move.”
“Very basic MMO resource gathering mechanics (gather herb, gather wood, gather ore).”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's procedural art style and high-quality visuals, especially when played in 4K on PC with an Oculus Rift S, have received praise from users. Recent updates have improved the experience further by fixing bugs and adding smooth turning options, enhancing the overall graphical performance.
“I love the game and the procedural art style. The developers recently applied an update that not only fixed some small bugs but, most importantly, added smooth turning options!”
“I'm playing on PC with an Oculus Rift S headset, with graphics set to 4K very high, and it looks fantastic!”
“Nice levels, beautiful visuals.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessive and tedious, particularly due to the high resource requirements for crafting, which can detract from the overall experience. The resource gathering system, reminiscent of "Monster Hunter," is seen as needing refinement to alleviate the repetitive nature of the tasks.
“I'm not going to lie, the game is very grindy and could use some refining in a few areas.”
“The resource gathering felt like they were trying to do a 'Monster Hunter' type where each area has special resources, but when you need to gather 300 iron ore, 300 coal, and several hundred gems to make something worthwhile, it gets tedious.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization has been widely criticized, with users reporting a lack of configuration options and poor performance even on high-end systems, such as those equipped with a 3080 Ti.
“Unoptimized and very few options for configuration.”
“I was using the Valve Index on a high-end PC with a 3080 Ti, and the performance was laughable.”